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AI 🤖 Find me cards equivalent to: Human Monk

Cards equivalent to Human Monk (as a type line) would be any creature cards with both the Human and Monk subtypes. Examples in white include:

  • Monastery Mentor
  • Monk of the Open Hand
  • Abbot of Keral Keep (red)
  • Custodi Soulcaller
  • Jeskai Student


Reason: Equivalent as per creature type (Human Monk), not rules or power.

Results:

Abbot of Keral Keep #127 Creature — Human Monk

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 2
Power/Toughness: 2/1
Types:
  • Creature
  • SubTypes:
  • Human
  • Monk
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Prowess

    Rules

  • Any spell you cast that doesn't have the type creature will cause prowess to trigger. If a spell has multiple types, and one of those types is creature (such as an artifact creature), casting it won't cause prowess to trigger. Playing a land also won't cause prowess to trigger.
  • If you don't play the card, it will remain exiled.
  • Once it triggers, prowess isn't connected to the spell that caused it to trigger. If that spell is countered, prowess will still resolve.
  • Playing the card exiled with Abbot of Keral Keep's ability follows the normal rules for playing that card. You must pay its costs, and you must follow all applicable timing rules. For example, if the card is a creature card, you can cast that card by paying its mana cost only during your main phase while the stack is empty.
  • Prowess goes on the stack on top of the spell that caused it to trigger. It will resolve before that spell.
  • The card exiled by Abbot of Keral Keep's ability is exiled face up.
  • Unless an effect allows you to play additional lands that turn, you can play a land card exiled with Abbot of Keral Keep's ability only if you haven't played a land yet that turn.
  • You may play that card that turn even if Abbot of Keral Keep is no longer on the battlefield or under your control.
  • Prices

    Seller Price
    Tcgplayer 0.14 USD / 0.39 USD
    Cardmarket 0.29 EUR / 0.7 EUR
    Cardkingdom 0.49 USD / 0.49 USD
    Manapool 0.15 USD / 0.29 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When this creature enters, exile the top card of your library. Until end of turn, you may play that card.

    Custodi Soulcaller #15 Creature — Human Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 1/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Melee

    Rules

  • Creatures that enter the battlefield attacking were never declared as attackers, so they won’t count toward melee’s effect. Similarly, if a creature with melee enters the battlefield attacking, melee won’t trigger.
  • It doesn’t matter how many creatures you attacked a player with, only that you attacked a player with at least one creature. For example, if you attack one player with Wings of the Guard and another player with five creatures, Wings of the Guard will get +2/+2 until end of turn.
  • Melee will trigger if the creature with melee attacks a planeswalker. However, the effect counts only opponents (and not planeswalkers) that you attacked with a creature when determining the bonus.
  • The value of X in the last ability is calculated in a similar fashion to how melee bonuses are calculated. It doesn’t matter if the creatures are still attacking or on the battlefield. It also doesn’t matter if the player you attacked is still in the game.
  • You determine the size of the bonus as the melee ability resolves. Count each opponent that you attacked with one or more creatures. It doesn’t matter if the attacking creatures are still attacking or even if they are still on the battlefield. It also doesn’t matter if the opponent you attacked is still in the game.
  • Prices

    Seller Price
    Tcgplayer 0.21 USD / 1.04 USD
    Cardmarket 0.22 EUR / 0.65 EUR
    Cardkingdom 0.35 USD / 1.99 USD
    Manapool 0.15 USD / 1.25 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Whenever this creature attacks, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the number of players you attacked this combat.

    Jeskai Student #14 Creature — Human Monk

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 1/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Monk
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Prowess

    Rules

  • Any spell you cast that doesn’t have the type creature will cause prowess to trigger. If a spell has multiple types, and one of those types is creature (such as an artifact creature), casting it won’t cause prowess to trigger. Playing a land also won’t cause prowess to trigger.
  • Once it triggers, prowess isn’t connected to the spell that caused it to trigger. If that spell is countered, prowess will still resolve.
  • Prowess goes on the stack on top of the spell that caused it to trigger. It will resolve before that spell.
  • Prices

    Seller Price
    Tcgplayer 0.05 USD / 0.2 USD
    Cardmarket 0.05 EUR / 0.18 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool 0.15 USD / 0.17 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

    Monastery Mentor #125 Creature — Human Monk

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Monk
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Prowess

    Rules

  • Any spell you cast that doesn't have the type creature will cause prowess to trigger. If a spell has multiple types, and one of those types is creature (such as an artifact creature), casting it won't cause prowess to trigger. Playing a land also won't cause prowess to trigger.
  • Casting a noncreature spell will cause both prowess and Monastery Mentor's other ability to trigger. You can put these abilities on the stack in either order. Whichever ability is put on the stack last will resolve first.
  • Once it triggers, prowess isn't connected to the spell that caused it to trigger. If that spell is countered, prowess will still resolve.
  • Prowess goes on the stack on top of the spell that caused it to trigger. It will resolve before that spell.
  • Prowess triggers only once for any spell, even if that spell has multiple types.
  • The spell that causes Monastery Mentor's second ability to trigger will not cause the prowess ability of the Monk token that's created to trigger.
  • Prices

    Seller Price
    Tcgplayer 0.31 USD
    Cardmarket 0.65 EUR
    Cardkingdom 0.99 USD
    Manapool 0.19 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, create a 1/1 white Monk creature token with prowess.

    Monk of the Open Hand #25 Creature — Elf Monk

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Monk
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Monk of the Open Hand is the second spell you cast in a turn, spells you cast after that point in the same turn will not cause the Flurry of Blows ability to trigger.
  • Monk of the Open Hand doesn't need to have been on the battlefield as the first spell was cast. For example, if Monk of the Open Hand is the first spell you cast, and then you cast another spell after the Monk resolved, that spell would cause the Flurry of Blows ability to trigger.
  • Prices

    Seller Price
    Tcgplayer 0.11 USD / 0.21 USD
    Cardmarket 0.12 EUR / 0.19 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool 0.15 USD / 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flurry of Blows — Whenever you cast your second spell each turn, put a +1/+1counteron this creature.

    Abbot of Keral Keep Creature — Human Monk Normal - ~$0.37

    Custodi Soulcaller Creature — Human Cleric Normal - ~$0.73

    Jeskai Student Creature — Human Monk Normal - ~$0.2

    Monastery Mentor Creature — Human Monk Normal - ~$0.54

    Monk of the Open Hand Creature — Elf Monk Normal - ~$0.22

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