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5 Cards Found

AI 🤖 Find me cards equivalent to: Jund Charm

Equivalent cards (same colors, similar effect or flexibility):
1. Kolaghan's Command – 3 modes, RB, instant, versatile removal and recursion.
2. Maelstrom Pulse – BG, removes any nonland permanent, great utility.
3. Abrupt Decay – BG, instant removal for small permanents, uncounterable.
4. Terminate – BR, instant, destroys creature, no regeneration.

All cards are in Jund colors (BRG), and provide removal or flexibility like Jund Charm.

Results:

Abrupt Decay #34 Instant

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 2
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A spell or ability that counters spells can still target Abrupt Decay. When that spell or ability resolves, Abrupt Decay won't be countered, but any additional effects of the countering spell or ability will still happen.
  • If a permanent has {X} in its mana cost, X is considered to be 0.
  • The mana value of a token that isn't a copy of another object is 0. A token that is a copy of another object has the same mana cost as that object.
  • If you target a creature with ward, you may still pay the ward cost, but Abrupt Decay won't be countered even if you don't.
  • Prices

    Seller Price
    Tcgplayer 0.98 USD / 1.64 USD
    Cardmarket 1.13 EUR / 2.25 EUR
    Cardkingdom 1.99 USD / 2.99 USD
    Manapool 0.88 USD / 1.53 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This spell can't be countered. Destroy target nonland permanent with mana value 3 or less.

    Jund Charm #195 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:

    Rules

  • If this spell is copied, the copy will have the same mode as the original.
  • While the spell is on the stack, treat it as though its only text is the chosen mode. The other two modes are treated as though they don’t exist. You don’t choose targets for those modes.
  • You can choose a mode only if you can choose legal targets for that mode. If you can’t choose legal targets for any of the modes, you can’t cast the spell.
  • Prices

    Seller Price
    Tcgplayer 0.27 USD
    Cardmarket 0.21 EUR / 0.21 EUR
    Manapool 0.23 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose one — • Exile target player's graveyard. • Jund Charm deals 2 damage to each creature. • Put two +1/+1 counters on target creature.

    Kolaghan's Command #224s Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • As the spell resolves, follow the instructions of the modes you chose in the order they are printed on the card. For example, if you chose the second and fourth modes of Ojutai's Command, you would gain 4 life and then draw a card. (The order won't matter in most cases.)
  • If a Command is copied, the effect that creates the copy will usually allow you to choose new targets for the copy, but you can't choose new modes.
  • If all targets for the chosen modes become illegal before the Command resolves, the spell won't resolve and none of its effects will happen. If at least one target is still legal, the spell will resolve but will have no effect on any illegal targets.
  • You can choose a mode only if you can choose legal targets for that mode. Ignore the targeting requirements for modes that aren't chosen. For example, you can cast Ojutai's Command without targeting a creature spell provided you don't choose the third mode.
  • You choose the two modes as you cast the spell. You must choose two different modes. Once modes are chosen, they can't be changed.
  • Prices

    Seller Price
    Tcgplayer 2.28 USD
    Cardmarket 1.38 EUR / 1.73 EUR
    Cardkingdom 2.99 USD
    Manapool 1.5 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose two — • Return target creature card from your graveyard to your hand. • Target player discards a card. •Destroytarget artifact. • Kolaghan's Command deals 2 damage to any target.

    Maelstrom Pulse #2011 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the target permanent is an illegal target by the time Maelstrom Pulse tries to resolve, the spell won't resolve. You won't destroy any permanents at all. If the target is legal but not destroyed (most likely because it has indestructible), you do destroy other permanents with the same name.
  • Maelstrom Pulse has only one target. Other permanents with the same name will be destroyed even if they have hexproof or protection.
  • Unless a token is a copy of another permanent or was explicitly given a name by the effect that created it, its name is the subtypes it was given when it was created plus the word "Token." For example, if an effect creates a 1/1 Soldier creature token, that token is named "Soldier Token."
  • Prices

    Seller Price
    Tcgplayer 5.06 USD
    Cardmarket 2.25 EUR
    Cardkingdom 3.49 USD
    Manapool 3.19 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy target nonland permanent and all other permanents with the same name as that permanent.

    Terminate #40 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 2.33 USD / 9.66 USD
    Cardmarket 3.43 EUR / 6.81 EUR
    Cardkingdom 4.49 USD
    Manapool 2.6 USD / 9.95 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy target creature. It can't be regenerated.

    Abrupt Decay Instant Normal - ~$1.67

    Jund Charm Instant Normal - ~$0.23

    Kolaghan's Command Instant Normal - ~$1.98

    Maelstrom Pulse Sorcery Normal - ~$3.5

    Terminate Instant Normal - ~$5.61

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