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6 Cards Found

AI 🤖 Find me cards equivalent to: High Seas

There is no official Magic card named High Seas. Did you mean High Tide? If so, similar blue cards are:

  • Mana Flare (red; not blue, but similar effect)
  • Bubbling Muck (black; mono-black version)
  • For blue-specific ramp, Spell Swindle or Snap can let you produce extra mana, but not directly from lands.


Reason: Blue rarely gets direct land ramp; High Tide is unique in this.

Results:

Bubbling Muck #54 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 1
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Affects lands tapped for rest of turn, not just swamps on the battlefield at the time it resolves. This is because it affects players and not the lands themselves.
  • Affects lands with type Swamp, not lands that are named “Swamp.”
  • Prices

    Seller Price
    Tcgplayer 4.43 USD / 54.28 USD
    Cardmarket 1.99 EUR / 25.5 EUR
    Cardkingdom 4.49 USD / 49.99 USD
    Manapool 1.35 USD / 24.08 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Until end of turn, whenever a player taps a Swamp for mana, that player adds an additional .

    High Seas #83 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.21 USD / 7.73 USD
    Cardmarket 0.2 EUR / 4.48 EUR
    Cardkingdom 0.35 USD / 4.99 USD
    Manapool 0.15 USD / 2.65 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Red creature spells and green creature spells cost more to cast.

    High Tide #13 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The delayed triggered ability refers to any land with the land type Island, not just those named Island.
  • The effect applies even if the Island in question entered the battlefield after High Tide resolved.
  • Prices

    Seller Price
    Tcgplayer 11.22 USD
    Cardmarket 13.67 EUR / 13.99 EUR
    Cardkingdom 12.99 USD
    Manapool 6.54 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Until end of turn, whenever a player taps an Island for mana, that player adds an additional .

    Mana Flare #164 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you tap a land for more than one mana, you choose one type that was produced and add one mana of that type.
  • Mana Flare doesn't care about any restrictions or riders your lands put on the mana they produce, such as those of Unclaimed Territory and Cavern of Souls. It just produces one mana of the appropriate type, with no restrictions or riders.
  • The types of mana are white, blue, black, red, green, and colorless.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a player taps a land for mana, that player adds one mana of any type that land produced.

    Snap #2247 Instant

    Variations: v1 v2

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • You choose which lands to untap as the spell resolves. They aren't targeted, and they don't have to be lands that you control.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Return target creature to its owner's hand. Untap up to two lands.

    Spell Swindle #237 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Rules

  • For spells with {X} in their mana costs, use the value chosen for X to determine the spell's mana value.
  • You may target a spell that can't be countered. When Spell Swindle resolves, the target spell will be unaffected, but you'll still get Treasures.
  • Prices

    Seller Price
    Tcgplayer 1.29 USD
    Cardmarket 0.85 EUR
    Cardkingdom 2.79 USD
    Manapool 1.18 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Counter target spell. Create X Treasure tokens, where X is that spell's mana value. (They're artifacts with ",Sacrificethis token: Add one mana of any color.")

    Bubbling Muck Sorcery Normal - ~$20.76

    High Seas Enchantment Normal - ~$2.59

    High Tide Instant Normal - ~$11.68

    Mana Flare Enchantment Normal

    Snap Instant Normal

    Spell Swindle Instant Normal - ~$1.53

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