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5 Cards Found

AI 🤖 Find me cards equivalent to: Inspired Idea

Equivalent cards to Inspired Idea (Blue, Card Draw, Exile downside):

  • Day's Undoing (Blue, wheel effect, your turn ends)
  • Gush (Blue, draw two for a cost)
  • Divination (Blue, simple draw two)
  • Chart a Course (Blue, draw two, discard unless attacked)


Reason: All are blue spells with card draw and/or a drawback.

Results:

Chart a Course #XLN-48 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 2
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.24 USD
    Cardmarket 0.3 EUR
    Cardkingdom 0.49 USD
    Cardsphere 0.28 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Draw two cards. Thendiscarda card unless you attacked this turn.

    Day's Undoing #51 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Any “at the beginning of the next end step” triggered abilities won’t get the chance to trigger that turn because the end step is skipped. Those abilities will trigger at the beginning of the end step of the next turn. The same is true of abilities that trigger at the beginning of other phases or steps.
  • Ending the turn this way means the following things happen in order: 1) All spells and abilities on the stack are exiled. This includes spells and abilities that can’t be countered. 2) If there are any attacking and blocking creatures, they’re removed from combat. 3) State-based actions are checked. No player gets priority, and no triggered abilities are put onto the stack. 4) The current phase and/or step ends. The game skips straight to the cleanup step. 5) The cleanup step happens in its entirety.
  • If any triggered abilities do trigger during the process of ending the turn, they’re put onto the stack during the cleanup step. If this happens, players will have a chance to cast spells and activate abilities, then there will be another cleanup step before the turn ends.
  • If both your hand and graveyard are empty as Day’s Undoing starts resolving, you’ll still shuffle your library before drawing seven cards.
  • Though other spells and abilities that are exiled won’t get a chance to resolve, they don’t count as being countered.
  • If any abilities trigger while players are shuffling cards into their library or drawing seven cards, those abilities cease to exist when the turn ends. They won’t be put on the stack.
  • Prices

    Seller Price
    Tcgplayer 1.39 USD / 9.21 USD
    Cardmarket 2.26 EUR / 7.87 EUR
    Cardkingdom 2.49 USD
    Cardsphere 1.56 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each player shuffles their hand and graveyard into their library, then draws seven cards. If it's your turn, end the turn. (Exile all spells and abilities from the stack, including this card.Discarddown to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)

    Divination #36 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.06 USD / 0.38 USD
    Cardmarket 0.09 EUR / 0.31 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.19 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Draw two cards.

    Gush #72 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You may return two Islands you control to their owner's hand rather than pay this spell's mana cost. Draw two cards.

    Inspired Idea #95307 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Cleave

    Rules

  • A cleave cost is an alternative cost that's paid instead of the spell's mana cost. Casting a spell for its cleave cost doesn't change the spell's mana value.
  • If a player has more cards in their hand than their maximum hand size during the cleanup step of that player's turn, that player discards until they have that many cards. A player's maximum hand size isn't checked at any time other than their own cleanup step.
  • If an effect allows you to “cast a spell without paying its mana cost,” you can't cast that spell for its cleave cost.
  • If multiple effects modify your hand size, apply them in timestamp order. For example, if you are affected by Null Profusion (an enchantment that sets a player's maximum hand size to two) and then resolve Inspired Idea without paying its cleave cost, your maximum hand size would be zero. However, if Null Profusion entered the battlefield after Inspired Idea resolved, your maximum hand size would be two.
  • If you cast a spell for its cleave cost, that spell doesn't have any of the text in square brackets while it's on the stack.
  • If you currently have no maximum hand size, then reducing your maximum hand size by three will have no effect. If the effect causing you to have no maximum hand size ends, Inspired Idea's effect will apply at that time.
  • You can't cast a spell for both its cleave cost and another alternative cost. For example, if an effect gives an Alchemist's Retrieval in your graveyard a flashback cost of {U}, you can't cast it from your graveyard for its cleave cost.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Cleave (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Draw three cards. [Your maximum hand size is reduced by three for the rest of the game.]

    Chart a Course Sorcery Normal - ~$2.56

    Day's Undoing Sorcery Normal - ~$4.6

    Divination Sorcery Normal - ~$1.85

    Gush Instant Normal

    Inspired Idea Sorcery Normal

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