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"Find me cards equivalent to: Lion Sash"

Equivalent cards to Lion Sash (white, graveyard hate, equipment or artifact creature, +1/+1 counter themes):
1. Scavenging Ooze (Green, very similar graveyard exile and +1/+1 counters, but not equipment or white).
2. Anafenza, the Foremost (white, graveyard exile effect—somewhat similar, but not equipment or artifact).
3. Skrelv's Hive (white, exiles creature cards and creates tokens, but not equipment).
4. Remorseful Cleric (white, exile graveyard effect, is a creature, but not equipment or artifact).
5. Stoneforge Mystic (white, equipment synergy, but no graveyard exile).

Summary: No exact equivalents in mono-white with all the unique features of Lion Sash. The closest card in function and color is Remorseful Cleric for graveyard hate.

Found Cards

6 Results

Anafenza, the Foremost

Lion Sash

Remorseful Cleric

Scavenging Ooze

Skrelv's Hive

Stoneforge Mystic

Anafenza, the Foremost #163s Legendary Creature — Human Soldier

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 3
Power/Toughness: 4/4
Types:
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Anafenza's first ability can target any tapped creature you control. That creature doesn't necessarily have to be attacking.
  • Anafenza's last ability cares only what the card would be in the zone it's moving from, not what it would be in the graveyard. For example, if a land card you control becomes a creature due to an effect and then dies, the land card will be exiled. But if a creature card with bestow is an Aura when it would be put into the graveyard, it ends up in the graveyard.
  • If your opponent discards a creature card while Anafenza is on the battlefield, abilities that function when a card is discarded (such as madness) still work, even though that card never reaches a graveyard. In addition, spells or abilities that check the characteristics of a discarded card (such as Chandra Ablaze's first ability) can find that card in exile.
  • While Anafenza is on the battlefield, abilities that trigger whenever a nontoken creature your opponent owns dies won't trigger, as that card will never reach that player's graveyard. (Token creatures will still go to the graveyard briefly before ceasing to exist.)
  • Prices

    Seller Price
    Tcgplayer 4.06 USD
    Cardmarket 2.21 EUR / 1.86 EUR
    Cardkingdom 4.99 USD
    Manapool 2.41 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever Anafenza attacks, put a +1/+1counteron another target tapped creature you control. If a nontoken creature an opponent owns would die or a creature card not on the battlefield would be put into an opponent's graveyard, exile that card instead.

    Lion Sash #368 Artifact Creature — Equipment Cat

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Equipment
  • Cat
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Reconfigure

    Rules

  • Although it causes an Equipment to become attached to a creature, reconfigure is not an "equip ability" for the purpose of cards like Fighter Class and Leonin Shikari.
  • An Equipment creature can never become attached to itself. If an effect tries to do this, nothing happens.
  • An Equipment creature with reconfigure can be attached to creatures by effects other than its reconfigure ability, such as the activated ability of Brass Squire.
  • An Equipment doesn't become tapped when the permanent it's attached to becomes tapped. For example, if you attack with a creature that is equipped with Acquisition Octopus, then use reconfigure to unattach Acquisition Octopus after combat, the Octopus will be untapped and could be used to block during your opponent's turn.
  • As soon as an Equipment creature with reconfigure stops being a creature, any Equipment and Auras with enchant creature abilities become unattached. Auras that can enchant an Equipment that isn't a creature remain attached to it.
  • Attaching an Equipment with reconfigure to a creature causes that Equipment to stop being a creature until it becomes unattached. It also loses any creature subtypes it had.
  • If a permanent with reconfigure is somehow still a creature after it becomes attached (perhaps due to an effect like that of March of the Machines), it immediately becomes unattached from the equipped creature.
  • If an Equipment with reconfigure somehow loses its abilities while it is attached, the effect causing it to not be a creature continues to apply until it becomes unattached.
  • Reconfigure represents two activated abilities. Reconfigure [cost] means "[Cost]: Attach this permanent to another target creature you control. Activate only as a sorcery," and "[Cost]: Unattach this permanent. Activate only if this permanent is attached to a creature and only as a sorcery."
  • Similarly, if an Equipment is tapped, its reconfigure abilities may still be activated and it may still become attached to creatures. Becoming attached doesn't untap it. In most cases, an attached Equipment being tapped won't affect gameplay, but it will be relevant if it becomes unattached again before it untaps.
  • Prices

    Seller Price
    Cardkingdom 5.49 USD / 7.99 USD
    Manapool / 5.81 USD 4.06 USD
    Cardmarket / 5.63 EUR 2.87 EUR
    Tcgplayer / 7.35 USD 3.97 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Exile target card from a graveyard. If it was a permanent card, put a +1/+1counteron this permanent. Equipped creature gets +1/+1 for each +1/+1counteron this Equipment. Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

    Remorseful Cleric #164 Creature — Spirit Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Spirit
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 0.15 EUR
    Manapool 0.15 USD
    Tcgplayer 0.25 USD
    Cardkingdom 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Sacrifice this creature: Exile target player's graveyard.

    Scavenging Ooze #3 Creature — Ooze

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Ooze
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the target card is an illegal target when the ability tries to resolve, it won't resolve and none of its effects will happen. No +1/+1 counter will be put on Scavenging Ooze and you won't gain life. Notably, this means that if you activate Scavenging Ooze's ability multiple times targeting the same creature card, only the first instance of the ability to resolve will have any effect.
  • Prices

    Seller Price
    Cardkingdom 0.69 USD
    Manapool 0.2 USD
    Tcgplayer 0.53 USD
    Cardmarket 0.43 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Exile target card from a graveyard. If it was a creature card, put a +1/+1counteron this creature and you gain 1 life.

    Skrelv's Hive #34 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Rules

  • A player with ten or more poison counters loses the game. This is a state-based action and doesn't use the stack. In other words, it happens immediately and players can't respond to it, just like a player losing the game due to having 0 or less life.
  • Any other effects of that damage, such as life gain from lifelink, still apply.
  • Conversely, replacement effects that apply to the number of counters put on a player can modify the counters placed this way. For example, Vorinclex, Monstrous Raider's last two abilities can apply to counters placed this way.
  • Damage dealt by a creature with toxic grants the same number of counters regardless of how much damage is dealt. Notably, if a replacement effect modifies the damage in some way (such as that of Gratuitous Violence), the number of counters given remains unchanged.
  • If a creature with toxic deals combat damage to a creature or planeswalker, or if it deals noncombat damage, toxic has no effect and no player gets poison counters.
  • Multiple instances of toxic are cumulative. For example, if a creature has toxic 2 and gains toxic 1 due to another effect, combat damage that creature deals to a player will cause that player to get 3 poison counters.
  • Toxic doesn't change the amount of combat damage a creature deals. For example, if a 2/2 creature with toxic 1 deals combat damage to a player, that creature will deal 2 damage. The results of that damage are the player loses 2 life and gets a poison counter.
  • Prices

    Seller Price
    Cardkingdom / 3.49 USD 2.99 USD
    Manapool / 1.97 USD 1.25 USD
    Cardmarket / 1.96 EUR 1.54 EUR
    Tcgplayer / 2.5 USD 2.38 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your upkeep, you lose 1 life and create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This token can't block." Corrupted — As long as an opponent has three or more poison counters, creatures you control with toxic have lifelink.

    Stoneforge Mystic #1253 Creature — Kor Artificer

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 1/2
    Types:
  • Creature
  • SubTypes:
  • Kor
  • Artificer
  • Languages:
    EDH Bracket Attr:
    Tutors
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • When Stoneforge Mystic's second ability resolves, you may put any Equipment card from your hand onto the battlefield, not just the one you searched for with its first ability. The Equipment is put onto the battlefield unattached.
  • Prices

    Seller Price
    Manapool / 40.98 USD 38.5 USD
    Cardmarket / 25.2 EUR 23.15 EUR
    Cardkingdom / 54.99 USD 39.99 USD
    Tcgplayer 38.76 USD / 38.3 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, you may search your library for an Equipment card, reveal it, put it into your hand, thenshuffle , : You may put an Equipment card from your hand onto the battlefield.