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"Find me cards equivalent to: Longbow Archer"

Similar cards to Longbow Archer (White, First strike, Reach):
1. Skyhunter Skirmisher — White, flying and double strike, but shares the combat utility.
2. Militia Bugler — White, vigilance, but strong Human Soldier synergy.
3. Ondu Spiritdancer — White, reach only, different keywords.

There are very few white creatures with both first strike and reach — Longbow Archer is quite unique.

Found Cards

4 Results

Longbow Archer

Militia Bugler

Ondu Spiritdancer

Skyhunter Skirmisher

Longbow Archer #12 Creature — Human Soldier Archer

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 2
Power/Toughness: 2/2
Types:
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Archer
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Reach

    Rules

  • This card now uses the Reach keyword ability to enable the blocking of flying creatures. This works because a creature with flying can only be blocked by creatures with flying or reach.
  • Prices

    Seller Price
    Manapool 0.17 USD
    Tcgplayer 0.24 USD
    Cardkingdom 0.59 USD
    Cardmarket 0.36 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    First strike; reach (This creature can block creatures with flying.)

    Militia Bugler #69260 Creature — Human Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Vigilance

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Vigilance (Attacking doesn't cause this creature to tap.) When this creature enters, look at the top four cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

    Ondu Spiritdancer #723 Creature — Kor Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Kor
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • Any enters-the-battlefield abilities of the copied enchantment will trigger when the token enters the battlefield. Any "as [this enchantment] enters the battlefield" or "[this enchantment] enters the battlefield with" abilities of the enchantment will also work.
  • Each token copies exactly what was printed on the original enchantment and nothing else (unless that enchantment is copying something else or is a token; see below). It doesn't copy whether that enchantment is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, or so on.
  • If an Aura is put onto the battlefield without being cast, such as by being created as a token, the Aura's controller-to-be chooses what it will enchant as it enters the battlefield. An Aura put onto the battlefield this way doesn't target anything (so it could be attached to an opponent's permanent with hexproof, for example), but the Aura's enchant ability restricts what it can be attached to. If an Aura token can't legally be attached to anything, it isn't created.
  • If multiple instances of the ability are on the stack (perhaps because multiple enchantments entered the battlefield under your control at the same time), you will be able to create a token copy of an enchantment for only one of those instances. Once you do that, other instances will do nothing as they resolve.
  • If the copied enchantment has {X} in its mana cost, X is 0.
  • If the copied enchantment is a token, the token that's created copies the original characteristics of that token as stated by the effect that created the token.
  • If the copied enchantment is copying something else, then the token enters the battlefield as whatever that enchantment copied.
  • Once you choose to create a token copy of an enchantment during the resolution of Ondu Spiritdancer's ability, that ability won't trigger again that turn, no matter how many more enchantments enter the battlefield under your control.
  • Prices

    Seller Price
    Manapool 14.15 USD
    Cardmarket 17.19 EUR / 1.97 EUR
    Cardkingdom 15.99 USD
    Tcgplayer 12.65 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever an enchantment you control enters, you may create a token that's a copy of it. Do this only once each turn.

    Skyhunter Skirmisher #L39 Creature — Cat Knight

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Cat
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, double strike