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4 Cards Found

AI 🤖 Find me cards equivalent to: Iron Apprentice

Equivalent cards to Iron Apprentice (colorless, modular 1):

  • Arcbound Worker (modular 1, artifact creature)
  • Arcbound Mouser (modular 1, artifact creature, but white)
  • Arcbound Slasher (modular 1, artifact creature, but red)


Reason: These cards are all artifact creatures with modular or similar +1/+1 counter mechanics. Arcbound Worker is the closest colorless equivalent.

Results:

Arcbound Mouser #MH2-3 Artifact Creature — Cat

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 1
Power/Toughness: 0/0
Types:
  • Artifact
  • Creature
  • SubTypes:
  • Cat
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Lifelink Modular

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.22 USD
    Cardmarket 0.15 EUR
    Cardkingdom 0.69 USD
    Manapool 0.23 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Lifelink Modular 1 (This creature enters with a +1/+1counteron it. When it dies, you may put its +1/+1 counters on target artifact creature.)

    Arcbound Slasher #111 Artifact Creature — Cat

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 5
    Power/Toughness: 0/0
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Cat
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Modular Riot

    Rules

  • If a creature entering the battlefield has riot but can't have a +1/+1 counter put onto it, it gains haste. In the case of Arcbound Slasher, however, it's toughness will probably be 0, and it will be put into its owner's graveyard before it can attack.
  • If this creature gets enough -1/-1 counters put on it to cause it to go to the graveyard, modular will put a number of +1/+1 counters on the target artifact creature equal to the number of +1/+1 counters on this creature before it left the battlefield.
  • If you choose for the creature to gain haste, it gains haste indefinitely. It won't lose it as the turn ends or as another player gains control of it.
  • Riot is a replacement effect. Players can't respond to your choice of a +1/+1 counter or haste, and they can't take actions while the creature is on the battlefield without one or the other.
  • Prices

    Seller Price
    Tcgplayer 0.11 USD / 0.09 USD
    Cardmarket 0.03 EUR / 0.33 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool 0.15 USD / 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Modular 4 (This creature enters with four +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) Riot (This creature enters with your choice of an additional +1/+1counteror haste.)

    Arcbound Worker #40 Artifact Creature — Construct

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: 0/0
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Construct
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Modular

    Rules

  • If this creature gets enough -1/-1 counters put on it to cause its toughness to be 0 or less (or the damage marked on it to be lethal), modular will put a number of +1/+1 counters on the target artifact creature equal to the number of +1/+1 counters on this creature before it left the battlefield.
  • Prices

    Seller Price
    Tcgplayer 0.32 USD
    Cardmarket 0.24 EUR
    Cardkingdom 0.69 USD
    Manapool 0.32 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Modular 1 (This creature enters with a +1/+1counteron it. When it dies, you may put its +1/+1 counters on target artifact creature.)

    Iron Apprentice #248 Artifact Creature — Construct

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: 0/0
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Construct
  • Languages:
    Layout:
    Normal
    Rank:

    Rules

  • If Iron Apprentice has -1/-1 counters on it when it dies, the last ability will include those as well. This may result in the recipient also dying.
  • In some unusual cases, you may end up putting the counters on more than one permanent. For example, if you control The Ozolith when Iron Apprentice dies, you will put the appropriate number of each kind of counter onto both The Ozolith and the target creature.
  • Iron Apprentice puts all of its counters onto the target creature, not just its +1/+1 counters.
  • Iron Apprentice's ability doesn't cause you to move counters from itself to the target creature. Rather, you put the same number of each kind of counter Iron Apprentice had when it died onto that creature.
  • Prices

    Seller Price
    Tcgplayer 0.15 USD / 0.32 USD
    Cardmarket 0.16 EUR / 0.49 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool 0.15 USD / 0.28 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This creature enters with a +1/+1counteron it. When this creature dies, if it had counters on it, put those counters on target creature you control.

    Arcbound Mouser Artifact Creature — Cat Normal - ~$0.32

    Arcbound Slasher Artifact Creature — Cat Normal - ~$0.21

    Arcbound Worker Artifact Creature — Construct Normal - ~$0.39

    Iron Apprentice Artifact Creature — Construct Normal - ~$0.3

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