cache exists in db ManaHive.com - #1 Magic The Gathering Card Search Engine, Probably
BETA

5 Cards Found

AI 🤖 Find me cards equivalent to: Interdict

Equivalent cards to Interdict (blue) include:

  • Stifle — Counters activated or triggered abilities, but doesn't tap a permanent.
  • Trickbind — Same as Stifle but with split second (can’t respond to it).
  • Bind — Green card, so less equivalent, but counters activated ability and draws a card.
  • Delay — Counters spells temporarily, but not abilities.

Closest blue functional equivalents: Stifle and Trickbind

Reason: All counter activated or triggered abilities, like Interdict. Interdict is unique in drawing a card and being able to target artifacts/lands for their abilities.

Results:

Bind #182 Instant

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 2
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:

    Rules

  • Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keywords are activated abilities and will have colons in their reminder text.
  • Prices

    Seller Price
    Tcgplayer 4.48 USD / 17.5 USD
    Cardmarket 2.26 EUR / 14.88 EUR
    Cardkingdom 4.99 USD / 16.99 USD
    Cardsphere 3.97 USD
    Manapool 4.36 USD / 25.45 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Counter target activated ability. (Mana abilities can't be targeted.) Draw a card.

    Delay #1788 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the target spell is face down, it'll be exiled face up. It can't be cast face down when casting it without paying its mana cost.
  • If the target spell was cast with flashback, Delay's effect will exile it, not the flashback effect. The card will get time counters and gain suspend (if it didn't already have suspend).
  • When the last time counter is removed from the exiled card, it's cast as a completely new spell. Modes and targets are chosen again. If the spell has any mandatory additional costs, they must be paid again. If they can't be, the spell can't be cast and stays exiled.
  • Cards exiled with suspend are exiled face up.
  • Due to a recent rules change to suspend, you are no longer required to cast the suspended card as the second triggered ability of suspend resolves. Instead, as the second triggered ability resolves, you may cast the card. Timing permissions based on the card's type are ignored. If you don't cast the card, it remains exiled with no time counters on it, and it's no longer suspended.
  • Exiling a card with suspend isn't casting that card. This action doesn't use the stack and can't be responded to.
  • If an effect refers to a "suspended card," that means a card that (1) has suspend, (2) is in exile, and (3) has one or more time counters on it.
  • If the card has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
  • If the first triggered ability of suspend (the one that removes time counters) is countered, no time counter is removed. The ability will trigger again at the beginning of the card's owner's next upkeep.
  • If the second triggered ability is countered, the card can't be cast. It remains exiled with no time counters on it, and it's no longer suspended.
  • If the spell requires any targets, those targets are chosen when the spell is finally cast, not when it's exiled.
  • If you cast a card "without paying its mana cost," such as with suspend, you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, you must pay those if you want to cast the card.
  • Suspend is a keyword that represents three abilities. The first is a static ability that allows you to exile the card from your hand with the specified number of time counters (the number before the dash) on it by paying its suspend cost (listed after the dash). The second is a triggered ability that removes a time counter from the suspended card at the beginning of each of your upkeeps. The third is a triggered ability that gives you the option to cast the card when the last time counter is removed.
  • The mana value of a spell cast without paying its mana cost is determined by its mana cost, even though that cost wasn't paid.
  • When the last time counter is removed, the second triggered ability of suspend (the one that lets you cast the card) triggers. It doesn't matter why the last time counter was removed or what effect removed it.
  • You can exile a card in your hand using suspend any time you could cast that card. Consider its card type, any effects that modify when you could cast it (such as flash) and any other effects that stop you from casting it (such as from Meddling Mage's ability) to determine if and when you can do this. Whether you could actually complete all steps in casting the card is irrelevant. For example, you can exile a card with suspend that has no mana cost or that requires a target even if no legal targets are available at that time.
  • Prices

    Seller Price
    Tcgplayer 3.35 USD
    Cardmarket 2.82 EUR / 2.97 EUR
    Cardkingdom 4.49 USD / 4.49 USD
    Cardsphere 3.01 USD
    Manapool 3.94 USD / 5.42 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Counter target spell. If the spell is countered this way, exile it with three time counters on it instead of putting it into its owner's graveyard. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, they remove a timecounter When the last is removed, they may play it without paying its mana cost. If it's a creature, it has haste.)

    Interdict #69 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • This card targets the ability, and not the permanent itself.
  • Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keywords are activated abilities and will have colons in their reminder text.
  • Prices

    Seller Price
    Tcgplayer 0.37 USD
    Cardmarket 0.21 EUR
    Cardkingdom 0.49 USD
    Cardsphere 0.37 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Counter target activated ability from an artifact, creature, enchantment, or land. That permanent's activated abilities can't be activated this turn. (Mana abilities can't be targeted.) Draw a card.

    Stifle #52 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • An activated ability has a "Cost: Effect" format. Look for the colon. A triggered ability starts with "when", "whenever", or "at".
  • It can target delayed triggered abilities. For example, a card that says "Whenever a player cycles a card, you may exile target creature. If you do, return that creature to the battlefield at the beginning of the end step." triggers when a player cycles a card and creates a delayed trigger that happens at the beginning of the end step. You can choose to target the "at the beginning of the end step" trigger when it is placed on the stack at end of turn.
  • Turn-based actions and special actions like the normal card draw, combat damage, or turning a face-down creature face up can't be targeted.
  • Prices

    Seller Price
    Tcgplayer 18.13 USD / 187.5 USD
    Cardmarket 22.84 EUR / 172.92 EUR
    Cardkingdom 27.99 USD
    Cardsphere 19.9 USD
    Manapool 13.54 USD / 319.67 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Counter target activated or triggered ability. (Mana abilities can't be targeted.)

    Trickbind #88 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • If Trickbind counters an activated ability of a permanent, no activated abilities of that permanent can be activated for the remainder of the turn. This includes activated abilities other than the one that was countered, as well as any mana abilities that permanent may have. Other abilities of that permanent, including triggered abilities and static abilities, are unaffected.
  • Trickbind can be used to counter the echo triggered ability. If so, the echo ability won’t trigger again so the echo cost is never paid.
  • Trickbind can be used to counter the flanking triggered ability.
  • Trickbind can be used to counter the madness triggered ability. The affected card will remain exiled.
  • Trickbind can be used to counter the storm triggered ability. Doing so prevents the copies from being created, but doesn’t counter the original storm spell.
  • Trickbind can be used to counter the suspend “remove a counter” ability. If so, the counter won’t get removed, but the ability will trigger again as normal later on. Trickbind can also be used to counter the suspend “play this card” ability. If so, the card stays exiled (the ability won’t trigger again). Using suspend to exile a card in your hand is neither an activated nor a triggered ability, so it can’t be countered this way.
  • Trickbind can’t counter or prevent paying the morph cost to turn a face-down creature face up, since that action doesn’t use the stack.
  • Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keywords are activated abilities and will have colons in their reminder text.
  • After a spell with split second resolves (or otherwise leaves the stack), players may again cast spells and activate abilities before the next object on the stack resolves.
  • Casting a spell with split second won’t affect spells and abilities that are already on the stack.
  • If the resolution of a triggered ability involves casting a spell, that spell can’t be cast if a spell with split second is on the stack.
  • Players may turn face-down creatures face up while a spell with split second is on the stack.
  • Players still get priority while a card with split second is on the stack; their options are just limited to mana abilities and certain special actions.
  • Split second doesn’t stop triggered abilities from triggering, such as that of Chalice of the Void. If one does, its controller puts it on the stack and chooses targets for it, if any. Those abilities will resolve as normal.
  • Prices

    Seller Price
    Tcgplayer 8.67 USD / 69.99 USD
    Cardmarket 2.49 EUR / 18.67 EUR
    Cardkingdom 11.99 USD
    Cardsphere 12.09 USD
    Manapool 6.35 USD / 44.37 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Counter target activated or triggered ability. If a permanent's ability is countered this way, activated abilities of that permanent can't be activated this turn. (Mana abilities can't be targeted.)

    Bind Instant Normal - ~$10.54

    Delay Instant Normal - ~$3.81

    Interdict Instant Normal - ~$0.32

    Stifle Instant Normal - ~$97.81

    Trickbind Instant Normal - ~$21.83

    Much Abrew: Five-Color Allies (Standard) Are Allies back in Standard thanks to Avatar? Can we assemble Aang Tron?...
    The Power of Pauper: You Know It's Poison Joe Dyer talks about a spell based combo deck now that High Tide is gone!
    We Play Avatar | Commander Clash S19 E4 The crew checks out some of their favorite new Avatar commanders!
    Single Scoop: Momo is Gathering MTG's Best Fliers Momo is so adorable. Why would Momo ever do such a thing like spawn a T2...