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"Find me cards equivalent to: Lim-Dûl's Cohort"

Here are some cards similar to Lim-Dûl's Cohort (black Zombie creatures that stop regeneration):
1. Slithering Shade — Has a similar effect, but only prevents regeneration of itself.
2. Sangromancer — Black, but its ability is different (life gain on death/discard, not anti-regeneration).
3. Stronghold Assassin — Black Zombie, can destroy creatures, prevents regeneration.
4. Tainted Adversary — Black Zombie, but no regeneration-prevention.

No other black Zombie creature has the exact effect, but Stronghold Assassin is closest by both color and anti-regeneration effect.

Found Cards

5 Results

Lim-Dûl's Cohort

Sangromancer

Slithering Shade

Stronghold Assassin

Tainted Adversary

Lim-Dûl's Cohort #90 Creature — Zombie

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 3
Power/Toughness: 2/3
Types:
  • Creature
  • SubTypes:
  • Zombie
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever this creature blocks or becomes blocked by a creature, that creature can't be regenerated this turn.

    Sangromancer #103 Creature — Vampire Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Vampire
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • If one or more creatures an opponent controls are put into the graveyard at the same time as Sangromancer, Sangromancer's first ability will trigger that many times.
  • Prices

    Seller Price
    Cardkingdom 1.99 USD
    Tcgplayer 2.57 USD
    Manapool 1.96 USD
    Cardmarket 1.12 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever a creature an opponent controls dies, you may gain 3 life. Whenever an opponent discards a card, you may gain 3 life.

    Slithering Shade #55 Creature — Shade

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: 0/1
    Types:
  • Creature
  • SubTypes:
  • Shade
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Defender

    Rules

  • If you declare Slithering Shade as an attacker, then a card is put into your hand, the Shade won't be removed from combat. It continues to attack.
  • Prices

    Seller Price
    Cardmarket / 0.47 EUR 0.03 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Tcgplayer 0.06 USD / 0.4 USD
    Manapool 0.15 USD / 0.3 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Defender (This creature can't attack.) : This creature gets +1/+1 until end of turn. Hellbent — This creature can attack as though it didn't have defender as long as you have no cards in hand.

    Stronghold Assassin #120 Creature — Phyrexian Zombie Assassin

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Phyrexian
  • Zombie
  • Assassin
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    ,Sacrificea creature:Destroytarget nonblack creature.

    Tainted Adversary #124p Creature — Zombie

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 2
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Zombie
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Deathtouch

    Rules

  • After you pay the {2}{B} cost one or more times, a second ability triggers. Players may respond to the new ability at that point. As that ability resolves, Tainted Adversary gets its counters and the tokens are created.
  • Decayed does not create any attacking requirements. You may choose not to attack with a creature that has decayed.
  • Decayed does not grant haste. Creatures with decayed that enter the battlefield during your turn may not attack until your next turn.
  • Decayed represents a static ability and a triggered ability. "Decayed" means "This creature can't block" and "When this creature attacks, sacrifice it at end of combat."
  • Once a creature with decayed attacks, it will be sacrificed at end of combat, even if it no longer has decayed at that time.
  • Prices

    Seller Price
    Tcgplayer 2 USD / 2.14 USD
    Cardmarket 2.85 EUR / 3.81 EUR
    Manapool 7.29 USD
    Cardkingdom 5.49 USD / 9.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Deathtouch When this creature enters, you may pay any number of times. When you pay this cost one or more times, put that many +1/+1 counters on this creature, then create twice that many 2/2 black Zombie creature tokens with decayed. (A creature with decayed can't block. When it attacks,sacrificeit at end of combat.)