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5 Cards Found

AI 🤖 Find me cards equivalent to: Heat Ray

Equivalent cards to Heat Ray (red instant, deals X damage to target creature):

  • Spontaneous Combustion (deals X damage divided, also instant)
  • Fanning the Flames (sorcery, buyback)
  • Red Sun's Zenith (instant, exiles)
  • Fireball (sorcery, but variable X damage)


Reason:
All of these are red, deal variable X damage to creatures, like Heat Ray. Most are sorceries.

Results:

Fanning the Flames #130 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 2
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Buyback

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.) Fanning the Flames deals X damage to any target.

    Fireball #7 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Fireball's damage is divided as Fireball resolves, not as it's cast, because there are no choices involved. The division involves only targets that are still legal as Fireball resolves.
  • For example, if X is 5 and you choose three target creatures, Fireball has a total cost of {7}{R} (even though its mana cost is just {5}{R} and its mana value is 6). If those creatures are all still legal targets as Fireball resolves, it deals 1 damage to each of them.
  • You can target more than X creatures. However, if the number of legal targets at the time Fireball resolves is greater than X, none of them will be dealt any damage.
  • You may cast Fireball with zero targets, regardless of the value chosen for X. If you do so, it will not be a targeted spell, and no damage will actually be dealt when it resolves.
  • Prices

    Seller Price
    Tcgplayer 6.92 USD
    Cardmarket 3.57 EUR
    Cardkingdom 4.99 USD
    Cardsphere 4.32 USD
    Manapool 3.93 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This spell costs more to cast for each target beyond the first. Fireball deals X damage divided evenly, rounded down, among any number of targets.

    Heat Ray #199 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.15 USD
    Cardmarket 0.07 EUR
    Cardkingdom 0.35 USD
    Cardsphere 0.23 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Heat Ray deals X damage to target creature.

    Red Sun's Zenith #74 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If this spell doesn’t resolve, none of its effects occur. In particular, it will go to the graveyard rather than to its owner’s library.
  • Prices

    Seller Price
    Tcgplayer 0.41 USD / 4.06 USD
    Cardmarket 0.5 EUR / 2.14 EUR
    Cardkingdom 0.49 USD / 2.99 USD
    Cardsphere 0.56 USD
    Manapool 0.35 USD / 1.27 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Red Sun's Zenith deals X damage to any target. If a creature dealt damage this way would die this turn, exile it instead.ShuffleRed Sun's Zenith into its owner's library.

    Spontaneous Combustion #194 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Players can only respond once this spell has been cast and all its costs have been paid. No one can try to destroy the creature you sacrificed to prevent you from casting this spell.
  • You must sacrifice exactly one creature to cast this spell; you cannot cast it without sacrificing a creature, and you cannot sacrifice additional creatures.
  • Prices

    Seller Price
    Tcgplayer 0.24 USD / 0.52 USD
    Cardmarket 0.1 EUR / 0.45 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.23 USD
    Manapool 0.15 USD / 0.43 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As an additional cost to cast this spell,sacrificea creature. Spontaneous Combustion deals 3 damage to each creature.

    Fanning the Flames Sorcery Normal

    Fireball Sorcery Normal - ~$4.75

    Heat Ray Instant Normal - ~$0.19

    Red Sun's Zenith Sorcery Normal - ~$1.42

    Spontaneous Combustion Instant Normal - ~$0.33

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