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"Find me cards equivalent to: Lurking Skirge"

Equivalent black enchantment cards to Lurking Skirge (with similar triggered-creature transformation on creature death) are very rare. No exact match exists, but here are close options:

  • Lurking Skirge (original)
  • Dreadhorde Invasion (B, Enchantment, makes Zombie Army tokens each turn and cares about life loss)
  • Luminous Broodmoth (W, but not B; gives dead creatures flying on return)
  • Necromantic Selection (B, but is a Sorcery, not an enchantment)

Closest in B are cards like Open the Graves (creates 2/2 Zombies when nontoken creatures die), but nothing transforms itself into a creature the same way as Lurking Skirge.
Reason: This trigger and self-transformation is very unique to Lurking Skirge in black.

Found Cards

5 Results

Dreadhorde Invasion

Luminous Broodmoth

Lurking Skirge

Necromantic Selection

Open the Graves

Dreadhorde Invasion #86 Enchantment

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 2
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Amass

    Rules

  • If the token's power changes later in the turn after it has attacked, including while Dreadhorde Invasion's second ability is on the stack, it won't cause the token to gain or lose lifelink.
  • The power of the Zombie token is checked only immediately after it attacks. Any other abilities that trigger when creatures you control attack won't have resolved yet.
  • Amass Orcs works the same way, except you create a 0/0 black Orc Army creature token if you don't control an Army. If the Army creature you chose isn't already an Orc, it becomes an Orc in addition to its other types. By combining cards with amass Orcs and amass Zombies, you can end up with an Orc Zombie Army.
  • Amass abilities are now written as "amass [subtype] N." Previous cards with amass have received errata to say "amass Zombies N."
  • If you don't control an Army, the Zombie Army token you create enters the battlefield as a 0/0 creature before receiving counters. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.
  • In the rare case that you control multiple Army creatures (perhaps because you played a creature with changeling) while you amass Zombies, you choose which of your Army creatures to put the +1/+1 counters on. If that creature isn't a Zombie, it becomes a Zombie in addition to its other types.
  • Some cards refer to the "amassed Army." That means the Army creature you chose to receive counters, even if no counters were placed on it for some reason.
  • Some cards that cause you to amass Zombies also provide bonuses to "Zombie tokens." These affect any token that happens to be a Zombie, not just a Zombie Army you've amassed.
  • To amass Zombies N, if you don't control an Army creature, create a 0/0 black Zombie Army creature token. Then you choose an Army creature you control and put N +1/+1 counters on it. If that Army isn't already a Zombie, it becomes a Zombie in addition to its other types.
  • Prices

    Seller Price
    Cardmarket / 3.43 EUR 0.56 EUR
    Tcgplayer 1.09 USD / 4.42 USD
    Cardkingdom / 6.99 USD 1.29 USD
    Manapool 0.15 USD / 4.07 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your upkeep, you lose 1 life and amass Zombies 1. (Put a +1/+1counteron an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn.

    Luminous Broodmoth #21p Creature — Insect

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Insect
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • If Luminous Broodmoth dies after losing flying but not losing its triggered ability, its ability will trigger for itself.
  • If Luminous Broodmoth dies at the same time as a creature without flying, its ability triggers for that creature.
  • If a merged creature dies and that creature didn't have flying, each card that was part of that merged creature is returned to the battlefield. Each one has a flying counter on it.
  • Luminous Broodmoth's ability triggers if a token creature without flying dies, but the token won't be returned to the battlefield. If that token was a merged creature, any cards that were part of it will be returned to the battlefield.
  • Prices

    Seller Price
    Cardkingdom / 11.99 USD 9.99 USD
    Tcgplayer 4.17 USD / 5.58 USD
    Manapool / 6.26 USD 4.32 USD
    Cardmarket / 7.15 EUR 4.06 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever a creature you control without flying dies, return it to the battlefield under its owner's control with a flyingcounteron it.

    Lurking Skirge #55 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn't matter how long the permanent has been a creature.
  • Prices

    Seller Price
    Tcgplayer 0.4 USD / 12.25 USD
    Cardkingdom 0.99 USD
    Manapool 0.28 USD / 7.1 USD
    Cardmarket / 10.16 EUR 0.82 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When a creature is put into an opponent's graveyard from the battlefield, if this permanent is an enchantment, it becomes a 3/2 Phyrexian Imp creature with flying.

    Necromantic Selection #94 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 7
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the creature is normally colorless, it will simply become black. It can't be both black and colorless.
  • Necromantic Selection doesn't overwrite any of the creature's colors or types. Rather, it adds another color and another creature type.
  • Prices

    Seller Price
    Cardmarket 0.26 EUR
    Cardkingdom 0.49 USD
    Tcgplayer 0.25 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy all creatures, then return a creature card put into a graveyard this way to the battlefield under your control. It's a black Zombie in addition to its other colors and types. Exile Necromantic Selection.

    Open the Graves #97 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • If another creature you control dies at the same time that Open the Graves leaves the battlefield, you'll get a Zombie token.
  • Prices

    Seller Price
    Manapool 0.37 USD
    Tcgplayer 0.42 USD
    Cardmarket 0.64 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a nontoken creature you control dies, create a 2/2 black Zombie creature token.