🤖 ManaHive AI
Here are equivalent red cards with similar abilities or themes as Hostility:
1. Vigor (Type: Creature — Elemental Incarnation, Color: G) – Not red, but same cycle, replaces damage prevention with +1/+1 counters.
2. Anger (Type: Creature — Incarnation, Color: R) – Grants haste to your creatures while in the graveyard.
3. Chandra, Awakened Inferno (Color: R) – Produces recurring damage to opponents each turn.
4. Krenko, Mob Boss (Color: R) – Generates tokens, although they are Goblins, not Elementals.
5. Young Pyromancer (Color: R) – Makes tokens when you cast instant or sorcery spells.
Closest in cycle: Only Hostility is red and does this specific prevention/token combo among Incarnations. None are exact, but these suggestions maintain similar color and theme (damage, tokens, haste).
6 Results
Anger
Chandra, Awakened Inferno
Hostility
Krenko, Mob Boss
Vigor
Young Pyromancer
Anger #137 Creature — Incarnation
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| Rarity: | Uncommon |
| Converted Cost: | 4 |
| Power/Toughness: | 2/2 |
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| Layout: | Normal |
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Haste As long as this card is in your graveyard and you control a Mountain, creatures you control have haste.Chandra, Awakened Inferno #127s Legendary Planeswalker — Chandra
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| Rarity: | Mythic |
| Converted Cost: | 6 |
| Power/Toughness: | / |
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| Layout: | Normal |
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This spell can't be countered.+2 Each opponent gets an emblem with "At the beginning of your upkeep, this emblem deals 1 damage to you."
−3 Chandra deals 3 damage to each non-Elemental creature. [−X]: Chandra deals X damage to target creature or planeswalker. If a permanent dealt damage this way would die this turn, exile it instead.
Hostility #48 Creature — Elemental Incarnation
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| Rarity: | Rare |
| Converted Cost: | 6 |
| Power/Toughness: | 6/6 |
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| Layout: | Normal |
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Haste If a spell you control would deal damage to an opponent, prevent that damage. Create a 3/1 red Elemental Shaman creature token with haste for each 1 damage prevented this way. When Hostility is put into a graveyard from anywhere,shuffleit into its owner's library.Krenko, Mob Boss #2407 Legendary Creature — Goblin Warrior
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| Rarity: | Rare |
| Converted Cost: | 4 |
| Power/Toughness: | 3/3 |
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| Layout: | Normal |
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Vigor #53 Creature — Elemental Incarnation
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| Rarity: | Rare |
| Converted Cost: | 6 |
| Power/Toughness: | 6/6 |
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| Layout: | Normal |
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Trample If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1counteron that creature for each 1 damage prevented this way. When Vigor is put into a graveyard from anywhere,shuffleit into its owner's library.Young Pyromancer #TDC-95 Creature — Human Shaman
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| Rarity: | Uncommon |
| Converted Cost: | 2 |
| Power/Toughness: | 2/1 |
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| Layout: | Normal |
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