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"Find me cards equivalent to: Meandering Towershell"

Equivalent cards to Meandering Towershell (green, Turtle creature, with unique attack-exile-return effect) are very limited. Here are the most similar:
1. Meandering Towershell (your searched card)
2. Colossal Dreadmaw — Creature — Dinosaur, same color and CMC, but has trample, not exile effect.
3. Temur Sabertooth — Green creature that can exile itself by bouncing, not exactly the same effect, but closest mechanically.


Reason: The attack-exile-return mechanic is almost unique to Meandering Towershell. No other green turtle creature replicates this effect exactly. Closest matches share color, stats, or similar leave and return abilities.

Found Cards

3 Results

Colossal Dreadmaw

Meandering Towershell

Temur Sabertooth

Colossal Dreadmaw #194 Creature — Dinosaur

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 6
Power/Toughness: 6/6
Types:
  • Creature
  • SubTypes:
  • Dinosaur
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

    Meandering Towershell #236 Creature — Turtle

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 5/9
    Types:
  • Creature
  • SubTypes:
  • Turtle
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Landwalk

    Rules

  • As Meandering Towershell returns to the battlefield because of the delayed triggered ability, you choose which opponent or opposing planeswalker it’s attacking. It doesn’t have to attack the same opponent or opposing planeswalker that it was when it was exiled.
  • If Meandering Towershell enters the battlefield attacking, it wasn’t declared as an attacking creature that turn. Abilities that trigger when a creature attacks, including its own triggered ability, won’t trigger.
  • If you attack with a Meandering Towershell that you don’t own, you’ll control it when it returns to the battlefield.
  • On the turn Meandering Towershell attacks and is exiled, raid abilities will see it as a creature that attacked. Conversely, on the turn Meandering Towershell enters the battlefield attacking, raid abilities will not.
  • Prices

    Seller Price
    Manapool 0.62 USD / 0.52 USD
    Tcgplayer 1.12 USD / 0.63 USD
    Cardkingdom 1.29 USD / 0.99 USD
    Cardmarket 0.49 EUR / 0.54 EUR

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever this creature attacks, exile it. Return it to the battlefield under your control tapped and attacking at the beginning of the declare attackers step on your next turn.

    Temur Sabertooth #308 Creature — Cat

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 4/3
    Types:
  • Creature
  • SubTypes:
  • Cat
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • You choose whether to return a creature and which creature to return as the activated ability resolves. This doesn't target any creature.
  • Prices

    Seller Price
    Manapool 8.94 USD 10.42 USD 10.42 USD
    Cardkingdom 13.99 USD / 13.99 USD
    Tcgplayer 12.17 USD / 8.84 USD
    Cardmarket 9.39 EUR

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : You may return another creature you control to its owner's hand. If you do, this creature gains indestructible until end of turn.