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"Find me cards equivalent to: Hawkeye, Master Marksman"

Equivalent cards to Hawkeye, Master Marksman (legendary, red, first strike/reach, tap abilities):
1. Dragonlord Atarka — Legendary, red, has reach.
2. Aurelia, the Warleader — Legendary, red, first strike.
3. Samut, Voice of Dissent — Legendary, red, has first strike, has tap abilities.
4. Zada, Hedron Grinder — Legendary, red, has unique tap-trigger synergies.
5. Arni Brokenbrow — Legendary, red, combat ability, expressiveness in red.

Closest for tap-triggered modal abilities (most overlap):

  • Samut, Voice of Dissent covers red, legendary, tap-trigger, and combat keywords.

No exact matches for Hawkeye’s exact abilities, but those are the closest equivalents in red legendaries with similar mechanical feel.

Found Cards

6 Results

Arni Brokenbrow

Aurelia, the Warleader

Dragonlord Atarka

Hawkeye, Master Marksman

Samut, Voice of Dissent

Zada, Hedron Grinder

Arni Brokenbrow #120s Legendary Creature — Human Berserker

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: 3/3
Types:
  • Creature
  • SubTypes:
  • Human
  • Berserker
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Boast Haste

    Rules

  • A boast ability can be activated at any point after the creature with that ability has been declared as an attacker. This can be before blockers are declared, after blockers are declared but before combat damage is dealt, during combat after combat damage is dealt, during the postcombat main phase, during the end step, or, in some unusual cases, during the cleanup step.
  • Any effects that modify Arni Brokenbrow's power without setting it to a specific value will apply after Arni's base power is set, regardless of the order in which those effects were created. The same is true of counters that modify Arni's power.
  • Arni Brokenbrow's new base power is set to the 1 plus the actual power of the other creature you control with the highest power, not that creature's base power. If that creature's power changes after the boast ability has resolved, Arni's power is unaffected.
  • If a creature with a boast ability is put onto the battlefield attacking, it was never declared as an attacker. Its boast ability can't be activated that turn.
  • If an effect adds additional combat phases to a turn and a creature with a boast ability attacks more than once during that turn, its boast ability can still be activated only once.
  • If it's not your turn and you gain control of a creature with a boast ability after that creature attacked, you can activate that creature's boast ability if it hasn't been activated yet that turn.
  • In some unfortunate cases, the greatest power among other creatures you control may be negative. For example, if that greatest power is -3, you could change Arni's base power to -2 until end of turn. Arni strenuously objects to this course of action.
  • The greatest power among other creatures you control is determined as the boast ability resolves. You choose at that time whether you'd like to change Arni Brokenbrow's base power. If you control no other creatures at that time, you can change Arni's base power to 1 until end of turn. Arni objects to this course of action.
  • Prices

    Seller Price
    Manapool 0.15 USD
    Cardmarket 0.7 EUR / 0.67 EUR
    Tcgplayer 1.09 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste Boast — : You may change Arni's base power to 1 plus the greatest power among other creatures you control until end of turn. (Activate only if this creature attacked this turn and only once each turn.)

    Aurelia, the Warleader #86 Legendary Creature — Angel

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 6
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Haste Vigilance

    Rules

  • Aurelia's last ability doesn't give you any additional main phases. This means that you will move directly from the end of combat step of one combat phase to the beginning of combat step of the next one.
  • Prices

    Seller Price
    Manapool / 6.34 USD 2.93 USD
    Tcgplayer 2.72 USD / 6.39 USD
    Cardkingdom / 11.99 USD 3.99 USD
    Cardmarket 1.95 EUR / 4.16 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, vigilance, haste Whenever Aurelia attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.

    Dragonlord Atarka #216s Legendary Creature — Elder Dragon

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 7
    Power/Toughness: 8/8
    Types:
  • Creature
  • SubTypes:
  • Elder
  • Dragon
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Trample

    Rules

  • If some of the targets are illegal targets as the ability tries to resolve, the original division of damage still applies but no damage is dealt to the illegal targets. If all targets are illegal, the ability doesn’t resolve.
  • You choose how many targets the ability has and how the damage is divided as you put the ability on the stack. Each target must receive at least 1 damage.
  • Prices

    Seller Price
    Cardkingdom 4.49 USD
    Tcgplayer 5.89 USD
    Cardmarket / 6.28 EUR 6.09 EUR
    Manapool 5.87 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, trample When Dragonlord Atarka enters, it deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers your opponents control.

    Hawkeye, Master Marksman #130 Legendary Creature — Human Archer Hero

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Archer
  • Hero
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Reach

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom / 0.49 USD 0.49 USD
    Tcgplayer 0.41 USD / 0.36 USD
    Manapool / 0.15 USD 0.15 USD
    Cardmarket 0.18 EUR / 0.32 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    First strike, reach Trick Arrows — Whenever Hawkeye becomes tapped, you may pay up to three times. When you do, choose up to that many. • Net — Target creature can't block this turn. • Explosive — Hawkeye deals 2 damage to target player. • Boomerang —Discarda card, then draw a card.

    Samut, Voice of Dissent #205s Legendary Creature — Human Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash Haste Vigilance

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 7.05 USD
    Cardmarket 7.67 EUR
    Cardkingdom 9.99 USD
    Manapool 6.61 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash Double strike, vigilance, haste Other creatures you control have haste. , : Untap another target creature.

    Zada, Hedron Grinder #2423 Legendary Creature — Goblin Ally

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Ally
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Any creature you control that couldn't be targeted by the original spell (due to shroud, protection abilities, targeting restrictions, or any other reason) is just ignored by Zada's ability.
  • If the spell that's copied has an X whose value was determined as it was cast (like Rolling Thunder does), the copies have the same value of X.
  • If the spell that's copied is modal (that is, it says "Choose one —" or the like), the copies will have the same mode. You can't choose a different one.
  • If you cast an instant or sorcery spell that has multiple targets, but it's targeting only Zada with all of them, Zada's ability will trigger. The copies will similarly each be targeting only one of your other creatures. You can't change any of the copy's targets to other creatures.
  • The controller of a copy can't choose to pay any alternative or additional costs for the copy. However, effects based on any alternative or additional costs that were paid for the original spell are copied as though those same costs were paid for the copy.
  • The copies that the ability creates are created on the stack, so they're not cast. Abilities that trigger when a player casts a spell (like Zada's ability itself) won't trigger.
  • You control all the copies. You choose the order the copies are put onto the stack. The original spell will be on the stack beneath those copies and will resolve last.
  • Zada's ability triggers whenever you cast an instant or sorcery spell that targets only Zada and no other object or player.
  • Prices

    Seller Price
    Cardmarket 5 EUR
    Manapool 4.5 USD
    Cardkingdom 2.99 USD
    Tcgplayer 4.6 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast an instant or sorcery spell that targets only Zada, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures.