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"Find me cards equivalent to: Hofri Ghostforge"

Equivalent cards to Hofri Ghostforge in red and white that interact with Spirits or care about creatures dying are:
1. Odric, Master Tactician — RW, legendary, but focuses on combat, not Spirits/death triggers.
2. Liesa, Shroud of Dusk — RW, legendary, more about life loss/lifegain, not relevant for Spirits.
3. Aurelia, the Warleader — RW, legendary, gives extra attacks and boosts, but not Spirit synergy.
4. Adriana, Captain of the Guard — RW, legendary, gives bonuses for attacking, not for Spirits.
5. Reyav, Master Smith — RW, legendary, boosts aura/equipment creatures.
6. Basri Ket (planeswalker, not legendary creature) — RW planeswalker that creates tokens and boosts creatures.

Closest synergy (token copy/make Spirits):

  • Elsha of the Infinite (RWU) — plays spells from top, not Spirit synergy.
  • Rem Karolus, Stalwart Slayer — RW, deals with creatures dying, but not revitalizing them as Spirits.

Conclusion:
There are no direct equivalents to Hofri Ghostforge in red/white that both boost Spirits and create Spirit tokens from your dying creatures. Hofri Ghostforge is unique for RW in its effect.

Example card referenced:
Hofri Ghostforge — for direct Spirit synergy and death/Spirit creation in RW.

Found Cards

9 Results

Adriana, Captain of the Guard

Aurelia, the Warleader

Basri Ket

Elsha of the Infinite

Hofri Ghostforge

Liesa, Shroud of Dusk

Odric, Master Tactician

Rem Karolus, Stalwart Slayer

Reyav, Master Smith

Adriana, Captain of the Guard #114 Legendary Creature — Human Knight

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 5
Power/Toughness: 4/4
Types:
  • Creature
  • SubTypes:
  • Human
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Melee

    Rules

  • Creatures that enter the battlefield attacking were never declared as attackers, so they won't count toward melee's effect. Similarly, if a creature with melee enters the battlefield attacking, melee won't trigger.
  • It doesn't matter how many creatures you attacked a player with, only that you attacked a player with at least one creature. For example, if you attack one player with Wings of the Guard and another player with five creatures, Wings of the Guard will get +2/+2 until end of turn.
  • Melee will trigger if the creature with melee attacks a planeswalker. However, the effect counts only opponents (and not planeswalkers) that you attacked with a creature when determining the bonus.
  • You determine the size of the bonus as the melee ability resolves. Count each opponent that you attacked with one or more creatures. It doesn't matter if the attacking creatures are still attacking or even if they are still on the battlefield. It also doesn't matter if the opponent you attacked is still in the game.
  • Prices

    Seller Price
    Cardkingdom 0.79 USD
    Manapool 0.25 USD
    Tcgplayer 0.39 USD
    Cardmarket 0.25 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Other creatures you control have melee. (If a creature has multiple instances of melee, each triggers separately.)

    Aurelia, the Warleader #86 Legendary Creature — Angel

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 6
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Haste Vigilance

    Rules

  • Aurelia's last ability doesn't give you any additional main phases. This means that you will move directly from the end of combat step of one combat phase to the beginning of combat step of the next one.
  • Prices

    Seller Price
    Cardkingdom / 5.99 USD 3.99 USD
    Tcgplayer 2.88 USD / 5.24 USD
    Cardmarket / 4.34 EUR 2.49 EUR
    Manapool 3.09 USD / 5 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, vigilance, haste Whenever Aurelia attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.

    Basri Ket #7p Legendary Planeswalker — Basri

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Planeswalker
  • SubTypes:
  • Basri
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • Although the Soldiers are attacking creatures, they were never declared as attacking creatures. This means that abilities that trigger whenever a creature attacks won't trigger when the Soldiers enter the battlefield attacking.
  • Any effects that say that the Soldiers can't attack (such as that of Propaganda) affect only the declaration of attackers. They won't stop the Soldier tokens from entering the battlefield attacking.
  • The Soldier token created by Basri's last ability can't attack during the turn you create it unless it gains haste somehow.
  • The delayed triggered ability of Basri's second ability triggers if any nontoken creatures attack, and it counts how many nontoken creatures attacked. Attacking nontoken creatures that leave combat before the triggered ability resolves are counted. Token creatures that are attacking don't stop the ability from triggering and aren't counted.
  • You choose which player or planeswalker each Soldier token is attacking. They don't have to be attacking the same players or planeswalkers that the nontoken creatures are attacking, and they don't have to be attacking the same player or planeswalker as each other.
  • Prices

    Seller Price
    Cardmarket 2.41 EUR / 2.15 EUR
    Tcgplayer / 2.25 USD 2.35 USD
    Cardkingdom / 10.99 USD 6.99 USD
    Manapool 2.5 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text


    +1 Put a +1/+1counteron up to one target creature. It gains indestructible until end of turn.
    −2 Whenever one or more nontoken creatures attack this turn, create that many 1/1 white Soldier creature tokens that are tapped and attacking.
    −6 You get an emblem with "At the beginning of combat on your turn, create a 1/1 white Soldier creature token, then put a +1/+1counteron each creature you control."

    Elsha of the Infinite #492 Legendary Creature — Djinn Monk

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Djinn
  • Monk
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Prowess

    Rules

  • Elsha lets you look at the top card of your library whenever you want (with one restriction—see below), even if you don't have priority. This action doesn't use the stack. Knowing what that card is becomes part of the information you have access to, just like you can look at the cards in your hand.
  • If the top card of your library changes while you're casting a spell, playing a land, or activating an ability, you can't look at the new top card until you finish doing so. This means that if you cast the top card of your library, you can't look at the next one until you're done paying for that spell.
  • You'll still pay all costs for a spell you cast from your library, including additional costs. You may also pay alternative costs.
  • Prices

    Seller Price
    Cardkingdom 3.99 USD
    Tcgplayer 7.95 USD
    Cardmarket 3.95 EUR / 5.49 EUR
    Manapool 5.92 USD / 5.92 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) You may look at the top card of your library any time. You may cast noncreature spells from the top of your library. If you cast a spell this way, you may cast it as though it had flash.

    Hofri Ghostforge #314 Legendary Creature — Dwarf Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 4/5
    Types:
  • Creature
  • SubTypes:
  • Dwarf
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • Any enters-the-battlefield abilities of the copied creature will trigger when the token enters the battlefield. Any "As [this creature] enters the battlefield" or "[This creature] enters the battlefield with" abilities of the creature will also work.
  • Each Spirit token you create refers only to the card you exile during the resolution of the ability that created that token. When it leaves the battlefield, you return only that card to your graveyard, not any other card exiled by Hofri.
  • Hofri Ghostforge's last ability is linked to the ability it grants the Spirit token. If a replacement effect causes you to create more than one Spirit token with this effect, they will all have that ability, and the exiled card will be returned to the graveyard if any of them leaves the battlefield.
  • If another creature enters the battlefield as a copy of the Spirit token or another effect creates a copy of the Spirit token, it will have the triggered ability granted by Hofri, but will not be linked to Hofri's ability and will not return the card to the graveyard when it leaves the battlefield.
  • If the copied creature was copying something else, then the token enters the battlefield as whatever that creature copied.
  • If you can't exile the card, perhaps because another effect moved the card before the triggered ability started resolving, you won't create a token.
  • The copy uses the copiable values of the creature as it last existed on the battlefield before it died, not as it existed in the graveyard before it was exiled.
  • The token copies exactly what was printed on the original creature and nothing else (unless the creature was copying something else; see below). It doesn't copy whether that creature was tapped or untapped, whether it had any counters on it or Auras or Equipment attached to it, or any non-copy effects that changed its power, toughness, types, color, or so on.
  • Prices

    Seller Price
    Cardmarket 0.28 EUR
    Cardkingdom 0.99 USD
    Manapool 0.15 USD
    Tcgplayer 0.27 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Spirits you control get +1/+1 and have trample and haste. Whenever another nontoken creature you control dies, exile it. If you do, create a token that's a copy of that creature, except it's a Spirit in addition to its other types and it has "When this token leaves the battlefield, return the exiled card to its owner's graveyard."

    Liesa, Shroud of Dusk #1961 Legendary Creature — Angel

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Lifelink

    Rules

  • Liesa's first ability applies only to the "commander tax." If there are any other additional costs to cast Liesa, those costs must be paid as normal.
  • Liesa's first ability isn't optional. You can't choose to pay mana to cover the "commander tax," even if you have that mana available.
  • Liesa's last ability will resolve before the spell that caused it to trigger.
  • Prices

    Seller Price
    Cardkingdom 6.99 USD
    Cardmarket 4.54 EUR
    Tcgplayer 8.78 USD
    Manapool 8.32 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Rather than pay for each previous time you've cast this spell from the command zone this game, pay 2 life that many times. Flying, lifelink Whenever a player casts a spell, they lose 2 life.

    Odric, Master Tactician #90 Legendary Creature — Human Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • All blocking declarations must still be legal.
  • If there's a cost associated with having a creature block and you choose for that creature to block, its controller can choose to pay that cost or not. If that player decides to not pay that cost, you must propose a new set of blocking creatures.
  • You can decide that a creature won't block.
  • Prices

    Seller Price
    Tcgplayer 0.4 USD
    Cardkingdom 0.59 USD
    Cardmarket 0.35 EUR
    Manapool 0.25 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    First strike (This creature deals combat damage before creatures without first strike.) Whenever Odric and at least three other creatures attack, you choose which creatures block this combat and how those creatures block.

    Rem Karolus, Stalwart Slayer #235 Legendary Creature — Human Knight

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Haste

    Rules

  • If another effect modifies how much damage a spell would deal to an opponent or a permanent they control, including preventing some of it, the player being dealt damage or the controller of the permanent being dealt damage chooses an order in which to apply those effects. If all of the damage is prevented, Rem's effect no longer applies.
  • If damage dealt by a source you control is being divided or assigned among multiple permanents an opponent controls or among an opponent and one or more permanents they control, divide the original amount before adding 1. For example, if you cast a spell that deals 4 damage divided among any number of targets and you choose to have it deal 2 damage to a creature and 2 damage to that creature's controller, that spell will deal 3 damage to each of them instead.
  • Rem Karolus, Stalwart Slayer's last two abilities apply only to damage dealt by spells on the stack. A spell that becomes a permanent and then deals damage won't be affected.
  • Some spells cause other objects to deal damage, such as spells that cause two creatures to fight. Rem Karolus, Stalwart Slayer's last two abilities don't apply to damage from such effects.
  • The additional 1 damage is dealt by the original source of damage. The additional damage isn't dealt by Rem Karolus.
  • Prices

    Seller Price
    Cardkingdom / 0.49 USD 0.49 USD
    Tcgplayer / 0.49 USD 0.42 USD
    Cardmarket / 0.5 EUR 0.43 EUR
    Manapool 0.2 USD / 0.39 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, haste If a spell would deal damage to you or another permanent you control, prevent that damage. If a spell would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.

    Reyav, Master Smith #122 Legendary Creature — Dwarf Artificer

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Dwarf
  • Artificer
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a creature you control that's enchanted and equipped attacks, Reyav's ability will trigger only once for that creature. (Don't worry. Multiple instances of double strike are redundant. You're not missing much.)
  • The creature needs to be enchanted or equipped at the moment it's declared as an attacker to cause Reyav's ability to trigger. If the creature is no longer enchanted or equipped (or no longer attacking) as the ability tries to resolve, the ability still resolves.
  • Prices

    Seller Price
    Cardmarket 0.33 EUR / 0.08 EUR
    Manapool / 0.21 USD 0.21 USD
    Tcgplayer 0.35 USD
    Cardkingdom 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a creature you control that's enchanted or equipped attacks, that creature gains double strike until end of turn.