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"Find me cards equivalent to: Life of the Party"

Equivalent cards to Life of the Party (red, Creature — Elemental, cares about first strike, trample, haste, scaling P/T on attack, or token copies and goad):
1. Chandra's Phoenix — Red, haste, flying, and recurring ability. (Not exact, but similar in being an aggressive red haste creature.)
2. Ferocious Pup (Green, but notable for token copy on ETB; not red).
3. Flamerush Rider — Red, haste, creates attacking token copies when it attacks, similar to Life of the Party.
4. Ilharg, the Raze-Boar — Red, trample, can put creatures onto the battlefield attacking.
5. Urabrask the Hidden — Red, gives haste and disrupts opponents, though not a direct copy effect.

Closest among these and in mono-red is Flamerush Rider (creates attacking tokens), and Life of the Party (the card you listed) itself is uniquely combining token creation, goad, and power scaling on attack. There are no other mono-red creatures that do exactly all of these, but Flamerush Rider is most similar.
Reason: token copy effect on attack and haste are the key matching features.

Found Cards

6 Results

Chandra's Phoenix

Ferocious Pup

Flamerush Rider

Ilharg, the Raze-Boar

Life of the Party

Urabrask the Hidden

Chandra's Phoenix #44 Creature — Phoenix

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: 2/2
Types:
  • Creature
  • SubTypes:
  • Phoenix
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Haste

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.59 USD
    Cardmarket 0.23 EUR
    Tcgplayer 0.32 USD
    Manapool 0.2 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Haste (This creature can attack and as soon as it comes under your control.) Whenever an opponent is dealt damage by a red instant or sorcery spell you control or by a red planeswalker you control, return this card from your graveyard to your hand.

    Ferocious Pup #171 Creature — Wolf

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 0/1
    Types:
  • Creature
  • SubTypes:
  • Wolf
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer / 0.44 USD 0.13 USD
    Cardmarket / 0.69 EUR 0.15 EUR
    Cardkingdom / 0.99 USD 0.35 USD
    Manapool 0.15 USD / 0.2 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, create a 2/2 green Wolf creature token.

    Flamerush Rider #99s Creature — Human Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Dash

    Rules

  • Although the token is attacking, it was never declared as an attacking creature (for purposes of abilities that trigger whenever a creature attacks, for example).
  • Any enters-the-battlefield abilities of the copied creature will trigger when the token enters the battlefield. Any "As [this creature] enters the battlefield" or "[This creature] enters the battlefield with" abilities of the copied creature will also work.
  • If a creature enters the battlefield as a copy of or becomes a copy of a creature whose dash cost was paid, the copy won't have haste and won't be returned to its owner's hand.
  • If another creature becomes or enters the battlefield as a copy of the token, you won't exile that creature at end of combat. However, if Flamerush Rider creates multiple tokens due to a replacement effect (like the one Doubling Season creates), you'll exile each of those tokens.
  • If the copied creature had {X} in its mana cost, X is 0.
  • If the copied creature is a token, the token created by Flamerush Rider copies the original characteristics of that token as stated by the effect that put it onto the battlefield.
  • If the copied creature was copying something else, the token enters the battlefield as whatever that creature was copying.
  • If you choose to pay the dash cost rather than the mana cost, you're still casting the spell. It goes on the stack and can be responded to and countered. You can cast a creature spell for its dash cost only when you otherwise could cast that creature spell. Most of the time, this means during your main phase when the stack is empty.
  • If you pay the dash cost to cast a creature spell, that card will be returned to its owner's hand only if it's still on the battlefield when its triggered ability resolves. If it dies or goes to another zone before then, it will stay where it is.
  • The token copies exactly what was printed on the original creature and nothing else (unless that permanent is copying something else or is a token; see below). It doesn't copy whether that creature has any counters on it or Auras and/or Equipment attached to it, or any non-copy effects that changed its power, toughness, types, color, and so on. Notably, it doesn't copy any effects that may have turned a noncreature permanent into a creature. If the token isn't a creature as it enters the battlefield, it won't be attacking.
  • You choose which opponent or opposing planeswalker the token is attacking as you put it onto the battlefield. It doesn't have to be the same player or planeswalker Flamerush Rider is attacking.
  • You don't have to attack with the creature with dash unless another ability says you do.
  • Prices

    Seller Price
    Manapool 0.72 USD
    Tcgplayer 0.88 USD
    Cardkingdom 0.79 USD
    Cardmarket 0.79 EUR / 1.27 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever this creature attacks, create a token that's a copy of another target attacking creature and that's tapped and attacking. Exile the token at end of combat. Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

    Ilharg, the Raze-Boar #429 Legendary Creature — Boar God

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 6/6
    Types:
  • Creature
  • SubTypes:
  • Boar
  • God
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample

    Rules

  • Although the new creature is attacking, it was never declared as an attacking creature (for the purposes of abilities that trigger whenever a creature attacks, for example, such as those of Trusted Pegasus and Makeshift Battalion).
  • If an effect exiles the God and immediately returns it to the battlefield, its last ability triggers but will have no effect. However, if an effect exiles it and would return it to the battlefield at a later time, the God's ability may return that card to its owner's library first. If it does, the effect that exiled it won't return it later.
  • If one of these Gods dies and it's your commander, you may put it into the command zone before its ability puts it into your library. If you save your commander this way, it won't put it into your library. The same is true if it would be exiled.
  • If one of these Gods leaves the graveyard or exile while its last ability is on the stack, it will remain in its new zone, even if that zone is a graveyard or exile.
  • If the God's owner has two or fewer cards in their library, the God is put on the bottom of their library as its last ability resolves.
  • If the new creature has an ability that triggers at the beginning of the end step, that ability will trigger and resolve even if the creature is returned to your hand during the end step before that ability resolves.
  • If the new creature leaves the battlefield before the end step, most likely because it died in combat, that card remains in its current zone. It won't return to your hand.
  • If you control another player's God when it dies, you decide whether to put that card into its owner's library.
  • In a multiplayer game, if you put another player's God onto the battlefield under your control, it will be exiled as you leave the game. If you were still the controller of that God, you would control its triggered ability but you have left the game; that ability won't resolve and the card remains in exile. Similarly, if you lose the game at the same time that another player's God that you put onto the battlefield is destroyed, it remains in its owner's graveyard.
  • You choose which player, planeswalker, or battle the new creature is attacking. It doesn't have to be attacking the same player, planeswalker, or battle that Ilharg is attacking.
  • Prices

    Seller Price
    Cardmarket 12.54 EUR / 23.55 EUR
    Tcgplayer 11.48 USD / 22.82 USD
    Manapool / 23.29 USD 10.35 USD
    Cardkingdom 12.99 USD / 27.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample Whenever Ilharg attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step. When Ilharg dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.

    Life of the Party #148 Creature — Elemental

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 0/1
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Goad Haste Trample

    Rules

  • If something is goaded but the player who goaded it has left the game, it still must attack one of the other players if able.
  • Prices

    Seller Price
    Cardmarket 9.28 EUR
    Manapool 12.92 USD
    Cardkingdom 17.99 USD
    Tcgplayer 13.44 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    First strike, trample, haste Whenever this creature attacks, it gets +X/+0 until end of turn, where X is the number of creatures you control. When this creature enters, if it's not a token, each opponent creates a token that's a copy of it. The tokens are goaded for the rest of the game. (They attack each combat if able and attack a player other than you if able.)

    Urabrask the Hidden #212 Legendary Creature — Phyrexian Praetor

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Phyrexian
  • Praetor
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a creature an opponent controls enters the battlefield at the same time that Urabrask the Hidden enters the battlefield under your control, Urabrask's effect doesn't apply to your opponent's creature.
  • Urabrask the Hidden gives itself haste while it's on the battlefield.
  • Prices

    Seller Price
    Cardmarket / 3 EUR 2.4 EUR
    Tcgplayer / 4.24 USD 4.12 USD
    Cardkingdom / 4.49 USD 3.99 USD
    Manapool 3.41 USD / 3.64 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures you control have haste. Creatures your opponents control enter tapped.