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"Find me cards equivalent to: Inner-Chamber Guard"

Equivalent cards to Inner-Chamber Guard (Creature — Human Samurai, color W, Bushido):
1. Hand of Honor — Creature — Human Samurai, White, Bushido
1. 2. Konda's Hatamoto — Creature — Human Samurai, White, Bushido
1. 3. Mothrider Samurai — Creature — Human Samurai, White, Bushido
1.


Reason: All are white Human Samurai creatures with bushido, fitting your requested attributes. None other than Inner-Chamber Guard has Bushido 2 and is strictly equivalent, but these are as close as possible.

Found Cards

4 Results

Hand of Honor

Inner-Chamber Guard

Konda's Hatamoto

Mothrider Samurai

Hand of Honor #12 Creature — Human Samurai

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 2
Power/Toughness: 2/2
Types:
  • Creature
  • SubTypes:
  • Human
  • Samurai
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Bushido Protection

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer / 5.75 USD 0.64 USD
    Manapool 0.34 USD / 3.52 USD
    Cardmarket 0.33 EUR / 2.21 EUR
    Cardkingdom 0.59 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Protection from black Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

    Inner-Chamber Guard #13 Creature — Human Samurai

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 0/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Samurai
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Bushido

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket / 1.27 EUR 0.29 EUR
    Cardkingdom / 2.99 USD 0.35 USD
    Tcgplayer 0.3 USD / 1.55 USD
    Manapool / 0.98 USD 0.28 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

    Konda's Hatamoto #31 Creature — Human Samurai

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 1/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Samurai
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Bushido

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool / 3.06 USD 0.17 USD
    Tcgplayer 0.41 USD / 4 USD
    Cardmarket 0.13 EUR / 1.27 EUR
    Cardkingdom 0.35 USD / 2.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) As long as you control a legendary Samurai, this creature gets +1/+2 and has vigilance. (Attacking doesn't cause this creature to tap.)

    Mothrider Samurai #34 Creature — Human Samurai

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 4
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Samurai
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Bushido Flying

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool / 0.26 USD 0.15 USD
    Cardkingdom 0.35 USD / 0.79 USD
    Cardmarket / 0.39 EUR 0.02 EUR
    Tcgplayer 0.1 USD / 0.52 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)