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"Find me cards equivalent to: Malakir Familiar"

Equivalent cards to Malakir Familiar (must be black, have flying and deathtouch, and interact with life gain):
1. Gifted Aetherborn — Black, flying, deathtouch, lifelink.
Reason: Shares colors and deathtouch, though it lacks the flying/life-gain trigger, has lifelink instead.
2. Nightmare's Thirst — Not a creature, but cares about life gain in black.
3. Nighthawk Scavenger — Black, flying, deathtouch, lifelink, and power scales with graveyards.
Reason: Closest in ability (stats scaling and keywords), but doesn't specifically care about life gain.

Most black creatures don't combine flying, deathtouch, and life-gain triggers, so Malakir Familiar is somewhat unique. Let's summarize:

Relevant cards:

  • Malakir Familiar (your searched card)
  • Nighthawk Scavenger
  • Gifted Aetherborn

No strictly equivalent card exists, but Nighthawk Scavenger is closest.

Found Cards

4 Results

Gifted Aetherborn

Malakir Familiar

Nighthawk Scavenger

Nightmare's Thirst

Gifted Aetherborn #13 Creature — Aetherborn Vampire

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 2
Power/Toughness: 2/3
Types:
  • Creature
  • SubTypes:
  • Aetherborn
  • Vampire
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Deathtouch Lifelink

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 0.5 EUR
    Manapool 0.23 USD
    Cardkingdom 1.29 USD
    Tcgplayer 0.54 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Deathtouch, lifelink

    Malakir Familiar #116 Creature — Bat

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Bat
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Deathtouch Flying

    Rules

  • A creature with lifelink dealing combat damage is a single life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, the ability will trigger twice. However, if a single creature with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
  • In a Two-Headed Giant game, life gained by your teammate won’t cause the ability to trigger, even though it causes your team’s life total to increase.
  • The ability triggers just once for each life-gaining event, whether it’s 1 life from Drana’s Emissary or 7 life from Nissa’s Renewal.
  • Prices

    Seller Price
    Tcgplayer 0.16 USD / 0.39 USD
    Manapool / 0.36 USD 0.15 USD
    Cardmarket / 0.54 EUR 0.08 EUR
    Cardkingdom 0.35 USD / 0.79 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, deathtouch Whenever you gain life, this creature gets +1/+1 until end of turn.

    Nighthawk Scavenger #115 Creature — Vampire Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 1+*/3
    Types:
  • Creature
  • SubTypes:
  • Vampire
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Deathtouch Flying Lifelink

    Rules

  • Card types that can appear on cards in a graveyard include artifact, creature, enchantment, instant, land, planeswalker, and sorcery. Legendary, basic, and snow are supertypes, not card types; Vampire and Rogue are subtypes, not card types.
  • Nighthawk Scavenger counts card types, not cards. If the only card in your opponents' graveyards is a single artifact creature card, Nighthawk Scavenger will be 3/3. If the only cards in those graveyards are ten artifact cards and ten creature cards, Nighthawk Scavenger will still be 3/3.
  • The ability that defines Nighthawk Scavenger's power applies in all zones, not just the battlefield.
  • Prices

    Seller Price
    Cardkingdom / 1.49 USD 0.69 USD
    Cardmarket 0.47 EUR / 0.97 EUR
    Manapool 0.15 USD / 0.46 USD
    Tcgplayer / 0.46 USD 0.38 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, deathtouch, lifelink Nighthawk Scavenger's power is equal to 1 plus the number of card types among cards in your opponents' graveyards.

    Nightmare's Thirst #111 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the target creature is an illegal target when Nightmare’s Thirst tries to resolve, the spell doesn’t resolve. You won’t gain 1 life.
  • Nightmare’s Thirst counts how much life you’ve gained this turn, not how much your life total changed. For example, if you’ve gained 5 life and lost 8 before Nightmare’s Thirst resolves, Nightmare’s Thirst has you gain 1 more life, then it gives the target creature -6/-6.
  • Prices

    Seller Price
    Cardmarket / 0.41 EUR 0.18 EUR
    Tcgplayer / 0.47 USD 0.15 USD
    Cardkingdom / 0.99 USD 0.35 USD
    Manapool 0.15 USD / 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You gain 1 life. Target creature gets -X/-X until end of turn, where X is the amount of life you gained this turn.