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"Find me cards equivalent to: Into the Story"

Here are some blue instant cards similar to Into the Story (draw multiple cards, potential cost reduction):
1. Thought Scour — Instant, U: Target player mills two, draw a card.
2. Hieroglyphic Illumination — Instant, 3U: Draw two cards; can be cycled for U.
3. Dig Through Time — Instant, 6UU: Delve for cost reduction, look at top 7 cards, put two into hand.


Reason: All are blue instants that draw cards and may have alternative or reduced costs, like Into the Story.

Found Cards

4 Results

Dig Through Time

Hieroglyphic Illumination

Into the Story

Thought Scour

Dig Through Time #54 Instant

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 8
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Delve

    Rules

  • Because delve isn't an alternative cost, it can be used in conjunction with alternative costs, such as flashback. It can also be used to pay for additional costs that include generic mana.
  • Delve doesn't change a spell's mana cost or mana value. For example, Treasure Cruise's mana value is 8 even if you exiled three cards to cast it.
  • You can exile cards to pay only for generic mana, and you can't exile more cards than the generic mana requirement of a spell with delve. For example, you can't exile more than seven cards from your graveyard to cast Treasure Cruise unless an effect has increased its cost.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Delve (Each card you exile from your graveyard while casting this spell pays for .) Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.

    Hieroglyphic Illumination #57 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Cycling

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.99 USD
    Cardmarket / 1.19 EUR 0.17 EUR
    Tcgplayer / 0.99 USD 0.06 USD
    Manapool 0.15 USD / 0.22 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Draw two cards. Cycling (,Discardthis card: Draw a card.)

    Into the Story #50 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 7
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Into the Story's cost reduction can only reduce its cost by {3}. It doesn't reduce the cost further if more than one opponent has seven cards in their graveyard or if an opponent has fourteen cards in their graveyard.
  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions (such as that of Into the Story). The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.49 USD
    Cardmarket 0.2 EUR / 0.45 EUR
    Manapool 0.15 USD / 0.33 USD
    Tcgplayer / 0.43 USD 0.21 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This spell costs less to cast if an opponent has seven or more cards in their graveyard. Draw four cards.

    Thought Scour #5 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Mill

    Rules

  • Follow the instructions in the order listed on the card: if you target yourself, you'll put the top two cards of your library into your graveyard and then draw a card.
  • If the target player is an illegal target when Thought Scour tries to resolve, it won't resolve and none of its effects will happen. You won't draw a card.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target player mills two cards. Draw a card.