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"Find me cards equivalent to: Kudo, King Among Bears"

No exact equivalents to Kudo, King Among Bears exist, but similar multi-color legendary bears are:

  • Ayula, Queen Among Bears (Green, Legendary Creature — Bear): Similar tribal effect, but only green.
  • Miara, Thorn of the Glade & Numa, Joraga Chieftain (Partners, include green and white together but not Bears).
  • Minsc & Boo, Timeless Heroes (Red/Green, legendary, Bear-token related).

Closest is Ayula, Queen Among Bears for bear tribal. No white/green legendary bears with a comparable board-wide type-changing effect.

Found Cards

5 Results

Ayula, Queen Among Bears

Kudo, King Among Bears

Miara, Thorn of the Glade

Minsc & Boo, Timeless Heroes

Numa, Joraga Chieftain

Ayula, Queen Among Bears #348 Legendary Creature — Bear

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 2
Power/Toughness: 2/2
Types:
  • Creature
  • SubTypes:
  • Bear
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Fight

    Rules

  • Either of Ayula's modes can target any Bear you control, not just the Bear that entered the battlefield. Ayula can even be the target of its own ability.
  • For Ayula's second mode, if either target isn't a creature or is otherwise an illegal target as the ability resolves, no creature will deal or be dealt damage.
  • Prices

    Seller Price
    Cardkingdom / 1.99 USD 1.49 USD
    Cardmarket 0.53 EUR / 0.62 EUR
    Manapool / 1.51 USD 1.52 USD
    Tcgplayer / 1.46 USD 1.68 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever another Bear you control enters, choose one — • Put two +1/+1 counters on target Bear. • Target Bear you control fights target creature you don't control.

    Kudo, King Among Bears #490 Legendary Creature — Bear

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Bear
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to creatures may become lethal if Kudo enters or leaves the battlefield during that turn.
  • If an effect causes a noncreature permanent to become a creature and sets its power and toughness as it does so, that creature will have that power and toughness; it won't be 2/2. Notably, crewing a Vehicle does not set its power and toughness, so a Vehicle will be a 2/2 creature once crewed.
  • Kudo, King Among Bears's ability overwrites any effects that set a creature's power and toughness. Any existing effects or counters that raise, lower, or switch a creature's power and/or toughness continue to apply to the creature's newly set power and toughness. Any power- or toughness-setting effects that start to apply after Kudo enters the battlefield will overwrite this effect.
  • Prices

    Seller Price
    Tcgplayer 1.52 USD
    Manapool / 0.97 USD 0.97 USD
    Cardmarket 0.49 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Other creatures have base power and toughness 2/2 and are Bears in addition to their other types.

    Miara, Thorn of the Glade #566 Legendary Creature — Elf Scout

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 1/2
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Scout
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Partner

    Rules

  • An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
  • Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
  • Each time Miara's triggered ability resolves, you may pay {1} and 1 life only once to draw only one card.
  • If multiple Elves you control (possibly including Miara, Thorn of the Glade) die at the same time, Miara's ability triggers that many times.
  • If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
  • If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Falthis and Kediss are your commanders, your deck may contain cards with black and/or red in their color identity, but not cards with green, white, or blue.
  • Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.
  • To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.
  • You can choose two commanders with partner that are the same color or colors. In Commander Draft, you can even choose two of the same commander with partner if you drafted them. If you do this, make sure you keep the number of times you've cast each from the command zone clear for "commander tax" purposes.
  • Prices

    Seller Price
    Cardkingdom 0.99 USD
    Manapool 0.45 USD / 0.45 USD
    Tcgplayer 0.69 USD
    Cardmarket 0.65 EUR / 0.43 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever Miara or another Elf you control dies, you may pay and 1 life. If you do, draw a card. Partner (You can have two commanders if both have partner.)

    Minsc & Boo, Timeless Heroes #879 Legendary Planeswalker — Minsc

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Planeswalker
  • SubTypes:
  • Minsc
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:
    Boo

    Rules

  • If there is no legal target for the reflexive trigger in Minsc & Boo's second loyalty ability, or if the target is illegal as the ability tries to resolve, you will not draw any cards even if the sacrificed creature was a Hamster.
  • Minsc & Boo's second loyalty ability won't deal extra damage if you shout "Go for the eyes, Boo!" but it definitely can't hurt.
  • Prices

    Seller Price
    Tcgplayer 536.36 USD
    Cardkingdom 799.99 USD
    Cardmarket 560.27 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When Minsc & Boo enters and at the beginning of your upkeep, you may create Boo, a legendary 1/1 red Hamster creature token with trample and haste.
    +1 Put three +1/+1 counters on up to one target creature with trample or haste.
    −2Sacrificea creature. When you do, Minsc & Boo deals X damage to any target, where X is that creature's power. If the sacrificed creature was a Hamster, draw X cards. Minsc & Boo, Timeless Heroes can be your commander.

    Numa, Joraga Chieftain #583 Legendary Creature — Elf Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Partner

    Rules

  • An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
  • Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
  • If some of the creatures are illegal targets as the reflexive triggered ability tries to resolve, the original distribution of counters still applies and the counters that would have been put on illegal targets are lost.
  • If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
  • If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Falthis and Kediss are your commanders, your deck may contain cards with black and/or red in their color identity, but not cards with green, white, or blue.
  • Numa's triggered ability goes on the stack without a target. While that ability is resolving, you may pay {X}{X}. If you do, a second ability triggers. You choose the target Elves and announce how the +1/+1 counters will be distributed as you put that ability on the stack. Each target must receive at least one +1/+1 counter. This is different from abilities that say "If you do . . ." in that players may cast spells and activate abilities after mana is paid but before counters are placed.
  • Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.
  • To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.
  • You can choose two commanders with partner that are the same color or colors. In Commander Draft, you can even choose two of the same commander with partner if you drafted them. If you do this, make sure you keep the number of times you've cast each from the command zone clear for "commander tax" purposes.
  • Prices

    Seller Price
    Cardmarket 0.47 EUR / 0.44 EUR
    Manapool / 0.36 USD 0.36 USD
    Cardkingdom 0.49 USD
    Tcgplayer 0.46 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of combat on your turn, you may pay . When you do, distribute X +1/+1 counters among any number of target Elves. Partner (You can have two commanders if both have partner.)