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"Find me cards equivalent to: Minas Tirith Garrison"

Equivalent cards to Minas Tirith Garrison (blue, Human Soldier, hand-size matters, taps Humans for cards):

  • Minas Tirith Garrison (requested card)
  • Venser, Shaper Savant (U, Human Wizard, enters battlefield effect, not identical but shares blue/human)
  • Thoughtbound Phantasm (U, power/toughness scale with cards in graveyard, not hand—but shares scaling)
  • No other blue Human Soldiers directly replicate both P/T by hand size and tapping Humans for draw.
    Closest functionally: Stormchaser Drake (U, draws cards on spell targeting, hand-size/card advantage).


Reason:

Very few blue Humans care about hand size and tap Humans for cards; it's a unique mechanic for blue Human Soldiers.

Found Cards

4 Results

Minas Tirith Garrison

Stormchaser Drake

Thoughtbound Phantasm

Venser, Shaper Savant

Minas Tirith Garrison #180 Creature — Human Soldier

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: */5
Types:
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Minas Tirith Garrison is untapped as its last ability resolves, it can be tapped for its own last ability.
  • If an attacking Human is tapped for Minas Tirith Garrison's ability (perhaps because it has vigilance or it was untapped after being declared as an attacker), that Human remains an attacking creature.
  • You choose how many and which creatures to tap while Minas Tirith Garrison's last ability is resolving. No player may take any other actions between the time you make this choice and the time at which you draw cards.
  • Prices

    Seller Price
    Tcgplayer 1.5 USD
    Manapool 1.13 USD
    Cardmarket 1.42 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Minas Tirith Garrison's power is equal to the number of cards in your hand. Whenever this creature attacks, you may tap any number of untapped Humans you control. Draw a card for each Human tapped this way.

    Stormchaser Drake #82 Creature — Drake

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Drake
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom / 0.99 USD 0.35 USD
    Cardmarket 0.19 EUR / 0.38 EUR
    Tcgplayer / 0.39 USD 0.32 USD
    Manapool 0.15 USD / 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever this creature becomes the target of a spell you control, draw a card.

    Thoughtbound Phantasm #122 Creature — Spirit

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Spirit
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Defender

    Rules

  • Once Thoughtbound Phantasm has attacked, removing +1/+1 counters from it won't remove it from combat.
  • You put only one +1/+1 counter on Thoughtbound Phantasm each time you surveil, no matter how many cards you looked at when you surveilled.
  • An ability that triggers "whenever you surveil" triggers after you're done surveilling, even if you have fewer cards in your library than the number of cards you're instructed to surveil. It even triggers if you have no cards in your library.
  • Prices

    Seller Price
    Cardmarket 0.1 EUR
    Manapool 0.15 USD
    Cardkingdom 0.35 USD
    Tcgplayer 0.24 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Defender Whenever you surveil, put a +1/+1counteron this creature. As long as this creature has three or more +1/+1 counters on it, it can attack as though it didn't have defender.

    Venser, Shaper Savant #96 Legendary Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash

    Rules

  • If Venser's triggered ability targets a spell cast with flashback, that spell will be exiled instead of returning to its owner's hand.
  • If a copy of a spell is returned to its owner's hand, it's moved there, then it will cease to exist as a state-based action. It can't be recast.
  • If a spell is returned to its owner's hand, it's removed from the stack and thus will not resolve. The spell isn't countered; it just no longer exists. This works against a spell that can't be countered.
  • If Venser's triggered ability targets a spell cast with flashback, that spell will be exiled instead of returning to its owner's hand.
  • If a copy of a spell is returned to its owner's hand, it's moved there, then it will cease to exist as a state-based action. It can't be recast.
  • If a spell is returned to its owner's hand, it's removed from the stack and thus will not resolve. The spell isn't countered; it just no longer exists. This works even against a spell that can't be countered.
  • Prices

    Seller Price
    Manapool / 1.49 USD 0.37 USD
    Cardkingdom / 2.99 USD 0.79 USD
    Cardmarket / 2.38 EUR 0.71 EUR
    Tcgplayer / 1.75 USD 1.22 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash (You may cast this spell any time you could cast an instant.) When Venser enters, return target spell or permanent to its owner's hand.