cache exists in db Search - ManaHive
Helper

MANAHIVE

🤖 ManaHive AI

"Find me cards equivalent to: Mana Chains"

Cards similar to Mana Chains (Enchantment — Aura, Blue, grants cumulative upkeep) include:

  • Slow Motion (Blue, Aura, makes the creature’s controller pay mana or sacrifice it each upkeep)
  • Rune of Flight (Blue, Aura, grants cumulative upkeep {U}, plus flying)
  • Omen of the Mind (Blue, Aura, but more loosely related, cumulative upkeep and an effect on the enchanted creature)
  • Recurring Nightmare (doesn't fit as it isn't an Aura or blue, not listed)

They share the cumulative upkeep or enchant creature themes, like Mana Chains.

Found Cards

4 Results

Mana Chains

Recurring Nightmare

Rune of Flight

Slow Motion

Mana Chains #41 Enchantment — Aura

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 1
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • If a permanent has multiple instances of cumulative upkeep, each triggers separately. However, the age counters are not connected to any particular ability; each cumulative upkeep ability will count the total number of age counters on the permanent at the time that ability resolves.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD
    Cardmarket 0.17 EUR
    Tcgplayer 0.11 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature Enchanted creature has "Cumulative upkeep ." (At the beginning of its controller's upkeep, that player puts an agecounteron it, then sacrifices it unless they pay its upkeep cost for each agecounteron it.)

    Recurring Nightmare #137 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal

    Rules

  • If you cast this as normal during your main phase, it will enter the battlefield and you’ll receive priority. If no abilities trigger because of this, you can activate its ability immediately, before any other player has a chance to remove it from the battlefield.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Sacrifice a creature, Return this enchantment to its owner's hand: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.

    Rune of Flight #75 Enchantment — Aura Rune

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Rune
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • If the target of an Aura spell is an illegal target as that spell tries to resolve, it won't resolve, it won't enter the battlefield, and none of its enters-the-battlefield triggered abilities will trigger.
  • Runes can target and be attached to any permanent, even one that isn't currently a creature or an Equipment. You can cast a Rune choosing a Vehicle as the target, for example. The Rune's enters-the-battlefield ability will trigger, and you'll draw a card. The Rune won't do anything while the Vehicle isn't a creature, but if it becomes one later, the appropriate ability will start applying.
  • Prices

    Seller Price
    Manapool / 0.23 USD 0.15 USD
    Cardkingdom / 0.49 USD 0.35 USD
    Tcgplayer / 0.28 USD 0.1 USD
    Cardmarket 0.11 EUR / 0.19 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant permanent When this Aura enters, draw a card. As long as enchanted permanent is a creature, it has flying. As long as enchanted permanent is an Equipment, it has "Equipped creature has flying."

    Slow Motion #42 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • You choose whether to pay or not on resolution. If not, then you sacrifice the creature. You can choose to not pay if you no longer control the creature on resolution.
  • Prices

    Seller Price
    Cardkingdom / 3.49 USD 0.35 USD
    Manapool 0.15 USD / 2.07 USD
    Tcgplayer / 3.02 USD 0.18 USD
    Cardmarket 0.08 EUR / 2.73 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature At the beginning of the upkeep of enchanted creature's controller, that player sacrifices that creature unless they pay . When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.