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"Find me cards equivalent to: Impulsive Maneuvers"

There are no exact equivalents to Impulsive Maneuvers, but here are some similar red enchantments that interact with combat damage or randomness:
1. Furnace of Rath — Doubles all damage dealt.
2. Dictate of the Twin Gods — Doubles all damage, has flash.
3. Fiery Emancipation — Triples damage from your sources.
4. Curiosity Crafter — Not red, but an example of rewarding combat.


Reason: No other red enchantment uses coin flips and combat damage prevention in this exact way. The listed cards interact with or modify damage in a similar, red fashion. Impulsive Maneuvers is unique for its coin-flip and combat interaction.

Found Cards

5 Results

Curiosity Crafter

Dictate of the Twin Gods

Fiery Emancipation

Furnace of Rath

Impulsive Maneuvers

Curiosity Crafter #165 Creature — Bird Wizard

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: 3/3
Types:
  • Creature
  • SubTypes:
  • Bird
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 1.16 EUR
    Tcgplayer 0.59 USD
    Manapool 0.58 USD
    Cardkingdom 1.79 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying You have no maximum hand size. Whenever a creature token you control deals combat damage to a player, draw a card.

    Dictate of the Twin Gods #93★ Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash

    Rules

  • Dictate of the Twin Gods applies to any damage, not just combat damage. It also doesn't matter who controls the source of the damage that's being dealt.
  • If more than one Dictate of the Twin Gods is on the battlefield, damage dealt will double for each one (two of them will end up multiplying the damage by four, three of them by eight, and four of them by sixteen).
  • If multiple effects modify how damage will be dealt, the player being dealt damage or the controller of the permanent being dealt damage chooses the order to apply the effects. For example, the ability of Decorated Griffin says “Prevent the next 1 combat damage that would be dealt to you this turn.” Suppose you would be dealt 3 combat damage and you activate the ability of Decorated Griffin. You can either (a) prevent 1 damage first and then let Dictate of the Twin Gods's effect double the remaining 2 damage, for a result of being dealt 4 damage, or (b) double the damage to 6 and then prevent 1 damage, for a result of being dealt 5 damage.
  • The source of the damage doesn't change. A spell that deals damage will specify the source of the damage, often the spell itself. An ability that deals damage will also specify the source of the damage, although the ability itself will never be that source. Often the source of the ability is also the source of the damage.
  • Prices

    Seller Price
    Tcgplayer 2.99 USD
    Cardkingdom 3.49 USD
    Cardmarket 1.18 EUR
    Manapool 4.72 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.

    Fiery Emancipation #143s Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a creature with trample you control would deal combat damage to a blocking creature while you control Fiery Emancipation, you must assign its unmodified damage. For example, a 3/3 creature with trample blocked by a 2/2 creature can have 2 damage assigned to the blocking creature and 1 damage assigned to the defending player. It will then deal 6 damage to the blocking creature and 3 damage to the defending player.
  • If an effect asks you to divide damage among targets, you must divide the unmodified damage before tripling it.
  • If multiple replacement or prevention effects try to modify damage that would be dealt to a player or permanent, the player or the controller of the permanent chooses the order in which they apply.
  • Prices

    Seller Price
    Cardkingdom 29.99 USD
    Tcgplayer 17.55 USD
    Cardmarket 8.98 EUR
    Manapool 20.18 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If a source you control would deal damage to a permanent or player, it deals triple that damage to that permanent or player instead.

    Furnace of Rath #177 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a spell or ability damages multiple things, divide up the damage before applying this effect. This means you can’t normally end up with an odd amount of damage on something.
  • If you have two of these on the battlefield, the damage is multiplied by 4.
  • The multiplied damage counts in all ways as if it came from the original source. Furnace of Rath is not the source.
  • The trample rules cause damage to be divided before it is doubled.
  • If multiple effects modify how damage will be dealt, the player who would be dealt damage or the controller of the creature that would be dealt damage chooses the order to apply the effects. For example, Mending Hands says, “Prevent the next 4 damage that would be dealt to any target this turn.” Suppose a spell would deal 5 damage to a player who has cast Mending Hands targeting themselves. That player can either (a) prevent 4 damage first and then let Furnace of Rath double the remaining 1 damage, taking 2 damage, or (b) double the damage to 10 and then prevent 4 damage, taking 6 damage.
  • Prices

    Seller Price
    Cardkingdom 13.99 USD
    Manapool 4.89 USD
    Tcgplayer 6.19 USD
    Cardmarket 2.91 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.

    Impulsive Maneuvers #197 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • You flip a coin for each creature that attacks, not once per attack.
  • Prices

    Seller Price
    Tcgplayer 4.32 USD / 13.99 USD
    Manapool 2.12 USD / 12.53 USD
    Cardkingdom 3.99 USD / 15.99 USD
    Cardmarket 1.58 EUR / 8.57 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a creature attacks, flip a coin. If you win the flip, the next time that creature would deal combat damage this turn, it deals double that damage instead. If you lose the flip, the next time that creature would deal combat damage this turn, prevent that damage.