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5 Cards Found

AI 🤖 Find me cards equivalent to: Lochmere Serpent

Equivalent cards to Lochmere Serpent (blue and black, large sea creature, graveyard interaction, some form of evasion):
1. Wrexial, the Risen Deep – UB, sea monster, islandwalk/swampwalk, interacts with graveyards.
2. The Scarab God – UB, graveyard recursion, large threat.
3. Sepulchral Primordial – black, interacts with opponents' graveyards, large body.
4. Diluvian Primordial – blue, casts spells from opponents' graveyards, large body.

Lochmere Serpent's unique features are sacrificing islands/swamps for value and graveyard exile for card draw, so above cards have similar colors and graveyard interactions.

Results:

Diluvian Primordial #96 Creature — Avatar

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 7
Power/Toughness: 5/5
Types:
  • Creature
  • SubTypes:
  • Avatar
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • If a card has {X} in its mana cost, you must choose 0 as its value.
  • If an instant or sorcery card you cast this way goes to a zone other than exile or a graveyard, perhaps because one of its abilities says to put it into its owner's hand, it won't be exiled. This is true even if the card would be put into a graveyard later that turn.
  • If an instant or sorcery card you cast this way is countered, it will still be exiled.
  • If you can't cast one of the target instant or sorcery cards, perhaps because there are no legal targets available, or if you choose not to cast one, it will remain in its owner's graveyard.
  • If you cast a card "without paying its mana cost," you can't pay alternative costs such as overload costs. You can pay additional costs such as kicker costs. If the card has mandatory additional costs, you must pay those.
  • If you cast an instant or sorcery spell with cipher this way, you may exile the card encoded on a creature you control. If you can't, or if you choose not to, the card will end up exiled but not encoded on a creature.
  • When casting an instant or sorcery card this way, ignore timing restrictions based on the card's type. Other timing restrictions, such as "Cast [this card] only during combat," must be followed.
  • You can choose a number of targets up to the number of opponents you have, one target per opponent.
  • You cast the cards one at a time, choosing modes, targets and so on. The last card you cast will be the first one to resolve.
  • Prices

    Seller Price
    Tcgplayer 0.3 USD
    Cardmarket 0.37 EUR
    Cardkingdom 0.59 USD
    Cardsphere 0.29 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying When this creature enters, for each opponent, you may cast up to one target instant or sorcery card from that player's graveyard without paying its mana cost. If a spell cast this way would be put into a graveyard, exile it instead.

    Lochmere Serpent #195p Creature — Serpent

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 7/7
    Types:
  • Creature
  • SubTypes:
  • Serpent
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Flash

    Rules

  • Activating Lochmere Serpent's first activated ability after it has become blocked won't cause it to become unblocked.
  • An Island is a land with the subtype Island, not any land that could produce blue mana. For example, Mystic Sanctuary is an Island, but Castle Vantress isn't. Similarly, a Swamp is a land with the subtype Swamp, not any land that could produce black mana.
  • If each target card is an illegal target by the time Lochmere Serpent's last ability resolves, the entire ability won't resolve. Lochmere Serpent won't be returned.
  • If up to four of the target cards are illegal targets by the time Lochmere Serpent's last ability resolves, the remaining legal targets are exiled and Lochmere Serpent is returned to your hand.
  • You can't activate Lochmere Serpent's last ability without targeting five cards in a single opponent's graveyard.
  • Prices

    Seller Price
    Tcgplayer 0.43 USD / 0.27 USD
    Cardmarket 0.22 EUR / 0.5 EUR
    Cardkingdom 0.59 USD / 0.49 USD
    Cardsphere 0.54 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash ,Sacrificean Island: This creature can't be blocked this turn. ,Sacrificea Swamp: You gain 1 life and draw a card. : Exile five target cards from an opponent's graveyard. Return this card from your graveyard to your hand. Activate only as a sorcery.

    Sepulchral Primordial #106 Creature — Avatar

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 7
    Power/Toughness: 5/4
    Types:
  • Creature
  • SubTypes:
  • Avatar
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Intimidate

    Rules

  • The creature cards enter simultaneously.
  • You can choose a number of targets up to the number of opponents you have, one target per opponent.
  • Prices

    Seller Price
    Tcgplayer 0.52 USD
    Cardmarket 1.46 EUR
    Cardkingdom 0.99 USD
    Cardsphere 0.59 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) When this creature enters, for each opponent, you may put up to one target creature card from that player's graveyard onto the battlefield under your control.

    The Scarab God #145s Legendary Creature — God

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • God
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Scry

    Rules

  • If this creature dies but leaves your graveyard before the next end step, it will remain in its new zone.
  • The “next end step” refers to the next end step that occurs, not the end step of the next turn. If this creature dies before a turn's end step (for example, during combat), it will be returned to its owner's hand at the beginning of that turn's end step.
  • In a Two-Headed Giant game, The Scarab God's first ability causes the opposing team to lose life equal to twice the number of Zombies you control, although you scry only equal to the number of Zombies you control.
  • The number of Zombies you control is counted as The Scarab God's first ability resolves. Players can try to change that number in response to the ability (perhaps by activating its second ability).
  • Prices

    Seller Price
    Tcgplayer 21.11 USD
    Cardmarket 14.3 EUR
    Cardkingdom 22.99 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control. : Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie. When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.

    Wrexial, the Risen Deep #584 Legendary Creature — Kraken

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 6
    Power/Toughness: 5/8
    Types:
  • Creature
  • SubTypes:
  • Kraken
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Landwalk

    Rules

  • If you are unable to cast the targeted card (there are no legal targets for the spell, for example), nothing happens when the ability resolves, and the card remains in its owner's graveyard.
  • If you cast a card "without paying its mana cost," you can't pay any alternative costs. On the other hand, if the card has additional costs (such as kicker or multikicker), you may pay those.
  • If you cast the targeted card and it would be put into its owner's graveyard from the stack for any reason (either because it resolves or because it's countered), that card is exiled instead.
  • If you want to cast the targeted card, you cast it as part of the resolution of Wrexial's triggered ability. Timing restrictions based on the card's type are ignored. Other restrictions are not (such as "Cast [this card] only during your end step").
  • Prices

    Seller Price
    Tcgplayer 9.61 USD
    Cardmarket 4.67 EUR / 6.35 EUR
    Cardkingdom 9.49 USD
    Cardsphere 9.44 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Islandwalk, swampwalk (This creature can't be blocked as long as defending player controls an Island or a Swamp.) Whenever Wrexial deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.

    Diluvian Primordial Creature — Avatar Normal - ~$0.39

    Lochmere Serpent Creature — Serpent Normal - ~$1.97

    Sepulchral Primordial Creature — Avatar Normal - ~$2.89

    The Scarab God Legendary Creature — God Normal - ~$12.51

    Wrexial, the Risen Deep Legendary Creature — Kraken Normal - ~$7.02

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