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AI 🤖 Find me cards equivalent to: Kher Keep

Equivalent cards to Kher Keep (red, land that makes tokens):
1. Hanweir Battlements – Red land, gives creatures haste, but not tokens.
2. Dwarven Mine – Red land, enters tapped unless you control 3+ Mountains, creates a 1/1 Dwarf token.
3. Valakut Stoneforge – Red land, can create Construct tokens.
4. Ghitu Encampment – Red land, becomes a 2/1 creature temporarily.


Reason: These are all red lands that either create creature tokens or become creatures, functionally similar to Kher Keep.

Results:

Dwarven Mine #243 Land — Mountain

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 0
Power/Toughness: /
Types:
  • Land
  • SubTypes:
  • Mountain
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • As these lands are entering the battlefield, they check for lands that are already on the battlefield. They won't see lands that are entering the battlefield at the same time (due to Scapeshift, for example).
  • If another effect puts these lands onto the battlefield tapped, they enter tapped, even if you control enough lands with the appropriate basic land type.
  • Prices

    Seller Price
    Tcgplayer 0.16 USD / 0.66 USD
    Cardmarket 0.23 EUR / 0.81 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool 0.15 USD / 0.68 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    (: Add .) This land enters tapped unless you control three or more other Mountains. When this land enters untapped, create a 1/1 red Dwarf creature token.

    Ghitu Encampment #141 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn't matter how long the permanent has been a creature.
  • Activating the ability that turns it into a creature while it's already a creature will override any effects that set its power and/or toughness to a specific number. However, any effect that raises or lowers power and/or toughness (such as the effect created by Giant Growth, Glorious Anthem, or a +1/+1 counter) will continue to apply.
  • Prices

    Seller Price
    Tcgplayer 0.41 USD / 9.99 USD
    Cardmarket 0.58 EUR / 8.41 EUR
    Cardkingdom 0.79 USD / 8.99 USD
    Manapool 0.36 USD / 5.19 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This land enters tapped. : Add . : This land becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.)

    Kher Keep #275 Legendary Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.47 USD / 21.69 USD
    Cardmarket 0.68 EUR / 2.71 EUR
    Cardkingdom 0.79 USD / 11.99 USD
    Manapool 0.26 USD / 6.17 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . , : Create a 0/1 red Kobold creature token named Kobolds of Kher Keep.

    Dwarven Mine Land — Mountain Normal - ~$0.44

    Ghitu Encampment Land Normal - ~$4.34

    Kher Keep Legendary Land Normal - ~$5.6

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