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3 Cards Found

AI 🤖 Find me cards equivalent to: Makindi Patrol

Equivalent cards to Makindi Patrol (White, with Vigilance, 2/3 for 3 mana):

  • Silverflame Squire – 2W, 2/1, has keyword ability and flexibility (adventure).
  • Steadfast Sentry – 2W, 2/3, vigilance, leaves a +1/+1 counter when it dies.
  • Courier Hawk – 2W, 1/2, has flying and vigilance.


Reason: These cards are mono-white, cost 3 mana, and have vigilance or similar defensive utility.

Results:

Courier Hawk #68 Creature — Bird

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 2
Power/Toughness: 1/2
Types:
  • Creature
  • SubTypes:
  • Bird
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Vigilance

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.08 USD / 0.25 USD
    Cardmarket 0.12 EUR / 0.19 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.19 USD
    Manapool 0.15 USD / 0.3 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, vigilance

    Makindi Patrol #39 Creature — Human Knight Ally

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Knight
  • Ally
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Rules

  • If a creature with a rally ability enters the battlefield under your control at the same time as other Allies, that ability will trigger once for each of those creatures and once for the creature with the ability itself.
  • Vigilance matters only as attackers are declared. Giving a creature vigilance after that point won’t untap it, even if it’s attacking.
  • When an Ally enters the battlefield under your control, each rally ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve.
  • Prices

    Seller Price
    Tcgplayer 0.05 USD / 0.32 USD
    Cardmarket 0.08 EUR / 0.24 EUR
    Cardkingdom 0.35 USD / 0.99 USD
    Cardsphere 0.19 USD
    Manapool 0.15 USD / 0.3 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Rally — Whenever this creature or another Ally you control enters, creatures you control gain vigilance until end of turn.

    Steadfast Sentry #40 Creature — Human Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 3/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Vigilance

    Rules

  • If another creature is dealt lethal damage at the same time as Steadfast Sentry, Steadfast Sentry's triggered ability can't put a +1/+1 counter on the other creature in time to save it.
  • Prices

    Seller Price
    Tcgplayer 0.03 USD / 0.25 USD
    Cardmarket 0.02 EUR / 0.13 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.19 USD
    Manapool 0.15 USD / 0.25 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Vigilance (Attacking doesn't cause this creature to tap.) When this creature dies, put a +1/+1counteron target creature you control.

    Courier Hawk Creature — Bird Normal - ~$0.24

    Makindi Patrol Creature — Human Knight Ally Normal - ~$0.3

    Steadfast Sentry Creature — Human Soldier Normal - ~$0.21

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