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AI 🤖 Find me cards equivalent to: Kargan Intimidator

Equivalent cards to Kargan Intimidator (Red, warrior, combat tricks, creature type manipulation):

  • Blood-Chin Rager (grants evasion to warriors)
  • Brash Taunter (self-pumping, useful in combat)
  • Tahngarth, First Mate (forces blocks)
  • Fireblade Charger (Red warrior with extra combat ability)


Reason: They are all red, interact with combat, and/or manipulate creature abilities.

Results:

Blood-Chin Rager #89 Creature — Human Warrior

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 2
Power/Toughness: 2/2
Types:
  • Creature
  • SubTypes:
  • Human
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.18 USD / 2.04 USD
    Cardmarket 0.19 EUR / 1.35 EUR
    Cardkingdom 0.35 USD / 2.99 USD
    Cardsphere 0.23 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever this creature attacks, Warrior creatures you control gain menace until end of turn. (They can't be blocked except by two or more creatures.)

    Brash Taunter #125 Creature — Goblin

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Fight Indestructible

    Rules

  • A creature can be dealt an amount of damage greater than its toughness. For example, if Brash Taunter is dealt 3 damage, its middle ability deals 3 damage, not 1, to the target opponent.
  • If the target creature is an illegal target when Brash Taunter's last ability tries to resolve, the ability doesn't resolve. If Brash Taunter is no longer on the battlefield, the target creature won't deal or be dealt damage.
  • If your life total is brought to 0 or less at the same time that Brash Taunter is dealt damage, you lose the game before its middle ability goes on the stack.
  • Prices

    Seller Price
    Tcgplayer 0.77 USD
    Cardmarket 0.76 EUR
    Cardkingdom 0.99 USD
    Cardsphere 0.6 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Indestructible Whenever this creature is dealt damage, it deals that much damage to target opponent. , : This creature fights another target creature.

    Fireblade Charger #139 Creature — Goblin Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:

    Rules

  • Fireblade Charger’s last known existence on the battlefield is checked to determine its power. If its power was 0 or negative, its ability has no effect.
  • Prices

    Seller Price
    Tcgplayer 0.13 USD / 0.26 USD
    Cardmarket 0.09 EUR / 0.23 EUR
    Cardkingdom 0.35 USD / 0.79 USD
    Cardsphere 0.23 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As long as this creature is equipped, it has haste. When this creature dies, it deals damage equal to its power to any target.

    Kargan Intimidator #145p Creature — Human Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 3/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you control two or more Kargan Intimidators, track which modes have been chosen each turn for each one's ability separately.
  • Once a creature has blocked a Warrior, turning that creature into a Coward won't remove it from combat or cause the Warrior to become unblocked.
  • Prices

    Seller Price
    Tcgplayer 0.13 USD / 0.21 USD
    Cardmarket 0.18 EUR / 0.2 EUR
    Cardkingdom 0.49 USD / 0.49 USD
    Cardsphere 0.42 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Cowards can't block Warriors. : Choose one that hasn't been chosen this turn — • This creature gets +1/+1 until end of turn. • Target creature becomes a Coward until end of turn. • Target Warrior gains trample until end of turn.

    Tahngarth, First Mate #4 Legendary Creature — Minotaur Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Minotaur
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Although Tahngarth is an attacking creature if it uses its triggered ability, it was never declared as an attacking creature. This means that abilities that trigger whenever a creature attacks won't trigger when it changes control and becomes attacking.
  • Any effects that say that Tahngarth can't attack or can't attack a certain player (such as that of Propaganda, or if Tahngarth gains defender) affect only the declaration of attackers. They won't stop Tahngarth from becoming an attacking creature through its triggered ability.
  • Commander damage is tracked for each commander. It doesn't matter who controls the commander as it deals damage. If Tahngarth deals 10 damage to one player while under your control and another 11 damage to that same player while under a third player's control, the player loses the game.
  • Giving control of Tahngarth to an opponent doesn't cause it to become untapped. This means that Tahngarth may end up attacking several times between your turns.
  • If Tahngarth gains menace, it can't be blocked at all.
  • If an opponent attacks a player or planeswalker but each creature attacking that player or planeswalker is no longer attacking that player or planeswalker by the time Tahngarth's ability resolves (most likely because they've left the battlefield), that player or planeswalker can't be chosen for Tahngarth to attack. If there's no player or planeswalker to choose this way but you still choose to give the opponent control of Tahngarth, Tahngarth isn't attacking.
  • If an opponent is attacking a planeswalker but not that planeswalker's controller, Tahngarth can't attack that player.
  • Players can't take any actions between the time you choose to give control of Tahngarth to the attacking player and the time it becomes an attacking creature.
  • Tahngarth may end up attacking its owner this way.
  • Prices

    Seller Price
    Tcgplayer 6.95 USD
    Cardmarket 5.07 EUR
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Tahngarth can't be blocked by more than one creature. Whenever an opponent attacks with one or more creatures, if Tahngarth is tapped, you may have that opponent gain control of Tahngarth until end of combat. If you do, choose a player or planeswalker that opponent is attacking. Tahngarth is attacking that player or planeswalker.

    Blood-Chin Rager Creature — Human Warrior Normal - ~$2.4

    Brash Taunter Creature — Goblin Normal - ~$2.82

    Fireblade Charger Creature — Goblin Warrior Normal - ~$1.87

    Kargan Intimidator Creature — Human Warrior Normal - ~$1.88

    Tahngarth, First Mate Legendary Creature — Minotaur Warrior Normal - ~$5.73

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