cache exists in db Search - ManaHive
Helper

MANAHIVE

🤖 ManaHive AI

"Find me cards equivalent to: Killmonger, Ruthless Usurper"

Equivalent cards (red, legendary creatures that punish artifacts or scale with artifacts):
1. Killmonger, Ruthless Usurper (as requested)
2. Ogre-Head Helm (scales with artifacts, not legendary, still red, close synergy)
3. Vulshok Battlemaster (red, interacts with artifacts, not legendary)
4. Godo, Bandit Warlord (legendary, red, strong equipment/artifact synergy)
5. Kari Zev, Skyship Raider (legendary, red, artifact/token interaction)


Reason: No card is exactly the same as Killmonger, Ruthless Usurper, but these cards involve red, legendary status, artifact synergy, or punishing artifacts.

Found Cards

5 Results

Godo, Bandit Warlord

Kari Zev, Skyship Raider

Killmonger, Ruthless Usurper

Ogre-Head Helm

Vulshok Battlemaster

Godo, Bandit Warlord #1200 Legendary Creature — Human Barbarian

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 6
Power/Toughness: 3/3
Types:
  • Creature
  • SubTypes:
  • Human
  • Barbarian
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Unlike many effects that grant additional combat phases, you don't get an additional main phase with Godo, Bandit Warlord's ability. The additional combat phase happens immediately after the first combat phase.
  • Prices

    Seller Price
    Manapool / 13.86 USD 12.07 USD
    Cardkingdom / 17.99 USD 10.99 USD
    Cardmarket 9.07 EUR / 10.25 EUR
    Tcgplayer 13.35 USD / 16.27 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When Godo enters, you may search your library for an Equipment card, put it onto the battlefield, thenshuffle Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, there is an additional combat phase.

    Kari Zev, Skyship Raider #87s Legendary Creature — Human Pirate

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 1/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Pirate
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Menace

    Rules

  • Although Ragavan is attacking, it was never declared as an attacking creature (for the purposes of abilities that trigger whenever a creature attacks, for example).
  • The delayed triggered ability that exiles Ragavan triggers at end of combat even if Kari Zev is no longer on the battlefield.
  • You choose which opponent or opposing planeswalker Ragavan is attacking as you create the token. It doesn't have to be the same player or planeswalker Kari Zev is attacking.
  • Prices

    Seller Price
    Cardmarket 1.5 EUR
    Manapool 2.08 USD
    Cardkingdom 2.29 USD
    Tcgplayer 2.64 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    First strike, menace Whenever Kari Zev attacks, create Ragavan, a legendary 2/1 red Monkey creature token. Ragavan enters tapped and attacking. Exile that token at end of combat.

    Killmonger, Ruthless Usurper #53 Legendary Creature — Human Villain

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Villain
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Trample

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 0.2 EUR
    Tcgplayer / 0.78 USD 0.24 USD
    Cardkingdom / 0.49 USD 0.49 USD
    Manapool 0.15 USD / 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample Whenever Killmonger attacks, he gets +1/+0 until end of turn for each artifact defending player controls. Whenever Killmonger deals combat damage to a player, that player sacrifices an artifact of their choice and you create a Treasure token.

    Ogre-Head Helm #470 Artifact Creature — Equipment Ogre

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Equipment
  • Ogre
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Reconfigure

    Rules

  • Although it causes an Equipment to become attached to a creature, reconfigure is not an “equip ability” for the purpose of cards like Fighter Class and Leonin Shikari.
  • An Equipment creature can never become attached to itself. If an effect tries to do this, nothing happens.
  • An Equipment creature with reconfigure can be attached to creatures by effects other than its reconfigure ability, such as the activated ability of Brass Squire.
  • An Equipment doesn't become tapped when the permanent it's attached to becomes tapped. For example, if you attack with a creature that is equipped with Acquisition Octopus, then use reconfigure to unattach Acquisition Octopus after combat, the Octopus will be untapped and could be used to block during your opponent's turn.
  • As soon as an Equipment creature with reconfigure stops being a creature, any Equipment and Auras with enchant creature abilities become unattached. Auras that can enchant an Equipment that isn't a creature remain attached to it.
  • Attaching an Equipment with reconfigure to a creature causes that Equipment to stop being a creature until it becomes unattached. It also loses any creature subtypes it had.
  • If a permanent with reconfigure is somehow still a creature after it becomes attached (perhaps due to an effect like that of March of the Machines), it immediately becomes unattached from the equipped creature.
  • If an Equipment with reconfigure somehow loses its abilities while it is attached, the effect causing it to not be a creature continues to apply until it becomes unattached.
  • If the equipped creature deals combat damage, you may sacrifice the equipped creature, not Ogre-Head Helm.
  • Reconfigure represents two activated abilities. Reconfigure [cost] means “[Cost]: Attach this permanent to another target creature you control. Activate only as a sorcery,” and “[Cost]: Unattach this permanent. Activate only if this permanent is attached to a creature and only as a sorcery.”
  • Similarly, if an Equipment is tapped, its reconfigure abilities may still be activated and it may still become attached to creatures. Becoming attached doesn't untap it. In most cases, an attached Equipment being tapped won't affect gameplay, but it will be relevant if it becomes unattached again before it untaps.
  • Prices

    Seller Price
    Cardkingdom 0.49 USD / 0.49 USD
    Tcgplayer 0.28 USD / 0.23 USD
    Manapool / 0.15 USD 0.15 USD
    Cardmarket 0.31 EUR / 0.55 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature gets +2/+2. Whenever this creature or equipped creature deals combat damage to a player, you maysacrificeit. If you do,discardyour hand, then draw three cards. Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

    Vulshok Battlemaster #110 Creature — Human Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste

    Rules

  • If an Equipment can't equip Vulshok Battlemaster, it isn't attached to the Battlemaster, and it doesn't become unattached (if it's attached to a creature).
  • Other players' Equipment is moved onto the Battlemaster as well as your own. This doesn't change who controls the Equipment or who can activate its equip ability to move it onto another creature.
  • The "enters" effect moves all Equipment onto the Battlemaster, regardless of whether that Equipment was attached to other creatures.
  • Prices

    Seller Price
    Cardkingdom 0.49 USD / 1.99 USD
    Manapool / 3.42 USD 0.15 USD
    Tcgplayer / 3.8 USD 0.49 USD
    Cardmarket 0.36 EUR / 1.95 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste When this creature enters, attach all Equipment on the battlefield to it. (Control of the Equipment doesn't change.)