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"Find me cards equivalent to: Human Citizen"

Equivalent creature types in Magic to Human Citizen are limited. Here are some similar cards—all are Human Citizens or have close mechanical identity:
1. Novice Officer (Human Citizen)
2. Rabble Rousing (produces Human Citizen tokens)
3. Citizen's Crowbar (creates Human Citizen token)


Reason:
Citizen is a relatively rare subtype, mostly in white/green cards from Streets of New Capenna. If you want cards with similar mechanical synergy, also look for cards that care about Citizens or Humans.

Found Cards

2 Results

Citizen's Crowbar

Rabble Rousing

Citizen's Crowbar #8 Artifact — Equipment

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 2
Power/Toughness: /
Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Equip

    Rules

  • If another player gains control of the equipped creature but doesn't gain control of the Equipment, they will not be able to activate the ability the Equipment grants because they can't pay a cost that includes sacrificing a permanent they don't control.
  • Prices

    Seller Price
    Tcgplayer 0.27 USD / 0.31 USD
    Cardkingdom / 0.79 USD 0.35 USD
    Manapool / 0.22 USD 0.15 USD
    Cardmarket / 0.2 EUR 0.17 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this Equipment enters, create a 1/1 green and white Citizen creature token, then attach this Equipment to it. Equipped creature gets +1/+1 and has ", ,SacrificeCitizen's Crowbar:Destroytarget artifact or enchantment." Equip (: Attach to target creature you control. Equip only as a sorcery.)

    Rabble Rousing #24 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Hideaway

    Rules

  • Any player who has controlled a permanent with a hideaway ability since a card was exiled with it may look at that card.
  • Hideaway now causes you to put the rest of the cards on the bottom of your library in a random order instead of any order.
  • Previously, permanents with hideaway entered the battlefield tapped. This ability has been removed from the definition of hideaway. Older cards have received errata to have an additional paragraph that reads “[This permanent] enters the battlefield tapped,” and they now have hideaway 4.
  • “Hideaway N” means “When this permanent enters the battlefield, look at the top N cards of your library. Exile one of them face down and put the rest on the bottom of your library in a random order. The exiled card gains ‘The player who controls the permanent that exiled this card may look at this card in the exile zone.'”
  • Prices

    Seller Price
    Cardkingdom / 1.49 USD 0.99 USD
    Cardmarket / 0.79 EUR 0.84 EUR
    Manapool / 0.93 USD 0.37 USD
    Tcgplayer 1.12 USD / 1.5 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Hideaway 5 (When this enchantment enters, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.) Whenever you attack with one or more creatures, create that many 1/1 green and white Citizen creature tokens. Then if you control ten or more creatures, you may play the exiled card without paying its mana cost.