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"Find me cards equivalent to: Jabari's Banner"
  • Jabari's Banner
  • Equivalent cards (colorless, artifact, grants a keyword to creatures via an activated ability):
    • Blazing Torch ({T}, sacrifice: deals 2 damage; not granting a keyword, but similar effect)
    • Ring of Evos Isle ({2}, grants hexproof until end of turn)
    • Grafted Wargear (equip for 0, grants stats, not a keyword but similar utility)

No other artifacts grant flanking via activated ability. Jabari's Banner is unique for flanking; closest equivalents grant other keywords, e.g. Ring of Evos Isle (hexproof).

Found Cards

4 Results

Blazing Torch

Grafted Wargear

Jabari's Banner

Ring of Evos Isle

Blazing Torch #216 Artifact — Equipment

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 1
Power/Toughness: /
Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • If a Blazing Torch controlled by one player somehow winds up equipping a creature a different player controls, the damage ability can’t be activated by either player. Only the creature’s controller may activate the ability — but since that player can’t sacrifice Blazing Torch (a permanent they don’t control), the ability’s cost can’t be paid.
  • The source of the damage is Blazing Torch, not the equipped creature. However, the equipped creature’s ability is what targets the permanent or player. If Blazing Torch is equipped to a red creature, for example, the ability couldn’t target a creature with protection from red. It could target a creature with protection from artifacts, but all the damage would be prevented.
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.2 USD
    Cardmarket / 0.15 EUR 0.04 EUR
    Tcgplayer / 0.3 USD 0.04 USD
    Cardkingdom / 0.49 USD 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature can't be blocked by Vampires or Zombies. Equipped creature has ",SacrificeBlazing Torch: Blazing Torch deals 2 damage to any target." Equip (: Attach to target creature you control. Equip only as a sorcery.)

    Grafted Wargear #126 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • If your Grafted Wargear somehow ends up on an opponent's creature and it then becomes unattached from that creature, you won't be able to sacrifice that creature because you don't control it.
  • You may activate this card's equip ability targeting the creature that it is currently attached to, even if it's the only creature you control. Since the equip ability costs zero, you can do this as many times as you like during your main phases, though it generally won't do anything.
  • Grafted Wargear becomes unattached from the creature it's equipping if you equip it to a new creature, if Grafted Wargear leaves the battlefield, if the equipped creature ceases to be a creature, or if Grafted Wargear ceases to be an Equipment. (It also becomes unattached if the equipped creature leaves the battlefield, but the triggered ability won't do anything in that case.)
  • Prices

    Seller Price
    Manapool 0.75 USD / 2.81 USD
    Cardmarket 0.3 EUR / 2.43 EUR
    Tcgplayer / 2.7 USD 0.32 USD
    Cardkingdom / 4.99 USD 0.69 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature gets +3/+2. Whenever this Equipment becomes unattached from a permanent,sacrificethat permanent. Equip (: Attach to target creature you control. Equip only as a sorcery.)

    Jabari's Banner #150 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Giving a creature flanking after blockers have been declared won’t have any effect. Specifically: — If you give flanking to an attacking creature after blockers have been declared, it’s too late for flanking to trigger. — If you give flanking to a creature that’s blocking an attacking creature with flanking, it’s too late to prevent the blocking creature from getting -1/-1, even if the attacker’s flanking ability hasn’t resolved yet.
  • Prices

    Seller Price
    Manapool 0.15 USD
    Cardmarket 0.28 EUR
    Tcgplayer 0.15 USD
    Cardkingdom 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , : Target creature gains flanking until end of turn. (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

    Ring of Evos Isle #211 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom / 4.49 USD 0.79 USD
    Cardmarket / 2.93 EUR 0.51 EUR
    Manapool 0.41 USD
    Tcgplayer / 2.07 USD 0.54 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Equipped creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) At the beginning of your upkeep, put a +1/+1counteron equipped creature if it's blue. Equip (: Attach to target creature you control. Equip only as a sorcery.)