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"Find me cards equivalent to: Keen Glidemaster"

Equivalent cards to Keen Glidemaster (Blue, grants flying for mana):

  • Aven Wind Guide (not mono-blue, grants flying to token creatures)
  • Faerie Invaders (flash, flying, but no flying-grant effect)
  • Wavebreak Hippocamp (similar theme, but not same effect)
  • Skyway Sniper (green, wrong color)

Closest blue equivalents:

  • Amphin Pathmage (Blue, can make a creature unblockable for {2}{U})
  • Triton Tactics (Instant, can untap/boost and grants no flying)

None are direct blue Human Soldiers with the same ability. Keen Glidemaster is unique in mono-blue.


Reason: Granting flying at instant speed for {2}{U} is rare in mono-blue creatures.

Found Cards

8 Results

Amphin Pathmage

Aven Wind Guide

Aven Wind Guide

Faerie Invaders

Keen Glidemaster

Skyway Sniper

Triton Tactics

Wavebreak Hippocamp

Amphin Pathmage #45 Creature — Salamander Wizard

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 4
Power/Toughness: 3/2
Types:
  • Creature
  • SubTypes:
  • Salamander
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Activating the ability after blockers have been declared won’t have any effect. It won’t change or undo any blocks.
  • Prices

    Seller Price
    Tcgplayer 0.1 USD / 0.5 USD
    Cardkingdom / 0.49 USD 0.35 USD
    Manapool / 0.19 USD 0.15 USD
    Cardmarket / 0.23 EUR 0.08 EUR

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Target creature can't be blocked this turn.

    Aven Wind Guide #195 Creature — Bird Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Bird
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Embalm Flying Vigilance

    Rules

  • For each card with embalm, a corresponding game play supplement token can be found in some Amonkhet booster packs. These supplements are not required to play with cards with embalm; you can use the same items to represent an embalmed token as you would any other token.
  • The token copies exactly what was printed on the original card and nothing else. It doesn't copy any information about the object the card was before it was put into your graveyard.
  • The token is a Zombie in addition to its other types and is white instead of its other colors. It has no mana cost, and thus its mana value is 0. These are copiable values of the token that other effects may copy.
  • If a spell or ability puts a creature card with embalm into your graveyard during your main phase, you'll have priority immediately after that spell or ability resolves. You can activate the creature card's embalm ability before any player can exile it with an effect, such as that of Crook of Condemnation, if it's legal for you to do so.
  • Once you've activated an embalm ability, the card is immediately exiled. Opponents can't try to stop the ability by exiling the card with an effect such as that of Crook of Condemnation.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.79 USD
    Tcgplayer 0.3 USD / 0.98 USD
    Cardmarket / 0.67 EUR 0.14 EUR
    Manapool 0.15 USD / 0.56 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, vigilance Creature tokens you control have flying and vigilance. Embalm (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Warrior with no mana cost. Embalm only as a sorcery.)

    Aven Wind Guide #4 Token Creature — Zombie Bird Warrior

    Info

    Color:
    Identifies:
    Cost:
    Power/Toughness: 2/3
    Types:
  • Token
  • Creature
  • Languages:
    Layout:
    Token

    Abilities/Keywords

    Flying Vigilance

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.39 USD
    Cardmarket 0.19 EUR
    Tcgplayer 0.26 USD
    Manapool 0.15 USD

    Legalities

    Text

    Flying, vigilance Creature tokens you control have flying and vigilance.

    Faerie Invaders #51 Creature — Faerie Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 5
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Faerie
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash Flying

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.49 USD
    Tcgplayer 0.17 USD / 0.32 USD
    Manapool / 0.15 USD 0.15 USD
    Cardmarket / 0.26 EUR 0.1 EUR

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash (You may cast this spell any time you could cast an instant.) Flying

    Keen Glidemaster #54 Creature — Human Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.49 USD
    Tcgplayer / 0.1 USD 0.04 USD
    Manapool / 0.15 USD 0.15 USD
    Cardmarket / 0.11 EUR 0.03 EUR

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Target creature gains flying until end of turn.

    Skyway Sniper #206 Creature — Elf Archer

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: 1/2
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Archer
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Reach

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket / 0.19 EUR 0.07 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Tcgplayer 0.24 USD / 0.22 USD
    Manapool / 0.15 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Reach (This creature can block creatures with flying.) : This creature deals 1 damage to target creature with flying.

    Triton Tactics #71 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 0.13 EUR / 0.26 EUR
    Cardkingdom / 0.49 USD 0.35 USD
    Manapool / 0.27 USD 0.15 USD
    Tcgplayer 0.08 USD / 0.4 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Up to two target creatures each get +0/+3 until end of turn. Untap those creatures. At this turn's next end of combat, tap each creature that was blocked by one of those creatures this turn and it doesn't untap during its controller's next untap step.

    Wavebreak Hippocamp #80 Enchantment Creature — Horse Fish

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Enchantment
  • Creature
  • SubTypes:
  • Horse
  • Fish
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • An ability that triggers when you cast a spell resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
  • If you have more than one opponent, this ability can trigger once during each of those opponents' turns.
  • In a Two-Headed Giant game, this ability triggers no more than once during each opposing team's turn.
  • This ability triggers only on your very first spell during an opponent's turn, not the first spell after the card is on the battlefield. If you cast a spell before it's on the battlefield (including if you cast this card somehow during an opponent's turn), the ability won't trigger.
  • Prices

    Seller Price
    Cardmarket 0.72 EUR / 0.97 EUR
    Tcgplayer 0.63 USD / 1.45 USD
    Cardkingdom / 1.99 USD 0.99 USD
    Manapool 0.41 USD / 0.94 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast your first spell during each opponent's turn, draw a card.