cache exists in db ManaHive.com - #1 Magic The Gathering Card Search Engine, Probably
BETA

10 Cards Found

AI 🤖 Find me cards equivalent to: Hysterical Blindness

Cards equivalent to Hysterical Blindness (blue, all creatures get -1/-0 until end of turn) include:

  • Drown in Filth (not blue, so not equivalent)
  • Illusionist's Gambit (blue, but affects attacking choices, not power/toughness)
  • Enfeeblement (black, not blue)
  • Aetherize (blue, but bounces attackers, not power/toughness)
  • Jace's Erasure (not relevant)
  • Meishin, the Mind Cage (blue, static -X/-0)

Best matches (blue, similar effect):

  • Meishin, the Mind Cage: All creatures get -X/-0 (where X is your hand size). Persistent, but much higher cost.
  • Dulcet Sirens: Can reduce power of a single creature (not all).
  • Energy Flux (not the same effect, but blue mass effect).
  • Sleep (taps creatures but doesn’t affect power).

Truthfully, very few blue cards give mass -X/-0 for a turn. Closest equivalents:
1. Meishin, the Mind Cage (persistent, variable amount)
2. Echoing Truth and Aetherize (other blue mass creature interaction, but not -X/-0)


Reason: Blue rarely gives -power effects to all creatures—it's mostly a black ability. Hysterical Blindness is nearly unique.

Results:

Aetherize #1667 Instant

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • An "attacking creature" is one that has been declared as an attacker this combat, or one that was put onto the battlefield attacking this combat. Unless that creature leaves combat, it continues to be an attacking creature through the end of combat step, even if the player it was attacking has left the game, or the planeswalker it was attacking has left combat. There's no such thing as an attacking creature outside of the combat phase.
  • Prices

    Seller Price
    Tcgplayer 16.23 USD
    Cardmarket 11.51 EUR / 13.04 EUR
    Cardkingdom 20.99 USD
    Manapool 18.74 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Return all attacking creatures to their owner's hand.

    Drown in Filth #67 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Mill

    Rules

  • You choose the target of Drown in Filth as you cast the spell. You won’t necessarily know what will happen to that creature’s power and toughness at that time.
  • Prices

    Seller Price
    Tcgplayer 0.04 USD / 0.23 USD
    Cardmarket 0.07 EUR / 0.39 EUR
    Cardkingdom 0.79 USD
    Manapool 0.15 USD / 0.39 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose target creature.Millfour cards, then that creature gets -1/-1 until end of turn for each land card in your graveyard.

    Dulcet Sirens #14 Creature — Siren

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 1/3
    Types:
  • Creature
  • SubTypes:
  • Siren
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Morph

    Rules

  • If either the target creature or the target player is an illegal target when the activated ability tries to resolve, the ability will have no effect. The creature won’t be forced to attack that opponent, but it still can if able.
  • If the creature can’t attack the player for one of the above reasons but it can still attack elsewhere, its controller may choose to have it attack another player, attack a planeswalker, or not attack at all.
  • If, as attackers are declared, the target creature is tapped, is affected by a spell or ability that says it can’t attack, or hasn’t been under its controller’s control continuously since their last turn began (and doesn’t have haste), then it doesn’t attack. If there’s a cost associated with having the creature attack the opponent, its controller isn’t forced to pay that cost, so it doesn’t have to attack that player in that case either.
  • The target creature must attack the target opponent if able, not a planeswalker controlled by that player.
  • “Target opponent” means one of your opponents. In other words, Dulcet Sirens’s ability can’t make a creature attack you.
  • Prices

    Seller Price
    Tcgplayer 0.51 USD
    Cardmarket 0.81 EUR / 1.39 EUR
    Cardkingdom 1.49 USD
    Manapool 0.5 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , : Target creature attacks target opponent this turn if able. Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

    Energy Flux #8 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    All artifacts have "At the beginning of your upkeep,sacrificethis artifact unless you pay ."

    Enfeeblement #133 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.08 USD
    Cardmarket 0.05 EUR
    Cardkingdom 0.35 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) Enchanted creature gets -2/-2.

    Hysterical Blindness #59 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Hysterical Blindness's effect will continue to apply to a creature even if you (or a teammate) gains control of that creature later in the turn.
  • Only creatures controlled by your opponent when Hysterical Blindness resolves will get -4/-0. Creatures that enter or that an opponent gains control of later in the turn will be unaffected.
  • Prices

    Seller Price
    Tcgplayer 0.03 USD / 0.25 USD
    Cardmarket 0.06 EUR / 0.15 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool 0.15 USD / 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures your opponents control get -4/-0 until end of turn.

    Illusionist's Gambit #166 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Creatures that didn't attack during the combat phase when Illusionist's Gambit resolved aren't required to attack in the additional combat phase, although they may. Those creatures can attack you or a planeswalker you control.
  • If there's a cost associated with having a creature attack, the player isn't forced to pay that cost, so it doesn't have to attack.
  • If, during a player's declare attackers step, a creature is tapped, is affected by a spell or ability that says it can't attack, or hasn't been under that player's control continuously since the turn began (and doesn't have haste), then it doesn't attack.
  • Prices

    Seller Price
    Tcgplayer 0.14 USD
    Cardmarket 0.24 EUR
    Cardkingdom 0.49 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Cast this spell only during the declare blockers step on an opponent's turn. Remove all attacking creatures from combat and untap them. After this phase, there is an additional combat phase. Each of those creatures attacks that combat if able. They can't attack you or planeswalkers you control that combat.

    Jace's Erasure #60 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Mill

    Rules

  • If a spell or ability causes you to draw multiple cards, Jace’s Erasure’s ability triggers that many times. (The spell or ability finishes resolving before you put Jace’s Erasure’s abilities on the stack.)
  • If a spell or ability causes you to put cards in your hand without specifically using the word “draw,” Jace’s Erasure’s ability won’t trigger.
  • Prices

    Seller Price
    Tcgplayer 0.16 USD / 3.58 USD
    Cardmarket 0.21 EUR / 2.81 EUR
    Cardkingdom 0.35 USD / 2.99 USD
    Manapool 0.15 USD / 3.07 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you draw a card, you may have target playermilla card.

    Meishin, the Mind Cage #44 Legendary Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 7
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 1.47 USD / 14.66 USD
    Cardmarket 1.89 EUR / 4.8 EUR
    Cardkingdom 4.99 USD / 13.99 USD
    Manapool 1.19 USD / 5.96 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    All creatures get -X/-0, where X is the number of cards in your hand.

    Sleep #106 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The second part of Sleep’s ability affects all creatures the targeted player controls as Sleep resolves, not only the ones that Sleep actually caused to become tapped.
  • Prices

    Seller Price
    Tcgplayer 0.32 USD
    Cardmarket 0.22 EUR
    Cardkingdom 0.35 USD
    Manapool 0.22 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.

    Aetherize Instant Normal - ~$16.1

    Drown in Filth Sorcery Normal - ~$0.29

    Dulcet Sirens Creature — Siren Normal - ~$0.94

    Energy Flux Enchantment Normal

    Enfeeblement Enchantment — Aura Normal - ~$0.16

    Hysterical Blindness Instant Normal - ~$0.2

    Illusionist's Gambit Instant Normal - ~$0.26

    Jace's Erasure Enchantment Normal - ~$1.67

    Meishin, the Mind Cage Legendary Enchantment Normal - ~$6.12

    Sleep Sorcery Normal - ~$0.28

    Secret Lair Spoilers — January 15 | The Return of Fallout Secret Lairs A return to the universe of Fallout with a few Secret Lairs, coinciding ...
    Single Scoop: This Meta Calls for Talion With the average mana value of cards in the current Standard format bein...
    Vintage 101: A Return to Lorwyn Joe Dyer takes a peek at Lorwyn for Vintage!
    Against the Odds: I Made My Opponent Discard Their BATTLEFIELD I made my opponent discard their battlefield. You heard me right. Not th...