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"Find me cards equivalent to: Metropolis Angel"

Here are some equivalent cards to Metropolis Angel with similar color identity (U/W), flying, and card-draw-on-attack or counters synergies:
1. Shadrix Silverquill — Also U/W, Flying, can draw cards and grant counters.
2. Sunscorch Regent — White, Flying, gets +1/+1 counters and gains life.
3. Sages of the Anima — U/G, but not W/U only, focus on draw with attack (not exact).
4. Augury Adept — U/W, draws cards on dealing combat damage.
5. Soulherder — U/W, can get counters and provides value with blinking.

Closest is Shadrix Silverquill, as it shares colors, flying, and draws cards with counters synergy. Matching all traits exactly is rare—Metropolis Angel is unique in combining all those abilities.

Found Cards

6 Results

Augury Adept

Metropolis Angel

Sages of the Anima

Shadrix Silverquill

Soulherder

Sunscorch Regent

Augury Adept #137 Creature — Kithkin Wizard

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: 2/2
Types:
  • Creature
  • SubTypes:
  • Kithkin
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 0.47 EUR / 2.53 EUR
    Manapool / 2.6 USD 0.37 USD
    Tcgplayer 0.56 USD / 7.57 USD
    Cardkingdom / 9.99 USD 0.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever this creature deals combat damage to a player, reveal the top card of your library and put that card into your hand. You gain life equal to its mana value.

    Metropolis Angel #203 Creature — Angel Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 3/1
    Types:
  • Creature
  • SubTypes:
  • Angel
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • Metropolis Angel's last ability triggers whenever you attack with at least one creature that has at least one counter on it. You draw exactly one card as it resolves, no matter how many attacking creatures had counters on them.
  • Prices

    Seller Price
    Cardkingdom / 0.49 USD 0.35 USD
    Tcgplayer / 0.21 USD 0.07 USD
    Cardmarket 0.05 EUR / 0.3 EUR
    Manapool / 0.15 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever you attack with one or more creatures with counters on them, draw a card.

    Sages of the Anima #103 Creature — Elf Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a spell or ability causes you to put cards in your hand without specifically using the word “draw,” Sages of the Anima’s ability won’t affect it.
  • If an effect would cause you to draw multiple cards, each individual draw is replaced by Sages of the Anima’s effect. Process the draws one at a time.
  • If there are fewer than three cards in your library, you’ll reveal all of them.
  • If two or more replacement effects would apply to a card-drawing event, the player who’s drawing the card chooses what order to apply them. It’s possible that after applying one of them, the others will no longer be applicable because the player would no longer draw a card. For example, if you have more than one Sages of the Anima on the battlefield and you would draw a card, each Sages of the Anima’s replacement effect could apply. Once you use one, the rest are no longer applicable.
  • Other players don’t get to see the order that you put the cards on the bottom of your library.
  • This effect is mandatory. Even if there are no more creature cards in your library, you have to do this instead of drawing a card.
  • Prices

    Seller Price
    Cardmarket / 0.99 EUR 0.26 EUR
    Manapool 0.29 USD / 0.6 USD
    Cardkingdom / 2.49 USD 0.69 USD
    Tcgplayer / 0.67 USD 0.31 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If you would draw a card, instead reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.

    Shadrix Silverquill #230 Legendary Creature — Elder Dragon

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 2/5
    Types:
  • Creature
  • SubTypes:
  • Elder
  • Dragon
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Flying

    Rules

  • You can target a player with the third mode even if they control no creatures.
  • You may choose exactly zero modes or two modes. You can’t choose only one mode. If you choose two modes, you choose which two and the target players as you put the triggered ability on the stack.
  • Prices

    Seller Price
    Cardkingdom / 3.99 USD 1.99 USD
    Manapool 0.82 USD / 4.16 USD
    Cardmarket / 3.75 EUR 1.7 EUR
    Tcgplayer / 4.21 USD 2.38 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, double strike At the beginning of combat on your turn, you may choose two. Each mode must target a different player. • Target player creates a 2/1 white and black Inkling creature token with flying. • Target player draws a card and loses 1 life. • Target player puts a +1/+1counteron each creature they control.

    Soulherder #2174 Creature — Spirit

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Spirit
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a creature is exiled but ends up in another zone (most likely because it’s a player’s commander in the Commander variant), Soulherder’s first ability triggers.
  • If a token is exiled this way, it will cease to exist and won’t return to the battlefield.
  • If any other abilities you control trigger at the beginning of your end step, you choose the targets for all of them as they’re put onto the stack, and you choose the order they’re put onto the stack. For example, this means that you could exile a creature put onto the battlefield by an unearth ability (and then unearth’s delayed triggered ability won’t exile that creature), but you can’t target a creature that will be returned to the battlefield by another ability during your end step (such as Astral Drift’s delayed triggered ability).
  • Once the exiled creature returns, it’s considered a new object with no relation to the object that it was. Auras attached to the exiled creature will be put into their owners’ graveyards. Equipment attached to the exiled creature will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist.
  • Prices

    Seller Price
    Cardkingdom 9.49 USD / 14.99 USD
    Manapool / 12.48 USD 9.32 USD
    Cardmarket 7.78 EUR / 10.85 EUR
    Tcgplayer 8.91 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a creature is exiled from the battlefield, put a +1/+1counteron this creature. At the beginning of your end step, you may exile another target creature you control, then return that card to the battlefield under its owner's control.

    Sunscorch Regent #255 Creature — Dragon

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 4/3
    Types:
  • Creature
  • SubTypes:
  • Dragon
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.59 USD / 1.99 USD
    Manapool / 1.67 USD 0.18 USD
    Tcgplayer 0.31 USD
    Cardmarket 0.26 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever an opponent casts a spell, put a +1/+1counteron this creature and you gain 1 life.