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"Find me cards equivalent to: Just Fate"

Similar cards to Just Fate (white, instant, destroy attacking creature):
1. Condemn – Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.
2. Blessed Alliance – Target player sacrifices an attacking creature. (and other modes)
3. Settle the Wreckage – Exile all attacking creatures target player controls.
4. Divine Verdict – Destroy target attacking or blocking creature.
5. Kill Shot – Destroy target attacking creature.


Reason: All are white instants that can deal with attacking creatures, like Just Fate.

Found Cards

6 Results

Blessed Alliance

Condemn

Divine Verdict

Just Fate

Kill Shot

Settle the Wreckage

Blessed Alliance #14 Instant

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 2
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Escalate

    Rules

  • Additional costs don’t affect a spell’s mana value.
  • Effects that reduce the cost of spells reduce the total cost, including any escalate costs added.
  • If an effect allows you to cast a spell that has escalate without paying its mana cost, you pay escalate costs for that spell if you choose more than one mode.
  • If one target of an escalate spell becomes illegal, the other targets will still be affected. If all of the targets become illegal, the spell won’t resolve.
  • If two of the chosen modes of an escalate spell target a creature, you may choose the same creature for each mode’s target, or choose different creatures. The same is true if the chosen modes target a player (or opponent).
  • The targeted opponent chooses which of their attacking creatures to sacrifice, not you.
  • Untapping an attacking creature doesn’t cause it to be removed from combat.
  • You can’t choose any one mode multiple times.
  • You choose all of your modes at once. You can’t wait to perform one mode’s actions and then decide to choose more modes.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Escalate (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Target player gains 4 life. • Untap up to two target creatures. • Target opponent sacrifices an attacking creature of their choice.

    Condemn #22 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Use the creature's toughness as it last existed on the battlefield to determine how much life its controller gains.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.

    Divine Verdict #8 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A “blocking creature” is one that has been declared as a blocker this combat, or one that was put onto the battlefield blocking this combat. Unless that creature leaves combat, it continues to be a blocking creature through the end of combat step, even if the creature or creatures it was blocking are no longer on the battlefield or have otherwise left combat.
  • An “attacking creature” is one that has been declared as an attacker this combat, or one that was put onto the battlefield attacking this combat. Unless that creature leaves combat, it continues to be an attacking creature through the end of combat step, even if the player it was attacking has left the game, or the planeswalker it was attacking has left combat.
  • Destroying a blocking creature won't cause any of the creatures it was blocking to become unblocked. They won't deal combat damage to the defending player or planeswalker (unless they have trample).
  • Prices

    Seller Price
    Manapool / 0.15 USD 0.15 USD
    Cardkingdom 0.35 USD / 0.49 USD
    Tcgplayer / 0.33 USD 0.03 USD
    Cardmarket 0.04 EUR / 0.15 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy target attacking or blocking creature.

    Just Fate #17 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 1.79 USD
    Tcgplayer 0.89 USD
    Manapool 0.62 USD
    Cardmarket 0.96 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Cast this spell only during the declare attackers step and only if you've been attacked this step. Destroy target attacking creature.

    Kill Shot #19 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom / 0.49 USD 0.35 USD
    Cardmarket 0.05 EUR / 0.06 EUR
    Manapool / 0.15 USD 0.15 USD
    Tcgplayer / 0.03 USD 0.08 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy target attacking creature.

    Settle the Wreckage #2372 aka. Wrath to Exile Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Settle the Wreckage targets only the player. Creatures with hexproof that player controls will be exiled as this spell resolves.
  • That player can find fewer basic land cards than the number of exiled creatures, whether because they want to or because they don’t have that many basic land cards left.
  • The number of lands that player may find is the number of attacking creatures that were exiled, even if some of those creatures were tokens, weren’t creature cards, or didn’t end up in exile (most likely because one was that player’s commander in the Commander variant).
  • Prices

    Seller Price
    Manapool / 4.03 USD 3.63 USD
    Cardkingdom / 4.49 USD 3.49 USD
    Tcgplayer / 4.26 USD 4.58 USD
    Cardmarket 4.51 EUR / 1.78 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Exile all attacking creatures target player controls. That player may search their library for that many basic land cards, put those cards onto the battlefield tapped, thenshuffle