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"Find me cards equivalent to: Legion Extruder"

Equivalent cards to Legion Extruder (Artifact, Red, damage and artifact sacrifice for Golem) in red artifacts are:
1. Legion Extruder
2. Ichor Wellspring – Artifact that provides value when entering/leaving, but not damage.
3. Explosive Synthesizer – Artifact, enters or leaves triggers damage, but doesn’t make Golems.
4. Treasure Nabber – Red artifact creature that interacts with artifacts, not a direct equivalent.
5. Slagwurm Armor – Artifact, but no color/damage/artifact sacrifice synergy.

Closest is Explosive Synthesizer—deals damage on leaving, but no token creation. No direct equivalents; the combination of damage + artifact sacrifice + Golem token is unique.

Found Cards

4 Results

Ichor Wellspring

Legion Extruder

Slagwurm Armor

Treasure Nabber

Ichor Wellspring #84 Artifact

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 2
Power/Toughness: /
Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The ability will trigger when Ichor Wellspring is put into a graveyard from the battlefield, even if the ability that triggered when it entered hasn't resolved yet.
  • Prices

    Seller Price
    Cardkingdom / 1.99 USD 1.79 USD
    Tcgplayer 0.61 USD / 1.06 USD
    Cardmarket / 1.9 EUR 1.11 EUR
    Manapool / 1.56 USD 0.67 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this artifact enters or is put into a graveyard from the battlefield, draw a card.

    Legion Extruder #77 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket / 10.94 EUR 6.62 EUR
    Cardkingdom / 11.99 USD 9.99 USD
    Tcgplayer / 6.42 USD 5.59 USD
    Manapool / 6.4 USD 5.68 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this artifact enters, it deals 2 damage to any target. , ,Sacrificeanother artifact: Create a 3/3 colorless Golem artifact creature token.

    Slagwurm Armor #21 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature gets +0/+6. Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)

    Treasure Nabber #27 Creature — Goblin Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 3/2
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • An artifact is "tapped for mana" when a player activates a mana ability of an artifact that includes {T} (the tap symbol). Notably, tapping an artifact to pay for a spell with the improvise keyword is not tapping that artifact for mana.
  • If an opponent taps an artifact for mana during your turn, you'll gain control of it and keep control of it until the end of your next turn.
  • If multiple players each control Treasure Nabbers, an artifact tapped for mana will make quite a journey. For example, if player A taps an artifact for mana during their turn, and players B and C are the next players in turn order who control Treasure Nabbers, C's ability resolves before B and C gains control of the artifact. Then B gains control of the artifact. B keeps it during their turn, and then C regains control of the artifact once B's effect expires, then A will have it back after C's expires. However, if B or C taps the artifact for mana, one of them will take it from the other. You may need to pay very careful attention to which effects are still in effect, which have expired, and who owns what.
  • If the artifact leaves the battlefield, Treasure Nabber doesn't nab it from the zone it moved to.
  • If you control multiple Treasure Nabbers, their effects all expire at the same time. You won't keep an artifact for any longer.
  • In a multiplayer game, if a player leaves the game, all cards that player owns leave as well. If that player controls any nabbed treasures, the effect giving that player control of those artifacts ends.
  • The artifact remains tapped when you gain control of it.
  • Prices

    Seller Price
    Cardkingdom 4.49 USD
    Manapool 2.49 USD
    Cardmarket / 2 EUR 1.36 EUR
    Tcgplayer 2.56 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever an opponent taps an artifact for mana, gain control of that artifact until the end of your next turn.