cache exists in db ManaHive.com - #1 Magic The Gathering Card Search Engine, Probably
BETA

7 Cards Found

AI 🤖 Find me cards equivalent to: Hellspark Elemental

Equivalent cards to Hellspark Elemental (Red, fast, unearth, or similar effects):

  • Ball Lightning – Same color, power, and trample, but no unearth.
  • Spark Elemental – Same color, haste, trample, but no recursion.
  • Lightning Skelemental – Red/Black, similar abilities, stronger power.
  • Flamewake Phoenix – Red, haste, recursion, flying for evasion.
  • Reckless Imp – Red, unearth but weaker body.


Reason:
Chose red cards with haste, trample, or recursion abilities.

Results:

Ball Lightning #2 Creature — Elemental

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: 6/1
Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste Trample

    Rules

  • The creature is sacrificed at the end of every turn in which it is on the battlefield. There is no choice about what turn to sacrifice it.
  • Prices

    Seller Price
    Tcgplayer 0.92 USD
    Cardkingdom 1.29 USD
    Manapool 0.68 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Haste (This creature can attack and as soon as it comes under your control.) At the beginning of the end step,sacrificethis creature.

    Flamewake Phoenix #100s Creature — Phoenix

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Phoenix
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Haste

    Rules

  • Flamewake Phoenix's last ability will check at the start of your beginning of combat step to see if you control a creature with power 4 or greater. If you don't, the ability won't trigger at all. If it does trigger, the ability will check again as it tries to resolve. If you don't control a creature with power 4 or greater at that time, the ability won't resolve. You won't get a chance to pay {R}, and Flamewake Phoenix won't return to the battlefield.
  • If Flamewake Phoenix can't attack for any reason (such as being tapped), then it doesn't attack. If there's a cost associated with having it attack, you're not forced to pay that cost, so it doesn't have to attack in that case either.
  • Prices

    Seller Price
    Tcgplayer 1.12 USD
    Cardmarket 0.02 EUR / 1.13 EUR
    Cardkingdom 1.79 USD
    Manapool 1.06 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, haste This creature attacks each combat if able. Ferocious — At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may pay . If you do, return this card from your graveyard to the battlefield.

    Hellspark Elemental #B18 Creature — Elemental

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 3/1
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste Trample Unearth

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample, haste At the beginning of the end step,sacrificethis creature. Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

    Lightning Skelemental #MH1-208 Creature — Elemental Skeleton

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 6/1
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Skeleton
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste Trample

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.36 USD
    Cardkingdom 0.59 USD
    Cardsphere 0.4 USD
    Manapool 0.4 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample, haste Whenever this creature deals combat damage to a player, that player discards two cards. At the beginning of the end step,sacrificethis creature.

    Reckless Imp #115 Creature — Imp

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Imp
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Dash Flying

    Rules

  • If a creature enters the battlefield as a copy of or becomes a copy of a creature whose dash cost was paid, the copy won't have haste and won't be returned to its owner's hand.
  • If you choose to pay the dash cost rather than the mana cost, you're still casting the spell. It goes on the stack and can be responded to and countered. You can cast a creature spell for its dash cost only when you otherwise could cast that creature spell. Most of the time, this means during your main phase when the stack is empty.
  • If you pay the dash cost to cast a creature spell, that card will be returned to its owner's hand only if it's still on the battlefield when its triggered ability resolves. If it dies or goes to another zone before then, it will stay where it is.
  • You don't have to attack with the creature with dash unless another ability says you do.
  • Prices

    Seller Price
    Tcgplayer 0.05 USD / 0.24 USD
    Cardmarket 0.06 EUR / 0.19 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.19 USD
    Manapool 0.15 USD / 0.17 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying This creature can't block. Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

    Spark Elemental #12 Token Creature — Elemental

    Info

    Color:
    Identifies:
    Cost:
    Power/Toughness: 3/1
    Types:
  • Token
  • Creature
  • Languages:
    Layout:
    Token

    Abilities/Keywords

    Haste Trample

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.08 USD
    Cardmarket 0.1 EUR
    Cardkingdom 0.35 USD
    Manapool 0.15 USD

    Legalities

    Text

    Trample, haste At the beginning of the end step,sacrificeSpark Elemental.

    Spark Elemental #79 Creature — Elemental

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: 3/1
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste Trample

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.21 USD / 1.4 USD
    Cardmarket 0.12 EUR / 0.72 EUR
    Cardkingdom 0.35 USD / 0.79 USD
    Cardsphere 0.31 USD
    Manapool 0.17 USD / 0.92 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample, haste (This creature can deal excess combat damage to the player or planeswalker it's attacking. This creature can attack and as soon as it comes under your control.) At the beginning of the end step,sacrificethis creature.

    Ball Lightning Creature — Elemental Normal - ~$0.96

    Flamewake Phoenix Creature — Phoenix Normal - ~$1.02

    Hellspark Elemental Creature — Elemental Normal

    Lightning Skelemental Creature — Elemental Skeleton Normal - ~$0.44

    Reckless Imp Creature — Imp Normal - ~$0.21

    Spark Elemental Token Creature — Elemental Token - ~$0.17

    Spark Elemental Creature — Elemental Normal - ~$0.55

    Much Abrew: Five-Color Allies (Standard) Are Allies back in Standard thanks to Avatar? Can we assemble Aang Tron?...
    The Power of Pauper: You Know It's Poison Joe Dyer talks about a spell based combo deck now that High Tide is gone!
    We Play Avatar | Commander Clash S19 E4 The crew checks out some of their favorite new Avatar commanders!
    Single Scoop: Momo is Gathering MTG's Best Fliers Momo is so adorable. Why would Momo ever do such a thing like spawn a T2...