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"Find me cards equivalent to: Hidden Path"

Equivalent cards (same color, type, and similar effect) to Hidden Path:
1. Nylea's Presence - It's a green enchantment that affects landwalk-related strategies by fixing mana, though not identical; direct green enchantments that grant all green creatures forestwalk are extremely rare.
2. Dense Foliage - Green enchantment, grants a different but global static ability (creatures can't be the target of spells), also affects all creatures.
3. Primal Rage - Grants all creatures you control trample instead of forestwalk (similar all-green-creature static ability).
4. Concordant Crossroads - Grants haste to all creatures; global green enchantments with combat-affecting effects.

Note: Hidden Path is unique in granting forestwalk to all green creatures. No direct modern equivalent in green enchantments, but above cards have similar global green enchantment roles.

Found Cards

5 Results

Concordant Crossroads

Dense Foliage

Hidden Path

Nylea's Presence

Primal Rage

Concordant Crossroads #2073 World Enchantment

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 1
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • This has the supertype world. When a world permanent enters, any world permanents that were already on the battlefield are put into their owners' graveyards. This is a state-based action called the "world rule." The new world permanent stays on the battlefield. If two world permanents enter at the same time, they're both put into their owners' graveyards.
  • This ability affects all creatures, not just the ones you control.
  • Prices

    Seller Price
    Cardkingdom 24.99 USD / 23.99 USD
    Cardmarket 17.82 EUR / 19.5 EUR
    Manapool / 29.17 USD 21.35 USD
    Tcgplayer 18.63 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    All creatures have haste.

    Dense Foliage #124 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 1.17 USD
    Cardkingdom 1.49 USD
    Cardmarket 1.2 EUR
    Manapool 0.6 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures can't be the targets of spells.

    Hidden Path #78 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 6.75 USD
    Cardmarket 5.47 EUR
    Cardkingdom 7.49 USD
    Manapool 3.9 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Green creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.)

    Nylea's Presence #169 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • Giving a land extra basic land types doesn't change its name or whether it's legendary or basic.
  • If the target of an Aura is illegal when it tries to resolve, the Aura won't resolve. The Aura doesn't enter the battlefield, so you won't get to draw a card.
  • The enchanted land will have the land types Plains, Island, Swamp, Mountain, and Forest. It will also have the mana ability of each basic land type (for example, Forests can tap to produce {G}). It still has its other subtypes and abilities.
  • Prices

    Seller Price
    Cardmarket 0.15 EUR / 0.85 EUR
    Tcgplayer / 1.33 USD 0.11 USD
    Manapool 0.15 USD / 0.45 USD
    Cardkingdom 0.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant land When this Aura enters, draw a card. Enchanted land is every basic land type in addition to its other types.

    Primal Rage #112 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 6.33 USD
    Cardkingdom 7.99 USD
    Manapool 3.06 USD
    Cardmarket 2.24 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures you control have trample. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)