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"Find me cards equivalent to: Ice Out"

Cards equivalent to Ice Out (Blue instant counterspells that may have an added effect or cost reduction) include:

  • Essence Scatter — counters target creature spell, no cost reduction, pure blue.
  • Cancel — counters any spell, no cost reduction.
  • Sinister Sabotage — counters any spell, and surveil
    1.
  • Make Disappear — counters unless controller pays 2, casualty mechanic for cost reduction.


Reason: All are blue instants that counter spells, some have extra effects or ways to reduce cost.

Found Cards

5 Results

Cancel

Essence Scatter

Ice Out

Make Disappear

Sinister Sabotage

Cancel #31 Instant

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 3
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 0.05 EUR / 0.28 EUR
    Tcgplayer 0.1 USD / 0.43 USD
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool / 0.23 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Counter target spell.

    Essence Scatter #60 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A "creature spell" is any spell with the creature type, even if it has other types such as artifact or enchantment.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Counter target creature spell.

    Ice Out #7 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Bargain

    Rules

  • Bargain means “As an additional cost to cast this spell, you may sacrifice an artifact, enchantment, or token.”
  • Bargain represents an optional additional cost. A spell cast with that additional cost paid is “bargained.”
  • If you copy a bargained spell, the copy is also bargained. If a card or token enters the battlefield as a copy of a permanent that’s already on the battlefield, the new permanent isn’t bargained, even if the original was.
  • Some instant and sorcery spells require additional targets if they’re bargained. You ignore those targeting requirements if those spells aren’t bargained, and you can’t bargain those spells unless you can choose the appropriate targets. On the other hand, you can bargain a permanent spell even if you won’t be able to choose targets for an enters-the-battlefield ability of that permanent once the spell resolves.
  • You may sacrifice only one artifact, enchantment, or token to pay a spell’s bargain cost.
  • Prices

    Seller Price
    Cardkingdom 0.79 USD
    Manapool 0.39 USD
    Tcgplayer 0.59 USD
    Cardmarket 0.27 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Bargain (You maysacrificean artifact, enchantment, or token as you cast this spell.) This spell costs less to cast if it's bargained. Counter target spell.

    Make Disappear #49 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Casualty

    Rules

  • Casualty N means “As an additional cost to cast this spell, you may sacrifice a creature with power N or greater.” and “When you cast this spell, if a casualty cost was paid for it, copy it. If the spell has any targets, you may choose new targets for the copy.”
  • If you pay the casualty cost of a spell, the copy will resolve before the original spell.
  • The copy of the spell is created on the stack, so it's not “cast.” Abilities that trigger when a player casts a spell won't trigger.
  • You may sacrifice only one creature to pay a spell's casualty cost, and you copy the spell only once.
  • Prices

    Seller Price
    Cardmarket / 0.36 EUR 0.21 EUR
    Manapool / 0.15 USD 0.15 USD
    Tcgplayer 0.13 USD / 0.17 USD
    Cardkingdom 0.35 USD / 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Casualty 1 (As you cast this spell, you maysacrificea creature with power 1 or greater. When you do, copy this spell and you may choose a new target for the copy.) Counter target spell unless its controller pays .

    Sinister Sabotage #54 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Surveil

    Rules

  • A spell that can't be countered is a legal target for Sinister Sabotage. The spell won't be countered when Sinister Sabotage resolves, but you'll still surveil 1.
  • Some spells that instruct you to surveil require targets. You can't cast a spell without choosing legal targets. If all of those targets become illegal, the spell doesn't resolve and you won't surveil.
  • You perform the actions stated on a card in sequence. For some spells and abilities, you'll surveil last. For others, you'll surveil and then perform other actions.
  • Prices

    Seller Price
    Cardmarket 0.4 EUR
    Cardkingdom 0.49 USD
    Tcgplayer 0.31 USD
    Manapool 0.26 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Counter target spell. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)