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"Find me cards equivalent to: Hunt the Weak"

Equivalent cards to Hunt the Weak (Sorcery, Green, Fight +1/+1 counter):
1. Prey Upon – Sorcery, G, Target creature you control fights another (no +1/+1 counter).
2. Press the Advantage – Instant, 2GG, Creatures get +2/+2, up to two fight (different buff, instant).
3. Time to Feed – Sorcery, 2G, Put a +1/+1 counter, then fight (closest functional match).
4. Pounce – Instant, 1G, Creatures fight (instant, no counter).

Best equivalent: Time to Feed. Closest in effect and color.

Found Cards

5 Results

Hunt the Weak

Pounce

Press the Advantage

Prey Upon

Time to Feed

Hunt the Weak #158 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 4
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Fight

    Rules

  • If either target is an illegal target as Hunt the Weak resolves, neither creature will deal or be dealt damage.
  • If the creature you control is an illegal target as Hunt the Weak tries to resolve, you won't put a +1/+1 counter on it. If that creature is a legal target but the other creature isn't, you'll still put the counter on the creature you control.
  • You can't cast Hunt the Weak unless you choose both a creature you control and a creature you don't control as targets.
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.25 USD
    Tcgplayer 0.03 USD / 0.22 USD
    Cardmarket 0.09 EUR / 0.14 EUR
    Cardkingdom 0.35 USD / 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Put a +1/+1counteron target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)

    Pounce #200 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Fight

    Rules

  • If either or both targets are illegal when Pounce tries to resolve, no creature will deal or be dealt damage.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 1.99 USD
    Tcgplayer 0.15 USD / 0.66 USD
    Manapool 0.15 USD / 0.31 USD
    Cardmarket / 0.36 EUR 0.12 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)

    Press the Advantage #196 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you cast Press the Advantage with two targets, and only one of them is still a legal target as Press the Advantage resolves, that target will get +2/+2 and gain trample. Press the Advantage will have no effect on the illegal target.
  • Prices

    Seller Price
    Cardmarket / 0.15 EUR 0.03 EUR
    Cardkingdom / 0.49 USD 0.35 USD
    Tcgplayer 0.08 USD / 0.22 USD
    Manapool 0.15 USD / 0.19 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Up to two target creatures each get +2/+2 and gain trample until end of turn.

    Prey Upon #143 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Fight

    Rules

  • If either target is an illegal target as Prey Upon resolves, no creature will deal or be dealt damage.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)

    Time to Feed #181 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Fight

    Rules

  • If neither creature is a legal target when Time to Feed tries to resolve, the spell won't resolve and none of its effects will happen.
  • If the first target creature dies that turn, you'll gain 3 life no matter what caused the creature to die or who controls the creature at that time.
  • Time to Feed has two targets: a creature an opponent controls and a creature you control. If only one of those creatures is a legal target when Time to Feed tries to resolve, the creatures won't fight and neither will deal or be dealt damage. If the creature you don't control is the illegal target, you won't gain life when it dies.
  • Prices

    Seller Price
    Cardmarket / 0.17 EUR 0.05 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Tcgplayer / 0.24 USD 0.05 USD
    Manapool / 0.15 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose target creature an opponent controls. When that creature dies this turn, you gain 3 life. Target creature you control fights that creature. (Each deals damage equal to its power to the other.)