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"Find me cards equivalent to: Marvin, Murderous Mimic"

Marvin, Murderous Mimic is a colorless Legendary Artifact Creature — Toy with an ability to gain all activated abilities of your other creatures.

Equivalent (Colorless, similar effect):
1. Experiment Kraj: Has all activated abilities of creatures with +1/+1 counters on them (blue-green).
2. The Mimeoplasm: Can copy abilities and become another creature (blue-green-black).
3. Quicksilver Elemental: Gains all activated abilities of another target creature until end of turn (blue).
4. Necrotic Ooze: Has all activated abilities of creature cards in your graveyard (black).

Closest colorless is just Marvin, Murderous Mimic itself; there aren't strictly colorless creatures that copy ALL activated abilities. Most similar effects are in blue, black, or green.

Found Cards

5 Results

Experiment Kraj

Marvin, Murderous Mimic

Necrotic Ooze

Quicksilver Elemental

The Mimeoplasm

Experiment Kraj #578 Legendary Creature — Ooze Mutant

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 6
Power/Toughness: 4/6
Types:
  • Creature
  • SubTypes:
  • Ooze
  • Mutant
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Unlike with cards like Quicksilver Elemental, the costs of the activated abilities Experiment Kraj gains must be paid with the correct colors of mana.
  • Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keywords are activated abilities and will have colons in their reminder text.
  • Prices

    Seller Price
    Tcgplayer 3.25 USD
    Manapool 2.6 USD / 2.6 USD
    Cardkingdom 2.99 USD
    Cardmarket 1.97 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Experiment Kraj has all activated abilities of each other creature with a +1/+1counteron it. : Put a +1/+1counteron target creature.

    Marvin, Murderous Mimic #253p Legendary Artifact Creature — Toy

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Toy
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If an activated ability of a creature you control that doesn't have the same name as Marvin references the card it's printed on by name, treat Marvin's version of that ability as though it referenced Marvin instead. For example, say you control Marvin as well as Floodpits Drowner (which has the ability "{1}{U}, {T}: Shuffle Floodpits Drowner and target creature with a stun counter on it into their owners' libraries."). You would treat Marvin's version of the ability as though it said "{1}{U}, {T}: Shuffle Marvin, Murderous Mimic and target creature with a stun counter on it into their owners' libraries."
  • Marvin gains only activated abilities. It doesn't gain triggered abilities or static abilities. Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keywords are activated abilities and may have colons in their reminder text.
  • Once one of Marvin's abilities has been activated, it doesn't matter if the other creature you control with that ability leaves the battlefield; the ability still resolves.
  • Prices

    Seller Price
    Cardkingdom / 5.99 USD 5.49 USD
    Cardmarket / 1.89 EUR 1.41 EUR
    Manapool 4 USD / 8.33 USD
    Tcgplayer 3.25 USD / 3.87 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Marvin has all activated abilities of creatures you control that don't have the same name as this creature.

    Necrotic Ooze #72 Creature — Ooze

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 4/3
    Types:
  • Creature
  • SubTypes:
  • Ooze
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keywords are activated abilities; they have colons in their reminder text.
  • If an activated ability of a card in a graveyard references the card it's printed on by name, treat Necrotic Ooze's version of that ability as though it referenced Necrotic Ooze by name instead. For example, if Cudgel Troll (which says "{G}: Regenerate Cudgel Troll") is in a graveyard, Necrotic Ooze has the ability "{G}: Regenerate Necrotic Ooze."
  • Necrotic Ooze gains only activated abilities. It doesn't gain keyword abilities (unless those keyword abilities are activated), triggered abilities, or static abilities.
  • Prices

    Seller Price
    Manapool / 5.58 USD 2.28 USD
    Cardkingdom / 16.99 USD 5.49 USD
    Cardmarket 1.24 EUR / 5.82 EUR
    Tcgplayer 2.51 USD / 10.67 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As long as this creature is on the battlefield, it has all activated abilities of all creature cards in all graveyards.

    Quicksilver Elemental #47 Creature — Elemental

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you make two copies of an ability that can be activated once a turn, you can activate each of them once a turn.
  • If you use this card to gain Wall of Deceit's ability to turn itself face down, you will not be able to turn this card face up because it will not have the Morph ability.
  • You can activate the ability more than once, collecting abilities from multiple creatures (or the same creature more than once).
  • Quicksilver Elemental can gain the activated abilities of any creature on the battlefield that you can target with its ability, even if you don't control that creature.
  • Quicksilver Elemental gains only activated abilities. It doesn't gain keyword abilities (unless those keyword abilities are activated), triggered abilities, or static abilities.
  • Quicksilver Elemental has a rather tricky interaction with Leonin Bola. You can actually unattach your opponent's Bola as part of the cost of activating the Elemental-copied ability.
  • The granted abilities effectively use "this permanent," rather than "[that card's name]," so you treat the abilities as if they were printed on Quicksilver Elemental. For example, you treat an ability that says "Sacrifice a creature: Nantuko Husk gets +2/+2 until end of turn" as "Sacrifice a creature: Quicksilver Elemental gets +2/+2 until end of turn."
  • Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keywords are activated abilities and will have colons in their reminder text.
  • Prices

    Seller Price
    Tcgplayer / 82.47 USD 20.55 USD
    Cardkingdom 23.99 USD / 129.99 USD
    Cardmarket / 34.42 EUR 8.11 EUR
    Manapool / 42.2 USD 18.12 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : This creature gains all activated abilities of target creature until end of turn. (If any of the abilities use that creature's name, use this creature's name instead.) You may spend blue mana as though it were mana of any color to pay the activation costs of this creature's abilities.

    The Mimeoplasm #136 Legendary Creature — Ooze

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 0/0
    Types:
  • Creature
  • SubTypes:
  • Ooze
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Specifically, if The Mimeoplasm as a copy of a creature card that enters the battlefield with a number of +1/+1 counters, The Mimeoplasm will enter with those +1/+1 counters and +1/+1 counters equal to the power of the other exiled card.
  • The two creature cards may come from the same graveyard or different graveyards.
  • Treat The Mimeoplasm as though it were the creature card it's copying entering the battlefield. Any "As [this card] enters," "[This card] enters with," and "When [this card] enters" abilities of that creature card will work.
  • You can't choose to exile just one creature card.
  • You choose which one The Mimeoplasm is copying and which one determines how many +1/+1 counters are placed on The Mimeoplasm as The Mimeoplasm enters.
  • Prices

    Seller Price
    Cardmarket / 6.45 EUR 5.95 EUR
    Tcgplayer 8.73 USD
    Cardkingdom 7.49 USD
    Manapool 6.7 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As The Mimeoplasm enters, you may exile two creature cards from graveyards. If you do, it enters as a copy of one of those cards with a number of additional +1/+1 counters on it equal to the power of the other card.