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AI 🤖 Find me cards equivalent to: Land Equilibrium

Equivalent cards to Land Equilibrium (Blue):
1. Mana Breach – Forces players to return lands to hand when casting spells.
2. Rising Waters – Only one land can be untapped per turn.
3. Narset's Reversal – Not directly equivalent, but can disrupt opponent's ramp spells.


Reason:
These are blue cards that similarly disrupt or limit land development.

Results:

Land Equilibrium #40 Enchantment

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
    Languages:
    EDH Bracket Attr:
    Mass Land Denial
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a land that would enter has its own "If [this land] would enter" replacement effect, the player who will control that land chooses which replacement effect to apply. After applying one, if the other one would still be applicable, it's then applied.
  • If an opponent puts a land onto the battlefield under their own control, they may sacrifice that same land. The player won't be able to tap that land for mana before sacrificing it.
  • This effect applies no matter how the land would enter: because an opponent plays it, or because a spell or ability allows that opponent to put it onto the battlefield. Note that it doesn't matter under whose control the land enters. If the opponent would put the land onto the battlefield under someone else's control (as a result of Yavimaya Dryad's ability, for example), that opponent will still have to sacrifice a land.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If an opponent who controls at least as many lands as you do would put a land onto the battlefield, that player instead puts that land onto the battlefield then sacrifices a land of their choice.

    Mana Breach #38 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The ability itself is controlled by Mana Breach’s controller.
  • The person who cast the spell chooses which of their lands is affected.
  • Prices

    Seller Price
    Tcgplayer 0.78 USD
    Cardmarket 1.43 EUR
    Cardkingdom 0.99 USD
    Cardsphere 0.93 USD
    Manapool 0.52 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a player casts a spell, that player returns a land they control to its owner's hand.

    Narset's Reversal #14 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a copy of a spell is returned to its owner’s hand, it’s moved there, then it will cease to exist as a state-based action.
  • If a spell is returned to its owner’s hand, it’s removed from the stack and thus will not resolve. The spell isn’t countered; it just no longer exists. This works against a spell that can’t be countered.
  • If the spell has damage divided as it was cast, the division can’t be changed (although the targets receiving that damage still can). The same is true of spells that distribute counters.
  • If the spell that’s copied has an X whose value was determined as it was cast (like Finale of Promise does), the copy will have the same value of X.
  • If the spell that’s copied is modal (that is, it says “Choose one —” or the like), the copy will have the same mode. A different mode can’t be chosen.
  • If you copy a spell, you control the copy. Narset’s Reversal and the copy resolve before the original spell would have resolved.
  • Narset’s Reversal can copy any instant or sorcery spell, not just one with targets.
  • The controller of a copy can’t choose to pay any alternative or additional costs for the copy. However, effects based on any alternative or additional costs that were paid for the original spell are copied as though those same costs were paid for the copy.
  • The copy is created on the stack, so it’s not “cast.” Abilities that trigger when a player casts a spell won’t trigger.
  • The copy will have the same targets as the spell it’s copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If, for one of the targets, you can’t choose a new legal target, then it remains unchanged (even if the current target is illegal).
  • Prices

    Seller Price
    Tcgplayer 21.99 USD
    Manapool 13.49 USD / 41.1 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Copy target instant or sorcery spell, then return it to its owner's hand. You may choose new targets for the copy.

    Rising Waters #jf38sb Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    EDH Bracket Attr:
    Mass Land Denial
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.65 USD
    Cardmarket 0.27 EUR
    Cardkingdom 0.49 USD
    Manapool 0.52 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Lands don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player untaps a land they control.

    Land Equilibrium Enchantment Normal

    Mana Breach Enchantment Normal - ~$0.93

    Narset's Reversal Instant Normal - ~$25.53

    Rising Waters Enchantment Normal - ~$0.48

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