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AI 🤖 Find me cards equivalent to: Lord Windgrace

Equivalent cards to Lord Windgrace (Jund commander, lands-matter):
1. Korvold, Fae-Cursed King – Jund commander, synergizes with sacrifices.
2. Jund, the Rising Star – Jund, but not lands-matter.
3. Windgrace's Soulrend (not a real card, but Windgrace, Soul of Dominaria is the secret lair alternate art).
4. Obuun, Mul Daya Ancestor (Naya, but closer to lands-matter).
5. Golgari Grave-Troll for recursion, but not a commander.
6. The Gitrog Monster (Golgari, lands-matter).


Reason: No other card does exactly what Lord Windgrace does as a lands-matter Jund planeswalker, but Korvold and The Gitrog Monster are the closest functional equivalents in similar colors.

Results:

Golgari Grave-Troll #144 Creature — Troll Skeleton

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 5
Power/Toughness: 0/0
Types:
  • Creature
  • SubTypes:
  • Troll
  • Skeleton
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Dredge Mill

    Rules

  • Because damage remains marked on a creature until it's removed as the turn ends, nonlethal damage dealt to Golgari Grave-Troll may become lethal if you remove +1/+1 counters from it during that turn. In this case, it dies before you can resolve the activated ability that will regenerate it.
  • If you return Golgari Grave-Troll from your graveyard directly to the battlefield, its first ability counts itself.
  • Dredge can replace any card draw, not only the one during your draw step.
  • If an effect puts a card into your hand without specifically using the word "draw," you're not drawing a card. Dredge can't replace this event.
  • If you're drawing multiple cards, each draw is performed one at a time. For example, if you're instructed to draw two cards and you replace the first draw with a dredge ability, another card with a dredge ability (including one that was milled by the first dredge ability) may be used to replace the second draw.
  • Once you've announced that you're applying a card's dredge ability to replace a draw, players can't take any actions until you've put that card into your hand and milled cards.
  • One card draw can't be replaced by multiple dredge abilities.
  • You can't attempt to use a dredge ability if you don't have enough cards in your library.
  • Prices

    Seller Price
    Tcgplayer 3 USD / 2.78 USD
    Cardmarket 0.9 EUR / 1.64 EUR
    Cardkingdom 2.79 USD / 2.49 USD
    Cardsphere 2.67 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This creature enters with a +1/+1counteron it for each creature card in your graveyard. , Remove a +1/+1counterfrom this creature: Regenerate this creature. Dredge 6 (If you would draw a card, you maymillsix cards instead. If you do, return this card from your graveyard to your hand.)

    Korvold, Fae-Cursed King #1625 Legendary Creature — Dragon Noble

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Dragon
  • Noble
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • A legendary permanent that is put into a graveyard because of the "legend rule" isn't sacrificed.
  • If you sacrifice Korvold, its last ability triggers. You won't put a +1/+1 counter on anything, but you'll draw a card.
  • If you sacrifice a permanent as part of a spell or activated ability's cost, Korvold's last ability will resolve before that spell or ability.
  • If you somehow control no other permanents, you can attack with Korvold. You won't sacrifice anything, and there's no penalty for being unable to do so.
  • Korvold's last ability is a triggered ability, not an activated ability. It doesn't allow you to sacrifice a permanent whenever you want; rather, you need some other way of sacrificing permanents, such as Korvold's first triggered ability.
  • Prices

    Seller Price
    Tcgplayer 16.42 USD
    Cardkingdom 20.99 USD / 20.99 USD
    Cardsphere 16.53 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever Korvold enters or attacks,sacrificeanother permanent. Whenever yousacrificea permanent, put a +1/+1counteron Korvold and draw a card.

    Lord Windgrace #43 Legendary Planeswalker — Windgrace

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Planeswalker
  • SubTypes:
  • Windgrace
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • If you have no cards in hand as Lord Windgrace's first ability resolves, you'll discard nothing then you'll draw one card.
  • While resolving Lord Windgrace's last ability, you create six Cat Warrior tokens even if fewer than six nonland permanents are destroyed. However, if you choose any targets for the ability and each of them becomes an illegal target, the ability doesn't resolve and you don't create any tokens.
  • Prices

    Seller Price
    Tcgplayer 2.84 USD
    Cardmarket 0.16 EUR
    Cardkingdom 0.99 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text


    +2Discarda card, then draw a card. If a land card is discarded this way, draw an additional card.
    −3 Return up to two target land cards from your graveyard to the battlefield.
    −11Destroyup to six target nonland permanents, then create six 2/2 green Cat Warrior creature tokens with forestwalk. Lord Windgrace can be your commander.

    Obuun, Mul Daya Ancestor #2 Legendary Creature — Elf Spirit

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Spirit
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • Effects that modify the power or toughness of the land creature without setting it will apply to its new base power and toughness no matter when they started to take effect. The same is true for counters that change its power and toughness.
  • Obuun's first ability can target a land that's already a creature. This overwrites any previous effects that set the land creature's power and/or toughness to specific values. Other effects that set these characteristics to specific values that start to apply after the ability resolves will overwrite that part of the effect.
  • Obuun's first ability doesn't remove any abilities the land creature has.
  • A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
  • A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
  • Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).
  • Prices

    Seller Price
    Tcgplayer 0.39 USD
    Cardmarket 0.26 EUR
    Cardkingdom 0.99 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of combat on your turn, up to one target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is Obuun's power. It's still a land. Landfall — Whenever a land you control enters, put a +1/+1counteron target creature.

    The Gitrog Monster #103 Legendary Creature — Frog Horror

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 6/6
    Types:
  • Creature
  • SubTypes:
  • Frog
  • Horror
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Deathtouch

    Rules

  • If multiple land cards are put into your graveyard at once, The Gitrog Monster’s last ability triggers only once. This could happen because an effect put them there from your library at the same time (such as by a mill effect) or because they were destroyed at the same time (such as two land creatures that were dealt lethal combat damage).
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Deathtouch At the beginning of your upkeep,sacrificeThe Gitrog Monster unless yousacrificea land. You may play an additional land on each of your turns. Whenever one or more land cards are put into your graveyard from anywhere, draw a card.

    Golgari Grave-Troll Creature — Troll Skeleton Normal - ~$2.32

    Korvold, Fae-Cursed King Legendary Creature — Dragon Noble Normal - ~$18.73

    Lord Windgrace Legendary Planeswalker — Windgrace Normal - ~$1.33

    Obuun, Mul Daya Ancestor Legendary Creature — Elf Spirit Normal - ~$0.55

    The Gitrog Monster Legendary Creature — Frog Horror Normal

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