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"Find me cards equivalent to: Koh, the Face Stealer"

Here are some cards equivalent to Koh, the Face Stealer (Black, copies abilities, interacts with creatures/exile):
1. Necrotic Ooze — Has all activated abilities of all creature cards in all graveyards.
2. The Scarab God — Exiles creatures from graveyards and creates copies.
3. Geth, Lord of the Vault — Can reanimate opponent's creatures from their graveyard.
4. Chainer, Nightmare Adept — Casts creatures from graveyards and gives them haste.

All are black and interact with exiled or dead creatures, and/or copy or use their abilities.

Found Cards

5 Results

Chainer, Nightmare Adept

Geth, Lord of the Vault

Koh, the Face Stealer

Necrotic Ooze

The Scarab God

Chainer, Nightmare Adept #289 Legendary Creature — Human Minion

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: 3/2
Types:
  • Creature
  • SubTypes:
  • Human
  • Minion
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Chainer's first ability doesn't change when you can cast the creature card. You can normally only cast it during your turn while the stack is empty, but if the creature card has flash, you can cast it at other times.
  • Chainer's last ability triggers if Chainer enters the battlefield without being cast from your hand.
  • Chainer's last ability triggers if the entering creature was cast from a zone other than your hand, or if it wasn't cast at all and is entering the battlefield from anywhere (including from your hand).
  • If you somehow activate Chainer's first ability more than once during a turn (perhaps because Chainer left the battlefield and returned), you can cast a creature card for each ability's permission. Similarly, if another effect allows you to cast a creature card from your graveyard, you may use that permission and later use Chainer's permission to cast another creature card.
  • You don't choose a creature card to cast while activating or resolving Chainer's first ability. The ability creates a permission for you to cast a creature card from your graveyard later in the turn.
  • Prices

    Seller Price
    Tcgplayer 1.3 USD 1.61 USD 0.79 USD
    Manapool 1.69 USD 0.8 USD 1.69 USD
    Cardkingdom 4.49 USD 1.99 USD 1.99 USD
    Cardmarket 0.54 EUR / 0.97 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Discard a card: You may cast a creature spell from your graveyard this turn. Activate only once each turn. Whenever a nontoken creature you control enters, if you didn't cast it from your hand, it gains haste until your next turn.

    Geth, Lord of the Vault #64 Legendary Creature — Phyrexian Zombie

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 6
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Phyrexian
  • Zombie
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Intimidate Mill

    Rules

  • If a card in a player's graveyard has {X} in its mana cost, X is considered to be 0.
  • In a multiplayer game, if a player leaves the game, all cards that player owns leave as well. If you leave the game, any spells and/or permanents you control from Geth's last ability are exiled.
  • The target card must have mana value exactly X. You can't overpay to have the player mill more cards.
  • Prices

    Seller Price
    Tcgplayer 0.78 USD / 6.23 USD
    Manapool / 2.84 USD 0.38 USD
    Cardkingdom 1.29 USD / 4.99 USD
    Cardmarket 0.58 EUR / 2.61 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) : Put target artifact or creature card with mana value X from an opponent's graveyard onto the battlefield under your control tapped. Then that player mills X cards.

    Koh, the Face Stealer #107s Legendary Creature — Shapeshifter Spirit

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 6
    Power/Toughness: 6/6
    Types:
  • Creature
  • SubTypes:
  • Shapeshifter
  • Spirit
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keyword abilities, like equip, are activated abilities and they have colons in their reminder text.
  • Players can respond to the triggered ability that exiles nontoken creatures that die. If the card leaves the graveyard before the ability resolves, Koh will not exile the card and it cannot be chosen with Koh's activated ability.
  • Triggered abilities use the word "when," "whenever," or "at." They're often written as "[Trigger condition], [effect]." Some keyword abilities, such as prowess, are triggered abilities and will have "when," "whenever," or "at" in their reminder text.
  • Prices

    Seller Price
    Tcgplayer 16.27 USD
    Cardkingdom 9.99 USD
    Cardmarket 10.45 EUR
    Manapool 11.72 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When Koh enters, exile up to one other target creature. Whenever another nontoken creature dies, you may exile it. Pay 1 life: Choose a creature card exiled with Koh. Koh has all activated and triggered abilities of the last chosen card.

    Necrotic Ooze #72 Creature — Ooze

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 4/3
    Types:
  • Creature
  • SubTypes:
  • Ooze
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keywords are activated abilities; they have colons in their reminder text.
  • If an activated ability of a card in a graveyard references the card it's printed on by name, treat Necrotic Ooze's version of that ability as though it referenced Necrotic Ooze by name instead. For example, if Cudgel Troll (which says "{G}: Regenerate Cudgel Troll") is in a graveyard, Necrotic Ooze has the ability "{G}: Regenerate Necrotic Ooze."
  • Necrotic Ooze gains only activated abilities. It doesn't gain keyword abilities (unless those keyword abilities are activated), triggered abilities, or static abilities.
  • Prices

    Seller Price
    Cardkingdom 2.99 USD
    Manapool / 6.12 USD 2.41 USD
    Cardmarket 1.76 EUR / 4.01 EUR
    Tcgplayer 2.73 USD / 9.93 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As long as this creature is on the battlefield, it has all activated abilities of all creature cards in all graveyards.

    The Scarab God #145s Legendary Creature — God

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • God
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Scry

    Rules

  • If this creature dies but leaves your graveyard before the next end step, it will remain in its new zone.
  • The “next end step” refers to the next end step that occurs, not the end step of the next turn. If this creature dies before a turn's end step (for example, during combat), it will be returned to its owner's hand at the beginning of that turn's end step.
  • In a Two-Headed Giant game, The Scarab God's first ability causes the opposing team to lose life equal to twice the number of Zombies you control, although you scry only equal to the number of Zombies you control.
  • The number of Zombies you control is counted as The Scarab God's first ability resolves. Players can try to change that number in response to the ability (perhaps by activating its second ability).
  • Prices

    Seller Price
    Tcgplayer 22.37 USD
    Cardmarket 16.35 EUR
    Cardkingdom 29.99 USD
    Manapool 20.84 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control. : Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie. When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.