cache exists in db Search - ManaHive
Helper

MANAHIVE

🤖 ManaHive AI

"Find me cards equivalent to: How to Start a Riot"

Equivalent cards to How to Start a Riot (red instant, grants menace & +2/+0) are:
1. Infuriate — Instant, red: Target creature gets +3/+2 until end of turn. (Similar pump effect, no menace.)
2. Dance with Devils — Instant, red: Creates 2 1/1 Devil tokens (more focused on creating attackers).
3. Unleash Fury — Instant, red: Doubles target creature’s power (pump, no evasion).
4. Samut's Sprint — Instant, red: Gives +2/+1 and haste until EOT, scry
1. (Similar pump, minor evasion via haste.)

There is no exact red instant that gives both menace and a universal +2/+0, but these provide similar effects within mono-red instants. How to Start a Riot is still the closest to your requirements.

Found Cards

5 Results

Dance with Devils

How to Start a Riot

Infuriate

Samut's Sprint

Unleash Fury

Dance with Devils #306 Instant

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 4
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.34 USD
    Manapool 0.15 USD
    Cardkingdom 0.35 USD
    Cardmarket 0.2 EUR

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Create two 1/1 red Devil creature tokens. They have "When this token dies, it deals 1 damage to any target."

    How to Start a Riot #140 Instant — Lesson

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
  • Lesson
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool / 0.15 USD 0.15 USD
    Cardkingdom / 0.49 USD 0.35 USD
    Tcgplayer / 0.23 USD 0.15 USD
    Cardmarket 0.1 EUR / 0.13 EUR

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature gains menace until end of turn. (It can't be blocked except by two or more creatures.) Creatures target player controls get +2/+0 until end of turn.

    Infuriate #104 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.6 USD 0.61 USD 0.88 USD
    Cardkingdom / 0.79 USD 1.29 USD
    Manapool 0.41 USD 0.61 USD 0.5 USD
    Cardmarket 0.62 EUR

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature gets +3/+2 until end of turn.

    Samut's Sprint #142 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Scry

    Rules

  • If the target creature is an illegal target by the time Samut’s Sprint tries to resolve, the spell doesn’t resolve. You won’t scry 1.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 1.99 USD
    Manapool 0.15 USD / 0.48 USD
    Cardmarket / 0.59 EUR 0.11 EUR
    Tcgplayer 0.21 USD / 0.74 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature gets +2/+1 and gains haste until end of turn. Scry 1.

    Unleash Fury #7050 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Double

    Rules

  • If an effect instructs you to "double" a creature's power, that creature gets +X/+0, where X is its power as that effect begins to apply. If its power is negative, instead it gets -X/-0 where X is how far below 0 its power is. The value of X won't change if another effect alters the creature's power later in the turn.
  • Prices

    Seller Price
    Cardkingdom / 3.99 USD 2.99 USD
    Manapool / 2.33 USD 1.26 USD
    Cardmarket 2.3 EUR / 3.32 EUR
    Tcgplayer / 3.16 USD 1.47 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Double the power of target creature until end of turn.