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"Find me cards equivalent to: Hot Springs"

Equivalent cards to Hot Springs (Enchantment — Aura, green, enchants land, damage prevention effect):
1. Sacred Ground — Not an Aura, but green and deals with land protection.
2. Roots of Life — Aura, green, enchants land, but focuses on life gain.
3. Lifegift — Green enchantment, triggers life gain when lands enter.
4. Gaea’s Embrace — Green Aura, enchants permanent, grants regenerative ability.


Reason: No direct reprint with the exact effect exists, but these are green land-enchanting or land-protective Auras most similar to Hot Springs. Nothing exactly matches the {T}: prevent damage part.

Found Cards

4 Results

Hot Springs

Lifegift

Roots of Life

Sacred Ground

Hot Springs #248 Enchantment — Aura

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 2
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.59 USD
    Cardmarket 0.6 EUR
    Tcgplayer 0.68 USD
    Manapool 0.31 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant land you control Enchanted land has ": Prevent the next 1 damage that would be dealt to any target this turn."

    Lifegift #132 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 10.31 USD / 49 USD
    Cardkingdom 17.99 USD
    Cardmarket 3.8 EUR / 10.69 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a land enters, you may gain 1 life.

    Roots of Life #237 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • It affects all opponents in a multiplayer game.
  • Prices

    Seller Price
    Cardmarket 0.33 EUR
    Tcgplayer 0.35 USD
    Manapool 0.19 USD
    Cardkingdom 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As this enchantment enters, choose Island or Swamp. Whenever a land of the chosen type an opponent controls becomes tapped, you gain 1 life.

    Sacred Ground #39 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.55 USD / 3.41 USD
    Cardmarket / 7.41 EUR 0.45 EUR
    Cardkingdom 1.99 USD / 16.99 USD
    Manapool 0.43 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield, return that card to the battlefield.