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"Find me cards equivalent to: Mantle of Tides"

Equivalent cards to Mantle of Tides that are blue (U), type Artifact — Equipment, and reference drawing cards are:
1. Curiosity Crafter's Blade (Unfinity) - Equipment, gives bonuses when you draw a second card, but not +1/+2, and interacts with card draw.
2. Sai of the Shinobi - Auto-equips when a creature enters, but does not reference drawing cards.
3. Runechanter's Pike - Equipment, abilities focus on instants/sorceries in graveyard rather than card draw.

Closest to Mantle of Tides: None match all attributes exactly (card draw trigger, equip type, blue). Mantle of Tides is unique in combining auto-equipping with a second card draw trigger in blue Equipment.
Reason: Most blue Equipment interacts with spells or entering the battlefield, not specifically card draw.

Found Cards

3 Results

Mantle of Tides

Runechanter's Pike

Sai of the Shinobi

Mantle of Tides #318 Artifact — Equipment

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 1
Power/Toughness: /
Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • If a spell or ability causes you to put cards into your hand without specifically using the word "draw," it's not a card drawn.
  • If an effect instructs you to draw multiple cards, the ability triggers after you draw whichever is the second one for the turn. You choose a target (if any) for the ability after you've drawn and looked at all of the cards and finished resolving the spell or ability that caused you to draw them.
  • If the target creature is an illegal target by the time Mantle of Tides's triggered ability tries to resolve, the ability won't resolve. Mantle of Tides remains attached to what it was attached to or remains unattached if it wasn't attached.
  • The triggered ability can trigger only once each turn. It doesn't matter whether the permanent with that ability was on the battlefield when the first card was drawn. If it's not on the battlefield when the second card is drawn, the ability can't trigger at all that turn. It won't trigger when the third or fourth card is drawn.
  • The triggered ability of Mantle of Tides can target the creature it's already attached to.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD
    Cardmarket 0.19 EUR
    Tcgplayer 0.18 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature gets +1/+2. Whenever you draw your second card each turn, attach this Equipment to target creature you control. Equip (: Attach to target creature you control. Equip only as a sorcery.)

    Runechanter's Pike #48 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • The value of X is constantly updated as instant cards and sorcery cards are put into or removed from your graveyard.
  • Prices

    Seller Price
    Cardmarket 0.23 EUR / 0.41 EUR
    Cardkingdom / 0.79 USD 0.49 USD
    Manapool 0.15 USD / 0.38 USD
    Tcgplayer / 0.42 USD 0.33 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature has first strike and gets +X/+0, where X is the number of instant and sorcery cards in your graveyard. Equip

    Sai of the Shinobi #113 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • If you choose not to attach Sai of the Shinobi to a creature that enters the battlefield, or if you can't (most likely because the creature has left the battlefield by the time the triggered ability resolves), Sai of the Shinobi doesn't move.
  • Prices

    Seller Price
    Cardkingdom 0.79 USD
    Cardmarket 0.25 EUR
    Tcgplayer 0.28 USD
    Manapool 0.25 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature gets +1/+1. Whenever a creature you control enters, you may attach this Equipment to it. Equip