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"Find me cards equivalent to: Insatiable Skittermaw"

Equivalent cards to Insatiable Skittermaw (mono-black, menace, and some form of self-growing ability):
1. Nighthowler

  • Fits black color, self-grows with creatures in the graveyard.
    2. Deathless Knight
  • Black, menace, self-grows via food recursion.
    3. Night Market Lookout
  • Black, triggers when it leaves the battlefield/lifeloss, but not +1/+1 counters.

Closest exact match is difficult due to Void mechanic and mix of specific attributes, but Nighthowler and Deathless Knight are among the closest black equivalents. Your original card (Insatiable Skittermaw) remains unique for combining all those attributes.

Found Cards

5 Results

Deathless Knight

Insatiable Skittermaw

Night Market Lookout

Nighthowler

Void

Deathless Knight #ELD-208 Creature — Skeleton Knight

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 4
Power/Toughness: 4/2
Types:
  • Creature
  • SubTypes:
  • Skeleton
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste

    Rules

  • Deathless Knight must be in your graveyard immediately after you gain life for its last ability to trigger. If you gain life due to damage from a source with lifelink, and that damage is dealt at the same time that lethal damage is dealt to Deathless Knight, it won't be in your graveyard until state-based actions are performed a moment later, and so the ability can't trigger.
  • If Deathless Knight enters your graveyard after you've gained life in a turn, its last ability can't trigger during that turn.
  • Prices

    Seller Price
    Tcgplayer 0.19 USD
    Cardkingdom 0.35 USD
    Cardmarket 0.09 EUR
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste When you gain life for the first time each turn, return this card from your graveyard to your hand.

    Insatiable Skittermaw #108 Creature — Insect Horror

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Insect
  • Horror
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Menace

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.15 USD
    Cardmarket 0.04 EUR / 0.07 EUR
    Cardkingdom / 0.49 USD 0.35 USD
    Tcgplayer 0.13 USD / 0.24 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Menace (This creature can't be blocked except by two or more creatures.) Void — At the beginning of your end step, if a nonland permanent left the battlefield this turn or a spell was warped this turn, put a +1/+1counteron this creature.

    Night Market Lookout #103 Creature — Human Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • For the ability to trigger, Night Market Lookout has to actually change from untapped to tapped. If an effect attempts to tap it, but it was already tapped at the time, this ability won't trigger.
  • In a Two-Headed Giant game, Night Market Lookout's ability causes the opposing team to lose a total of 2 life.
  • This is a triggered ability, not an activated ability. It doesn't allow you to tap Night Market Lookout whenever you want; rather, you need some other way of tapping it, such as by attacking.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever this creature becomes tapped, each opponent loses 1 life and you gain 1 life.

    Nighthowler #98 Enchantment Creature — Horror

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 0/0
    Types:
  • Enchantment
  • Creature
  • SubTypes:
  • Horror
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Bestow

    Rules

  • Auras attached to a creature don't become tapped when the creature becomes tapped. Except in some rare cases, an Aura with bestow remains untapped when it becomes unattached and becomes a creature.
  • If a permanent with bestow enters the battlefield by any method other than being cast, it will be an enchantment creature. You can't choose to pay the bestow cost and have it become an Aura.
  • Nighthowler's last ability functions only from the battlefield. In other zones, Nighthowler is a 0/0 enchantment creature.
  • On the stack, a spell with bestow is either a creature spell or an Aura spell. It's never both, although it's an enchantment spell in either case.
  • Unlike other Aura spells, an Aura spell with bestow isn't countered if its target is illegal as it begins to resolve. Rather, the effect making it an Aura spell ends, it loses enchant creature, it returns to being an enchantment creature spell, and it resolves and enters the battlefield as an enchantment creature.
  • Unlike other Auras, an Aura with bestow isn't put into its owner's graveyard if it becomes unattached. Rather, the effect making it an Aura ends, it loses enchant creature, and it remains on the battlefield as an enchantment creature. It can attack (and its {T} abilities can be activated, if it has any) on the turn it becomes unattached if it's been under your control continuously, even as an Aura, since your most recent turn began.
  • Prices

    Seller Price
    Cardkingdom 0.69 USD / 2.49 USD
    Cardmarket / 0.89 EUR 0.17 EUR
    Tcgplayer 0.32 USD / 1.54 USD
    Manapool 0.15 USD / 1.18 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.) This creature and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards.

    Void #105 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Special
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The target player is chosen as you announce Void, but the number isn’t chosen until it’s resolving. No player may choose to take actions between you choosing a number and the rest of Void’s effects.
  • You can choose 0. Artifact lands and most tokens have mana values of 0, for example.
  • Prices

    Seller Price
    Tcgplayer 0.41 USD / 2.61 USD
    Cardkingdom 0.39 USD / 1.49 USD
    Manapool 0.23 USD / 1.82 USD
    Cardmarket 0.22 EUR / 2.95 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose a number.Destroyall artifacts and creatures with mana value equal to that number. Then target player reveals their hand and discards all nonland cards with mana value equal to the number.