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AI 🤖 Find me cards equivalent to: Messenger Jays

Equivalent cards to Messenger Jays (Blue, flying, death trigger, draw):
1. Aven Fisher – Blue, flying, dies: draw a card.
2. Cloudkin Seer – Blue, flying, enters: draw a card.
3. Mulldrifter – Blue, flying, entering or dying effect (draw cards).


Reason: All are blue flyers with a draw effect linked to entering or leaving play.

Results:

Aven Fisher #63 Creature — Bird Soldier

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 4
Power/Toughness: 2/2
Types:
  • Creature
  • SubTypes:
  • Bird
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Flying

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.09 USD / 0.41 USD
    Cardmarket 0.07 EUR / 0.43 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.19 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying (This creature can't be blocked except by creatures with flying or reach.) When this creature dies, you may draw a card.

    Cloudkin Seer #25 Creature — Elemental Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Flying

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying When this creature enters, draw a card.

    Messenger Jays #35 Creature — Bird

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 5
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Bird
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • Because the votes are made in turn order, each player will know the votes of players who voted beforehand.
  • If a creature with an enters-the-battlefield council’s dilemma ability leaves the battlefield before that ability resolves, players can still vote for any option that would put +1/+1 counters on that creature, even though—or perhaps especially because—those votes won’t generate an effect.
  • No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.
  • Players can’t do anything between voting and finishing the resolution of the spell or ability that included the vote.
  • The effects of each council’s dilemma ability happen in the stated order. First the vote occurs, then the first effect, and finally the second effect.
  • Unlike the will of the council cards from the original Conspiracy set, where a majority of votes determined what happened, each vote made for a council’s dilemma card adds to the ultimate effect.
  • You must vote for one of the available options. You can’t abstain.
  • Prices

    Seller Price
    Tcgplayer 0.13 USD / 2.9 USD
    Cardmarket 0.11 EUR / 0.32 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.23 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Council's dilemma — When this creature enters, starting with you, each player votes for feather or quill. Put a +1/+1counteron this creature for each feather vote and draw a card for each quill vote. For each card drawn this way,discarda card.

    Mulldrifter #374 Creature — Elemental

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Evoke Flying

    Rules

  • If you pay the evoke cost, you can have Mulldrifter's own triggered ability resolve before the evoke triggered ability. You can cast spells after that ability resolves but before you have to sacrifice Mulldrifter.
  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an evoke cost), add any cost increases, then apply any cost reductions. The mana value of the spell is determined by only its mana cost, no matter what the total cost to cast that spell was.
  • Prices

    Seller Price
    Tcgplayer 1.75 USD / 1.77 USD
    Cardmarket 2.44 EUR / 2.74 EUR
    Cardkingdom 3.99 USD / 2.79 USD
    Cardsphere 1.49 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying When this creature enters, draw two cards. Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

    Aven Fisher Creature — Bird Soldier Normal - ~$1.87

    Cloudkin Seer Creature — Elemental Wizard Normal

    Messenger Jays Creature — Bird Normal - ~$2.12

    Mulldrifter Creature — Elemental Normal - ~$3.36

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