🤖 ManaHive AI
Equivalent cards to Hell to Pay (red, Sorcery, deals X damage to a creature and cares about excess damage):
1. Fireball – Classic red sorcery, deals X damage divided as you choose, but does not care about excess or create treasures.
2. Crush with Contrition – Red sorcery, deals damage and creates treasure based on damage dealt or a similar effect, but very few exist with the treasure for excess.
3. Soulfire Eruption – Red mythic sorcery with variable X damage and additional effects but no treasures.
4. Chandra's Ignition – Red sorcery, deals damage equal to a creature’s power, but hits all others and doesn't make treasures.
Closest in design: Hell to Pay is unique in combining X damage, excess damage tracking, and treasure creation in red sorceries. No exact equivalent; only partial similarities.
Reason: Red rarely creates treasures as a reward for excess damage. Most alternatives (Fireball, Chandra's Ignition) focus only on variable damage.
4 Results
Chandra's Ignition
Fireball
Hell to Pay
Soulfire Eruption
Chandra's Ignition #1594★ Sorcery
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| Rarity: | Rare |
| Converted Cost: | 5 |
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| Layout: | Normal |
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Target creature you control deals damage equal to its power to each other creature and each opponent.Fireball #7 Sorcery
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| Rarity: | Rare |
| Converted Cost: | 1 |
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This spell costsHell to Pay #332 Sorcery
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| Rarity: | Rare |
| Converted Cost: | 1 |
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| Layout: | Normal |
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Hell to Pay deals X damage to target creature. Create a number of tapped Treasure tokens equal to the amount of excess damage dealt to that creature this way.Soulfire Eruption #86028 Sorcery
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| Rarity: | Mythic |
| Converted Cost: | 9 |
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| Layout: | Normal |
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