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AI 🤖 Find me cards equivalent to: Liberty Prime, Recharged

Equivalent cards to Liberty Prime, Recharged (blue and red artifact creature with big impact and enters-the-battlefield effect):

  • Meteor Golem (colorless, ETB destroys a permanent)
  • Dack's Duplicate (blue/red, clone with haste)
  • Combustible Gearhulk (red, artifact creature, ETB gives opponent choice: draw or burn)
  • Agent of Treachery (blue, ETB steal permanent)
  • Solemn Simulacrum (colorless, ETB ramp, dies draw)

All are artifact creatures or have strong ETB effects in blue/red or colorless.

Results:

Agent of Treachery #2005 Creature — Human Rogue

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 7
Power/Toughness: 2/3
Types:
  • Creature
  • SubTypes:
  • Human
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A token’s owner is the player who created it.
  • Agent of Treachery’s effect lasts indefinitely. It doesn’t wear off during the cleanup step, and it doesn’t expire if Agent of Treachery leaves the battlefield. In a multiplayer game, it does expire if you leave the game.
  • Gaining control of a creature doesn’t cause you to gain control of any Auras or Equipment attached to it. Gaining control of an Aura or Equipment doesn’t change what it’s currently attached to.
  • If you don’t control three permanents you don’t own as your end step begins, Agent of Treachery’s last ability doesn’t trigger. If you no longer control three permanents you don’t own as it resolves, you won’t draw three cards. Those don’t have to be the same three permanents each time.
  • If you gain control of a permanent “until end of turn,” that effect will wear off during the cleanup step, after the end step. You’ll control that permanent while considering Agent of Treachery’s last ability.
  • Prices

    Seller Price
    Tcgplayer 5.74 USD
    Cardkingdom 9.49 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, gain control of target permanent. At the beginning of your end step, if you control three or more permanents you don't own, draw three cards.

    Combustible Gearhulk #112s Artifact Creature — Construct

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 6
    Power/Toughness: 6/6
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Construct
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Mill

    Rules

  • If any of the cards put into your graveyard have {X} in their mana cost, X is considered to be 0.
  • If you have fewer than three cards in your library, the opponent may choose to have you draw three cards. If so, you'll lose the game as state-based actions are performed.
  • While Combustible Gearhulk's triggered ability is resolving, no player may take any actions other than those specified by the Gearhulk. Once the opponent makes a choice, players can't cast spells or activate abilities until after the cards are drawn or put into the graveyard and damage has been dealt (if applicable).
  • Prices

    Seller Price
    Tcgplayer 6.03 USD
    Cardmarket 4.77 EUR
    Cardkingdom 7.49 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    First strike When this creature enters, target opponent may have you draw three cards. If the player doesn't, youmillthree cards, then this creature deals damage to that player equal to the total mana value of those cards.

    Dack's Duplicate #248 Creature — Shapeshifter

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 0/0
    Types:
  • Creature
  • SubTypes:
  • Shapeshifter
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Any enters-the-battlefield abilities of the copied creature will trigger when Dack's Duplicate enters the battlefield. Any "as [this creature] enters the battlefield" or "[this creature] enters the battlefield with" abilities of the chosen creature will also work.
  • Dack's Duplicate copies exactly what was printed on the original creature and nothing more (unless that creature is copying something else or is a token; see below), except it will have haste and dethrone. It doesn't copy whether that creature is tapped or untapped, whether it has any counters on it or Auras attached to it, or any non-copy effects that have changed its power, toughness, types, color, and so on.
  • Haste and dethrone are part of the copiable values of Dack's Duplicate. If another creature enters the battlefield as or becomes a copy of Dack's Duplicate, it will copy whatever Dack's Duplicate is copying and have haste and dethrone.
  • If Dack's Duplicate somehow enters the battlefield at the same time as another creature, Dack's Duplicate can't become a copy of that creature. You may choose only a creature that's already on the battlefield.
  • If the chosen creature is a token, Dack's Duplicate copies the original characteristics of that token as stated by the effect that put the token onto the battlefield. Dack's Duplicate is not a token, even when copying one.
  • If the chosen creature is copying something else (for example, if the chosen creature is another Dack's Duplicate), then Dack's Duplicate enters the battlefield as whatever the chosen creature is copying. It will have haste and dethrone.
  • If the copied creature has {X} in its mana cost (such as Grenzo, Dungeon Warden), X is considered to be 0.
  • In a Two-Headed Giant game, dethrone will trigger if the creature attacks either player on the team with the most life or tied for the most life.
  • Once dethrone triggers, it doesn't matter what happens to the players' life totals before the ability resolves. You'll put a +1/+1 counter on the creature even if the defending player doesn't have the most life as the ability resolves.
  • The +1/+1 counter is put on the creature before blockers are declared.
  • The ability of Dack's Duplicate doesn't target the creature.
  • You can choose to not copy anything. In that case, Dack's Duplicate enters the battlefield as a 0/0 Shapeshifter creature, and will probably die almost immediately, when state-based actions are next performed.
  • Dethrone doesn't trigger if the creature attacks a planeswalker, even if its controller has the most life. The same is true if the creature attacks a battle, even if its protector has the most life.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You may have this creature enter as a copy of any creature on the battlefield, except it has haste and dethrone. (Whenever it attacks the player with the most life or tied for most life, put a +1/+1counteron it.)

    Liberty Prime, Recharged #533 Legendary Artifact Creature — Robot

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 8/8
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Robot
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Haste Trample Vigilance

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 3.14 USD
    Cardkingdom 4.49 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Vigilance, trample, haste Whenever Liberty Prime attacks or blocks,sacrificeit unless you pay (two energy counters). , ,Sacrificean artifact: You get and draw a card.

    Meteor Golem #285 Artifact Creature — Golem

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 7
    Power/Toughness: 3/3
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Golem
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 4.93 USD / 4.33 USD
    Cardmarket 4.56 EUR / 4.48 EUR
    Cardkingdom 4.49 USD / 6.99 USD
    Cardsphere 4.93 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters,destroytarget nonland permanent an opponent controls.

    Solemn Simulacrum #277 aka. Jens Artifact Creature — Golem

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 2/2
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Golem
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.21 USD
    Cardmarket 0.31 EUR
    Cardkingdom 0.49 USD
    Cardsphere 0.27 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, thenshuffle When this creature dies, you may draw a card.

    Agent of Treachery Creature — Human Rogue Normal - ~$7.62

    Combustible Gearhulk Artifact Creature — Construct Normal - ~$6.1

    Dack's Duplicate Creature — Shapeshifter Normal

    Liberty Prime, Recharged Legendary Artifact Creature — Robot Normal - ~$3.82

    Meteor Golem Artifact Creature — Golem Normal - ~$4.96

    Solemn Simulacrum Artifact Creature — Golem Normal - ~$0.32

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